We have added Steam Trading cards to Syberia - The World Before! here's how they work:
Steam Trading Cards
are collectible cards players get by playing games on Steam. By collecting the entire set of cards, they earn items that help them customize their profile!
Collect cards - Users can play a participating game to get trading cards. Half the card set is received during gameplay (based on playtime in the game), the other half is earned through collecting (trading with or buying from other users through Steam and the Steam Community Market).
Craft badges - A full set of cards can be crafted into a game badge that can be prominently displayed on the profile and the mini profile (seen when hovering on a user's avatar.)
Get rewards - During badge crafting users receive random rewards from a set of game related items including emoticons, profile backgrounds, and coupons.
What you can now unlock:
Trading Cards: 11 collectible cards
Badges: 5 levels + 1 Foil
8 Backgrounds for your Steam Profile
9 emoticons
Syberia: The World Before is now 38% off!
Dear Adventurers,
During the Steam Summer Sales, from June 23rd 7PM (CEST) to July 7th 7PM CEST, you will be able to get Syberia: The World Before at 38% off. Unravel the intertwined fates of Kate Walker and Dana Roze, in a quest for identity through time and Europe.
Discover the Collector’s Edition for Syberia: The World Before!
Hello Adventurers!
We are glad to announce the Collector’s Edition for Syberia: The World Before!
Available in November 2022, the Collector’s Edition will include:
The full game
A metal case
An adjustable figurine of Kate & Dana (three configurations)
An artbook
A music box
A map of Vaghen
An exclusive lithography
A keychain
A set of postcards
The digital script of the Prologue
The digital soundtrack
A collector’s box
The release date will be revealed at a later date.
In the meantime, we have a question for you! If you already own the game, would you be interested in a Collector’s Edition without the game inside? Feel free to reply in this forum.
AMA Session with the devs!
Hello everyone,
We're pretty excited to meet you tomorrow for an Ask Me Anything on Reddit: r/Games
Microids Studio Paris team:
"AmandaGoengrich" : Senior Concept Artist
"LoicBigot" : Technical Director & Lead Programmer
"AntoineVillette" : Microids Studio Paris Director
"XavierTual" : Art Director
"LucasLagravette" : Game Director & Lead Writer
Join us tomorrow, may 11th at 8PM CET // 6 PM UTC
Patch Note #3
The team has been hard at work to improve the game in many ways, bringing many improvements. Among them :
Improved character animations during the cutscenes.
Fixed graphical glitches.
Improved the pathfinding of the character when playing with the mouse.
Improved performance of the game especially in external areas.
Improved camera movements during gameplay and fixed collision issues.
Fixed interactions not triggering depending on player placement.
Fixed an issue where some users could get stuck during the landscape comparison puzzle.
Fixed an issue where some users could get stuck by overlapping and inverting mechanical elements during the Musical Square puzzles.
Fixed an issue where some users could get stuck on the wrong side of the counter of the refuge when leaving the game after preparing the drinks.
Fixed an issue where some users could get stuck because the interaction to chop down the tree in Baltayar was missing.
Fixed an issue where the telegraph pneumatic could appear locked when leaving the game after having unlocked it.
Video Clip "Rising for Adventure" & Demo reactivated
Hi everyone,
Today we're pretty excited to share with you the brand new video clip for the "Rising for Adventure" song, a central music in Syberia: The World Before:
We also want everyone to know that we've improved the demo and we are re-releasing it!
Feel free to try out the first chapter of the game, and buy the full version if you liked it (your progress will be saved 😉)
see you soon!
Patch #2
We're pleased to say that we've just released our 2nd patch for Syberia: The world Before, the changes for this patch are:
Improved support of the game user interface on smaller screens.
Removed the frame rate limitation.
Fixed an issue where some users could get stuck after leaving the game during the close up on the train ticket.
See you soon ːsteamthumbsupː
The retail edition and original score are available!
Hello Adventurers!
We're delighted to announce the release of Syberia: The World Before’s retail edition. Physical copies aficionados can finally join the critically and publicly (94% positive ratings on Steam) acclaimed new episode of the famous saga. And for the collectors and Inon Zur fans, they’d be glad to learn that the original score of the game is now available on vinyl.
the retail Deluxe edition of Syberia: The World Before will include:
The game Syberia: The World Before (Steam code)
The original game score
The prologue’s script
Wallpapers, avatars and original storyboards by Benoît Sokal
Additionally, the game original score composed by Inon Zur, already available on many streaming platforms, recently hit the shelves in a prestigious vinyl edition:
A word of thank to all of you!
Whether you’ve been with us for almost 20 years of Syberia or you’ve just discovered the adventures of Kate Walker, the whole Microids and Microids Studio Paris teams would like to express their most heartfelt thanks to everyone who participated to the creation of this game or played it, and to all the fans expressing their support on Facebook, Youtube, Twitter, Discord and Instagram.
This game was made possible through continuous support from Benoit Sokal’s work fan’s, and we’re thrilled with the warm welcome players have extended to our game. We know he would’ve been touched. Thanks to your enthusiastic feedback we want to continue improving our game for players everywhere and pay homage to the Syberia license
[previewyoutube="9O0CRm0zdVQ;full"]
So once again, thank you!
Syberia The World Before : Patch #1
Hi everyone,
here's a list of improvement & fixes for this first patch :
Fixed an issue where some users could get stuck because of the camera not moving inside the Train in the mine in some specific cases.
Fixed an issue where some users could get stuck in the Musical Square Time Puzzle because of simultaneous controller input.
Fixed a potential blocker issue if users left the game after inserting the key in the automaton lock, but before opening the lock.
Fixed a texture issue on the quadruped automaton.
Improved hardware detection at first launch to set default graphic settings.
Enabled backup saves for each segment of the game to be stored and accessed in the following folder C:\Users\*Username*\AppData\Roaming\SyberiaTWB
We will keep listening to your feedbacks to improve the experience of players everywhere!