Features
- Submap system: You can now enter some areas to explore it in depth.
- Quest HUD: a HUD now displays your current objectives.
- Monsters can now aggro depending on the level difference.
- New map areas.
Quality of life
- Energy system is now removed.
- Cards now display details about its effects.
- You can now right click to equip/unequip items.
- You can now press escape to open/close the menu.
Bug fixes
- Drag & dropping the sword in the first quest no triggers the rest of the quest correctly.
- Mark now removed when triggered.
Thanks for playing!
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You can also join the game's Discord if you wanna talk about it, either to give your feedback, influence the development or just chat. Join us at https://discord.gg/c5NwuPEZnt
Thibaut from Rockdev