Hi everyone, we have made quite a few bug fixes and game balance changes. Please check them out!
Feature added
Now you can choose your server region for online matches We have received many reports on the lag issues for online matches and as for the temporary fix to this, we are going to grant users to choose their server to join.
Battle buddy matches can be held when players are in the same server. Please make sure to join the same server before battle buddy matches. We are planning to fix this issue in the future.
Bug Fix
Wrong arena selection
There are no second colors for Vedvar and Tim but a message pops up as if such color variation would exist. These misleading messages would not be shown.
After a player surpass Lv.99 and reaches to Lv.5 for the second time, a message was shown as if the online matches are now open. This message will no longer pop up.
In some cases in 2 vs. 2 modes, winners and losers are flipped over; meaning winners are considered to be lost and vice versa.
Some effects of guns are wrongly replaced with other guns.
In some case, melee and the ultimate attack setting are not reflecting one's selections
Frame skipping issues during training.
Detonation sound is played when the wire detonation button is pressed even though a wire is not fired.
Camera and BGM are reset in some situations during a battle.
When using a controller and mouse at the same time, and also "release right click" was set for wire detonation, detonation button for controller became dysfunctional.
When an AI challenges a player in the online modes, previous arcade mode's equipment combos are set.
Rival certificate rate exceeds 100 million in some cases.
A character was able to stand on top of the outer wall by a combination of specific weapon explosion and technique.
Game Balance Adjustment
【BODY】
Balmung:
Higher resilience
Koogen:
Faster mid-air movement spped
【GUN】
Split Gun:
Less vertical homing capability
Explosion Gun:
Faster reload
Less horizontal homing capability
Less vertical homing capability
Bounce Gun:
Extended the time to bullets performance change
Wider spreads of bullets
Longer hit stun
Faster charge
Disrupter Gun:
Extended the time to bullets performance change
Faster bullets
Stalker Gun:
Extended the time to bullets performance change
Slower bullets
Float Mine Gun:
Extended the time to bullets performance change
Wider hit area
Quad Beam Gun:
Extended the time to bullets performance change
Wider hit area
【WIRE】
Slug NL:
Wider hit area
Slug D:
- Wider hit area
【TRACKER】
Spparow V:
Lowered power and damage to immobility value
Shorter hit stun
Spparow Delay N:
Lowered power and damage to immobility value
Shorter hit stun
A hidden fighter?
Hi everyone,
From July 2nd, a hidden ferocious fighter will break into your online matches after you win 3 times in a row. If you beat him, you might be able to get one of his mighty weapons...
*He will appear once every 3 hours; meaning once you fight him, he is not going to show up in the next 3 hours.
Changes made to game balance
Hi everyone, we have made quite a few changes to the game balance! Please take a look!
Game Balance Adjustment
OVERALL
- Increased knock down time - Increased invincible time after a knock down - Increased time to become invincible after a knock down - Deal less damage when attacking knocked down opponents - Decreased ultimate gauge gain by all trackers
BODY
Samonji: - Lowered immobility value(easier to get knocked down) - Slower immobility value recovery rate(takes longer to recover) - Slower mid-air movement speed
Mirabel: - Extended the landing stiffen period(takes longer to restart after landing) - Lowered Resilience
Clown: - Use less gauge for land-dash - Use less gauge for multistage jumps
Balmung: - Use less gauge for land-dash - Faster land-dash - Eliminated stiffening before land-dash - Eliminated stiffening after land-dash - Shorten the duration of land-dash
Vedvar: - Use less gauge for land-dash - Faster land-dash - Extended the duration of mid-air dash - Eliminated stiffening before land-dash - Eliminated stiffening after land-dash
Rex: - Use less gauge for mid-air dash and multistage jumps - Use less gauge for land-dash - Faster land-dash - Eliminated stiffening before land-dash - Eliminated stiffening after land-dash - Faster restarts after mid-air dash - Lowered immobility value(easier to get knocked down) - Slower immobility value recovery rate(takes longer to recover)
William: - Faster mid-air movements - Faster transitions to mid-air dash - Shorten the land stiffening period(faster restarts after landing)
Lucien: - Use less gauge for steep dives - Extended the mid-air dash duration
Patrick: - Lowered immobility value(easier to get knocked down) - Lowered Resilience
GUN
Lighting Gun: - Lowered horizontal homing capability - Lowered vertical homing capability - Lowered damage to immobility value
Triple Gun: - Longer hit stun
Sqeeze Gun: - Extended the time to bullets performance change - Bigger hit area for blasts
Big Ball Gun: - Slower reload - Lowered power and damage to immobility value - Extended the time to bullets performance change - Lowered homing capability
Hammerhead Gun: - Faster reload - Faster reload for charge shots - Lowered damage to immobility value - Longer hit stun
Freeze Gun: - faster movement speed while firing - Increased power
Disrupter Gun: - Extended the time to bullets performance change
Shotgun: - Lowered damage to immobility value
WIRE
All Wires (except Auto series): - Faster travel speed - Increased damage to immobility value
All Auto series: - Slower travel speed - Longer reload after blasts - Lowered power and damage to immobility value
TRACKER
Geo Gardian: - Longer reload - Lowered vertical homing capability - Bigger sensor radius - Lowered power and damage to immobility value
Multi Gardian: - Smaller sensor radius - Faster travel speed within sensor radius - Longer lasting - Lowered power and damage to immobility value
ULTIMATE
Fire Swarm: - Extended the time to start homing - Faster travel speed - Lowered power and damage to immobility value - Shorter hit stun
Tidal Wave: - Extended the time to start homing - Longer lasting - Lowered power and damage to immobility value - Shorter hit stun
New character and weapons are available!
Hi everyone, we have added the following features today! We are planning to introduce new game balance tweak in few days! Details will be announced when it is available. Thanks for supporting Synaptic Drive!
BODY:
Ndiba
GUN:
Crunch Gun
WIRE:
Gigant S
TRACKER:
Spy Rabbit H
ARENA:
Ring out option is available for all arenas
New weapons available
Hi everyone, we have added the following weapons today!
GUN: Tractor Gun
WIRE: Selphie V Auto G
TRACKER: Dual Napalm N
New contents available!
GUN:
Stalker Gun
WIRE:
Napalm V
Chip:
Enhance Land Dash Stamina
Enhance Mid-Air Dash Stamina
Arena:
Plane Arena
Damage Zone for all arenas are now enabled
New weapons!
Hi everyone, below contents are added. Please check them out!
Body
Tim
Gun
Bounce Gun
Wire
Methuselah D
Tracker
Scramble H
Arena
Speedway
Crevasse Field
Dead Carnival
Also, we are going to make an announcement shortly regarding how we are going to balance out the current situation where some weapons and bodies are heavily favored. Thanks for always supporting Synaptic Drive.
Steps to enable your PS4 controller
Those of you using a PS4 controller on Steam. If you are having trouble with your controller, please try following steps and see if this solves problems.
Boot Steam and start “Big Picture Mode”.
Select setting on right upper corner.
Select controller setting.
Check if your PS4 controller is detected.
Then check PS4 setting support.
Hope these steps help!
What we are working on
Hi everyone,
We are working hard to prepare the following fixes for the next patch. Thanks for your patience!
Type of melee attack and ultimate attack are not reflecting your selection for online mode
Battle results are sometimes altered for tag matches
Arena selection is not reflecting your choice
Vedvar's second color does NOT exist but text message pops up when you reach a certain level
Glitches related to battle buddy registration that causing some players unable to start the game
Improvement of lag issues for all regions
All of your feedbacks are important and we will decide our update plans accordingly. Thanks again for playing Synaptic Drive!