We've made the following changes to the full game and the demo is also up to date with this update and the previous updates.
Added
5 music tracks
Toggle music on/off lantern
Super sampling settings
Some more nature elements
Fixed
Minimum ceiling height requirement (180 cm) to get on the Steam leaderboards to make it more fair for everyone. We're still working out how to balance the global competition, so we might reset the leaderboard at some point.
Local scoreboard default name values
An issue that made the text on the start screen unreadable. The text should now be more clear.
Update 0.2b changelog
Added
Global Steam Leaderboard for Zen Mode
Back to Main Menu lantern
Quit Game lantern
Fixed
Menu lantern sizes
Some other small adjustments
Coming in 0.2c
Ambient sounds
Super sampling options
And more
Update 0.2a - Leaderboard, achievements and more!
Added
Global Steam leaderboard for Time Attack scores. The leaderboard is not actually visible in game yet, but is accessible in the Steam VR overlay under Achievements -> Leaderboards (and also in the Steam client). We ran into some issues trying to integrate the leaderboard in game, so we thought this was a good temporary solution.
13 new Steam Achievements.
Secondary controller added. Both controllers now work in the game.
Changed/fixed
We polished the dragon's movements. They now feel slightly smoother.
Increased the threshold so the lanterns don't spawn as close to the HMD.
A couple of other minor fixes.
Coming next
Music
Ambient sounds
Settings menu
Zen leaderboard
If you encounter any bugs or have suggestions for future updates, feel free to write a community post or e-mail us at al@dreamcave.xyz.
Now go and become the world's number one Tails master!
Update 0.1b changelog
Hey everyone.
We've fixed most of the issues that users reported after the launch.
Both the main game and the demo has been updated with the following changes
Added
Audio cues on pickup lantern spawn
Countdown time sound when timer is running out
Combo time play space multiplier: The bigger the room, the longer before the combo runs out.
Fixed
Default ceiling height is automatically set to 180 cm the first time you run the game. Before the default value was set to 0 cm, which caused lanterns to spawn on the floor if the height was not manually set.
Navigation arrow powerup duration is now a little longer
Turned down SuperSampling on start screen. Performance should be a lot better.
Removed
Time attack difficulties removed for balancing purposes. Now there is only a single time attack mode. Note that there was no actual difference before. The difficulties were just leftovers that was going to be removed anyways.
Note: You can set the games "ceiling" height in the start menu (and main menu) by pressing the shoulder button (above the trackpad). Further instructions are found to the right of the Tails logo in-game. This is also useful if you have kids playing.
Temporary height/scoreboard issue fix
A user has reported that the in-game lanterns only spawn close to the floor. You should be able to fix this by setting the ceiling height on the start screen.
Further instructions are found on the start screen (right side of the logo)
If you are experiencing an issue where the Time Attack scoreboard doesn't work properly, you should be able to fix that by using the "Reset all scores" lantern once.
We are working on an update to fix these inconveniences ASAP.
Now go and master the dragon!
Tails is out now in Early Access
We're proud to present our first game title as a studio, Tails!
We've been hard at work getting this game to a releasable state and we can't wait to start adding new content to and improving the game during early access.
We're actively listening to the community, and all feedback is greatly appreciated.
Unfortunately the free demo for Tails is slightly delayed, but will be available in a few days.
We apologize for the inconvenience! We hope you will have fun with Tails.
Best regards
Dreamcave Studio
The free demo is delayed
Unfortunately the free demo for Tails is slightly delayed, but will be available in a few days.