Swordsman VR cover
Swordsman VR screenshot
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Swordsman VR

Patch 1.49

Swordsman 1.49

[Improvements / Content Update]
- Advanced Combat: a complete overhaul of our AI and combat systems, introducing intelligent opponents that can anticipate your actions, parry, riposte, step, dodge, combo, shield bash, kick, and lots more.
- Back Holster to let you temporarily store weapons in combat
- Perfect and reliable collisions / hit detection (physics sub-stepping)
- Swordswoman (playable character)
- Two new swords (Jian and Sabre)
- Grip flipping for daggers (with special attack input)
- Improved player damage (now depends on where you got hit)
- Improved AI damage (more balanced based on where they got hit)
- Added finger tracking for Index, Rift and Quest controllers
- Modifier to make enemies invincible for never-ending combat
- Localization for German, French, Spanish, Spanish (Latam)
- Cloud saves to help you restore corrupted save files
- Improved player HP display on wrist (if show player HP is enabled)
- Misc. UI changes and improvements
- Lots of optimization across the board

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.46 + 1.47 Hotfix

The included 1.47 hotfix addressed an issue where the game thought it was in media / influencer mode and failed to load a user's normal save files. This is no longer an issue!

Swordsman 1.46

[Improvements / Content Update]
- Event Analytics (anonymous, lets us track total kills world-wide etc.)

[Bug Fixes]
- Bug fix: You need to re-buy the Candy Axe every time you play
- Bug fix: If the Kraken sinks the ship, retrying the level causes problems
- Bug fix: Sometimes a cannon doesn't affect the Kraken

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.44

Swordsman 1.44

[Improvements / Content Update]
- Holiday Update (details and additions TBA)
- Improved item throwing
- Doomfist strength can be adjusted with a slider
- Doomfist modifier now affects overall strength (with weapons, throwing etc.)
- Added new death music

[Bug Fixes]
- Bug fix: Hit detection problems during Chronokinesis
- Bug fix: FPS can tank sometimes (showing hall of mirrors effect on PSVR)
- Bug fix: Reaper dual-wield exploit bypassing modifier
- Bug fix: Enemies can glitch out if killed during Chronokinesis
- Bug fix: Player can't be killed by falling off the Hel bridge map

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.43

Swordsman 1.43

[Improvements / Content Update]
- The bridge section of Hel's Gate is now playable in the Arena
- Throat grabbing improved (easier to pull off)
- Giant in Hel fight can now be executed with Blunt damage
- Hel more reliably triggers phase 2
- Improved wood stabbing sounds
- Wolf statue can keep eating heads (but stops giving spoon if already owned)
- Hel's dagger special attack (dagger dome) improved with added effects
- Added a two-handed rotational influence setting (dominant hand only, or both)

[Bug Fixes]
- Bug fix: Clicking 'play again' on Hel's Gate (arena) spawns you on the bridge
- Bug fix: Weapons can sometimes be gripped upside down by accident
- Bug fix: Hit detection can be bad when in slow-mo
- Bug fix: Player armors can look messed up in hub (?)
- Bug fix: Frostbite special attack sounds too slow (?)
- Bug fix: The hand guard of Frostbite has no collisions
- Bug fix: Thrown weapons do no damage / cannot penetrate (?)
- Bug fix: Hel can be pushed off the bridge but she won't fall, it just looks weird
- Bug fix: The same song keeps playing (?)
- Bug fix: Permadeath doesn't clear certain newer owned items
- Bug fix: Player preview in hub sometimes doesn't follow player to shops
- Bug fix: Hel can be kicked off the bridge
- Bug fix: Spoon can cause frame drops
- Bug fix: Hel's Giant can be grabbed (and neck broken)
- Bug fix: Chokuto spawns colorless blood on itself
- Bug fix: Sometimes telekinesis gripping heads has bad grip offset
- Bug fix: Misc. problems with Wolf statue and decapitations

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio