Tale of Jade Li Guang cover
Tale of Jade Li Guang screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Tale of Jade Li Guang

About what we did in this year and my future plan

I am sorry that because of short of hand , we don't update our steam for long,
And this article is going to talk about what we did in this year and our plan in future

Part One: Our Mobile Version



We published a mobile demo version in June on Taptap

This mobile version is very different from the one on steam:
1. The map is changed to hex map, and you don't need to place tiles to move in this version
2. 【Weather】and【Terrain】are added, which will affect your battle in different way
3. Most of the Cards and Items are changed
4. Fairy Girls have their own【Talent】,upgrade talent point can unlock new card and skill
5. Most of the story is moved
6. Such as【Shop】【Campfire】【Relic】Event are added to the map

This version is changed a lot, if you are interested in it, you could try HERE.
Now this version is FREE,BUT only 2 fairy and 2 chapters opened, and less cards than the steam version(Only Chinese Language, sorry ...

Actually speaking, I dont know which version is better, the steam version or the mobile version. So i wish this demo may tell us


Part Two: Our Play



The Mobile Demo has received a lot of advise.
And i have make a sketch about how to improve this version
Of cuz, new suggestions is always welcomed

Otherwise, about the steam version, my plan is :
step 1. For short of time and energy, my priority is the mobile version(not Demo)
step 2. If mobile version have good comments , I will make a PC version to replace the current version on STEAM;iF finally most of the comments say they don't like the mobile version,i will keep the current steam version




Honestly, this year is hard to our team
So we have come back to our job (Become a salary man again)
And the game is developed by me after hours
Although above , i still wanna try to finish this project in one year
but as you know , the world always change beyond my image

That's all, if you have question, you coud me find by QQ
Leave your message there, I will read it after my work


2022.11 Dawnlight Workshop

Update Notice Version: alpha.0.3.4

Update announcement
Version: alpha.0.3.4
Date: 2022.1.7
Fixed several bugs:
1. Fixed the bug that the deduction of card spar from destroyed cards was incorrect
2. Fix the problem that the number of cards drawn in the first round is greater than the number of cards in the pile.
3. Fixed the problem of incomplete display of some text in the refining point
4. [Picture Guide] Repeated switching of the Antiquities module will display an incorrect bug
5. Fixed the bug of price display when antiquities stalls are discounted

Update announcement Version: alpha.0.3.4

Update announcement
Version: alpha.0.3.4
Date: 2021.12.31
Several bugs have been revised:
1. Fixed the bug that the spar deduction for destroying cards was incorrect
2. Fix the problem that an error is reported when the number of cards drawn in the first round is greater than the number of card piles
3. Fixed the problem of incomplete display of some texts in the refining card points
4. [Picture Book] The middle antiquities module will display the wrong bug if it is repeatedly switched on and off

Version: alpha.0.3.3

Update announcement
Version: alpha.0.3.3
Several bugs have been revised:
1. Fixed a bug that caused a freeze when dropping an artifact [Ice Heart] from a battle with [Yuan Snake]
2. Fixed the bug that the description of the launch condition of [Stone Flower] was wrong
3. Fixed the issue that cards were not played smoothly in the first round of the battle