Guys, our game is now released and live. Any feedback will be appreciated, both for the Demo and the Full game. Hope you enjoy. :)
GUI and Gameplay updated
Hi guys,
The latest update features our final GUI look and gameplay features. The Demo version is also updated so you can try the new things yourself.
We will be releasing in the next couple of weeks, so stay tuned!
New gameplay video and boss fight screenshots
Guys, we have uploaded a new video with some Chapter 4 gameplay. We also added two more screenshots with one of the first boss battles in the game, the Ogre!
In addition to standard gameplay features we also introduced 3 usable skills that can be unlocked in the new upgrades game menu. These are unlockable with the gold you collect in game and pack pretty cool damage which comes in handy in boss fights and when facing enemies altogether.
Each hit Lazo lands on an enemy now generates a "skill point" that can be seen as a star above the health. Skills require a different number of skill points to cast and you will have to keep that in mind when you use them. The amount of skillpoints required for a skill and the maximum skill points Lazo can obtain (maximum 3 at the start of the game) can be upgraded in the upgrades menu.
Hope you enjoy the new content, more to come soon!
Demo released
Hi guys. We have released a demo of the game, with the first chapter/level playable. We are releasing the demo before the actual game because we want to hear any feedback you have for us! We will open a discussion about it here on Steam.
The demo contains enough gameplay features to get the feel of the game. We feel it's an interesting concept and would be grateful to hear what you think about it!