Offline Practice: - New offline practice mode has been added so the game can be played in singleplayer
Balance: - Timed wall laser cost and damage changes - Number of drones reduced in the later sections of Helios - Respawning players no longer costs health - Melee drones now turn faster to better follow runners - Ability activation disabled in waiting rooms to prevent accidental use
Weapons: - Juggernaut projectile can now pass through drone shields with reduced damage - Increased weapon accuracy at long range
Fixes: - Fixed exploit where shield drone shields could be recharged early by possessing - Fixed shield drones not automatically rebuilding their shields - Fixed invulnerability time while dashing - Fixed one way shields trapping runners in spawn - Stability improvements
Update Notes for 5/8/2021
Weapons: - Minor shotgun buffs and damage increase - Railgun reworked to be easier to use - Railgun damage increased
Runners: - Invulnerability time while dashing increased - Color change option is now available in the runner shop (costs 0 credits)
Fixes: - Fixed weapons jamming when swapping and firing at the same time
Update Notes for 5/4/2021
Runners: - Added muzzle flash effects to railgun and shotgun - Fixed other runners stuttering when dashing
Sentinel: - Increased sentinel placement time and credits by 25% on Aegis - Locked rotation of shield drone's large shield while turning
Bug Fixes: - Fixed drone spawning doors sometimes not opening