Dear players! I have been hard working on game and I have reacted several tips from you
* New mission - Harbor!
* You can play in Top down mode now for better clarity in combat! Use C key or Middle mouse button to change camera
* New better and more intuitive controls * Graphics changes for top down view * Post process update * Lightmap reworked in all missions * Mission 10 - Bomb explode after 15 turns * 3D view camera can be rotated every 45 degrees * New control scheme:
SWAD - move camera QE - rotate camera C - change camera view Left mouse button - actions with units, action selection Right mouse button - change unit view Middle mouse button - change camera 3D View/Top Down
Top down view: Mouse wheel: camera zoom 3D view: Mouse wheel: camera rotation +- 45 degrees
20220116 Update!
Dear players! I have been hard working on game and I have reacted several tips from you
* Engine update * You can rotate view with Q,E keys * Overwatch bug solved * Flashbang blinds the enemy for one turn and decrease morale. After 1 turn, enemy can do action again. If is morale of enemy too low, he can surrender. * Added new GUI messages - Enemy blinded and Gave himself up! * When enemy hear noise behind doors, he can aim to doors on end of turn. * Several textures updated * Bug with pistol's sound fixed * Lightmap bug in mission 4 was fixed * Bug with collisions in mission 3 fixed * Several animation glitches on units fixed * Ai reaction on sounds changed
20211208 Update!
Dear players! New mission - Bomb in warehouse is here! You can play it, if you have completed mission 9.
About mission: A report of a bomb threat in a small warehouse building. The bomb is likely to go off within the next 10 minutes (turns)
* Sound bug when mission start fixed * Ai slight update * Graphics bug in mission 9 fixed * Units can defuse the bomb now with multifunctional tool * Several small bugs fixed in UI
20211106 Update!
Dear players! I have been hard working on game and I have reacted several tips from you
* Big speed improvement in AI calculations during enemy turn. It spend lower than half of previous time.
* You can use spy camera tool on corners of walls * You can switch between units with TAB key * You can select units with 1-5 alpha keys * You can use G key to throw grenade
* Bug when unit rotates after clicking on menu or end turn was fixed * Fixed bug when unit rotates to enemy after click on him * Action selector GUI bug fixed when sometimes run unwanted actions if you move mouse away and click
* Fixed bug in spy camera - camera was incorrect sometimes * Changed optiwand camera for better view of situation * Fixed bug in level 3 - an enemy sometimes walked through walls in a cottage * Slight reworked Level 3, added more paths and several obstacles removed