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Genre: Indie

Synchrom

Synchrom Update 1.2.10

Hi everyone,

Here is an update that would fix an issue for new players where they couldn't pass the splash screen. We also updated the engine so overall performances should be better.

Cheers,
-Arch

Saves are back ! Patch Note 1.2.8

Hi colorful and musical player,

Here is a small patch note in the middle of the journey to our new title.

Bug fix

  • We finally crushed on the saves issue, and people should be able to upload them through steam.


Upgrades

  • Updated the engine. Though there might be some glitch for some people in the credit screen. You'll see it's dope :)

  • ATTENTION : For real performance, please add the game to your Nvidia or Ati software list as wrote in the forum thread here http://steamcommunity.com/app/393740/discussions/0/360672383117448844/


Visual

  • We added our new logo to the splash screen and the menu !



Thanks for reading,
Arch



Synchrom is updating to 1.2

Hello everyone,
We've updated the game touching balance, performance and many fixes with underlying technology

Engine

We've updated the container engine (nw.js), it should slighlty increase performances and stability.

Balance

We've made the difficulty more linear for newcomers by switching the 2nd and the 3rd Cryptangle place. We do NOT reset the highscores ;)




Personnal
Some players have done very great scores on Kehl and the other Cryptangles, congratulations!

However me, Arch and my associate, Fox, aren't really happy not being on the top anymore. We'll try to regain our place, soon..., for sure..., when we'll have time..., maybe..., because the new project is on the road and eat up on our lives and nights ...

Anyway enjoy !
- Arch


Synchrom helps your brain :

before



after

Patch Note 1.1.9

We are starting to implement a new rendering technique for the in game UI text.
We hope it might increase performance during heavy game plays.

This is a little update, if it appears to work well we will change the whole afterward.

Performance

  • Score and Timer now uses canvas-sprite rendering instead of CSS


Thanks for reading,
Arch

Patch Note 1.1.8

Hi folks,

A lot of people were asking for an explanation of in game power ups, there is now a loading screen that present them so you have a reminder when launching a game.

Thanks for playing!

- Arch

Patch Note 1.1.7

Hi There,

Along with some minor fixes, we decided to ease the loot of Synchrom parts in this patch.

Mechanisms

  • Synchrom parts will now loot on Infinity limbs stage without having to activate difficulty modifiers.
  • Synchrom parts loot rate has been highly increased.


Interface

  • Synchrom parts that can be looted in Infinity Limbs stage are shown under the difficulty modifiers.



Now everyone should be able to score with the unlockable synchroms ;)

Cheers,
Arch and Fox


Synchrom Major Update 1.1

Hi folks!

This new major version changes the global balance of the game therefore the leaderboards have been cleaned for you to perform even better results. Globally the game will be more fun and more rewarding as you reach high combo levels and flow.



Features & balance


Visual Enhancements

Performances

Bug Fixes