Tactical Recon cover
Tactical Recon screenshot
Genre: Adventure, Indie

Tactical Recon

Mini fixes

Fixed language on the second tutorial level, and how it went to a 270P menu system after.

Mini update.

Buttons outside screen have been removed in Options menu.

Update 06-10-22

Character getting elevated with some doors fixed. Pilbox at level 14 removed and replaced by enemy special ops trooper.

Difficult changes on Infiltration level.

Less mines on easier difficulty

Updates on the infiltration level.

Alarm sign has been set, giving player a warning when alarm trigger is hit.
Auto Pistols have been given "Suppressor" in info, as neither auto pistols or the Spec Ops sniper rifle triggers the alarm.

Steam Approved!

Tactical Recon has been under development since 2012, well, partly, back then, it was closer too a unlimited runner game, where you had to shoot zombies!

It then later turned into a game where the character had more like a Super Mario movement, and the game went more that way, I even had trials with Duke Nukem Character from 1991!

The first versions could somewhat work on mobile devices, but my skills within optimizing killed that of pretty soon, and later on the graphic got an upgrade too.

By this time I also tried to buy graphics for the game, as my skill was lacking (not that it perfect now, but well, it has improved, and now I just add whatever I find fun!)

I found it more fun working free on the graphics, but it also called for more problems than I could imagine, and i almost ended the project.



I later added real people in too the story line, it was only to be still pictures, but then I went all overboard after seeing some Manga and started to animate it... It probably delayed the whole game with a year i guess.. but It was fun!

Audio was kinda important, so I got to meet some old friends that actually knew how to make music, and I even added more too it as i was trying out all the levels, listening to some Norwegian rap music with good tunes, after some phone calls, I got to include "Svartepetter" with serval tracks (Including the iconic "Det kunne vært verre") Svartepetter on the other hand, got to become the final boss, with his own voice and some characteristics design.

The game is about to be released!

Probable date is third of October!

Stay safe!