Greetings, dear players! We are excited to present Update 6.5.2!
Let’s go over the key changes with some brief explanations!
- Preparation for the introduction of Battle Slots In short, you will soon be able to manage a limited combat squad and send it into battle. However, this feature won’t be available immediately: on March 24, we will perform a necessary server update, with the first rollout on Singapore servers. If the launch goes smoothly, Europe servers will receive Battle Slots a few days later.
- Game optimization for mobile devices These optimizations have also improved PC performance, especially for players using settings below ULTRA. According to our internal tests, the game now runs significantly smoother!
- Redesigned 5 battle maps Old maps, new experience! We have updated five battle maps, making their gameplay more engaging. Some maps are temporarily unavailable for further improvements.
- Introduction of the "Power" system for vehicles and combat units Power is a calculated rating that represents a vehicle’s overall combat strength based on its characteristics. For now, it serves as a reference for comparing different vehicles, but in the future, it will play a greater role in game mechanics.
- Battle difficulty rating introduced Harder battles will now offer additional rewards. This change will take effect after the March 24 server update. The goal is to encourage players to engage in challenging battles instead of leaving matches in search of easier bot opponents.
- Improved equipment purchase reminder Now more informative and less intrusive.
- Updated vehicle destruction visuals Added a more cinematic camera effect and expanded enemy information. In future updates, we will enhance explosion effects as well.
- Improved hangar camera behavior We have added inertia to make tank inspection feel smoother and more comfortable.
- New loading screen design A fresh look for when you enter the game!
- Various technical fixes We have made a significant number of technical improvements.
A special thank you to all players who participated in the Beta testing of this update! Your feedback helped us refine and improve the final release.
See you in future updates! 🚀
6.4 Update
Welcome to the 6.4 update!
Are you ready to celebrate the holidays? We are too, and we are ready to congratulate you!
* Updated display and content of special offers * Preparing for the New Year! + New Hangar! + New Music! + New Equipment! + New Cosmetics! + New Activities! + Festivale Decorations! * Updated UI for purchasing ammunition * Added UI reminding about purchasing equipment before battle * Improved synchronization in battle between players * Added sounds of hitting different surfaces * Updated UI for banning a player so that it is possible to ask for help * Improved visuals of some tanks * Improved camera behavior in the hangar / battle * Many technical fixes * Returned the exit button
6.3.10 Update
Update 6.3.10
* Reduced the brightness of effect flashes * Refinements to the new Hangar * Updated the Hangar camera _ * Preparation for the new Battle Pass season and Halloween-themed events * Changed the interface of the main Hangar window * Fixed the "shaking" of the tank and crosshair while driving * Fixed incorrect interaction between fire and the fire extinguisher * Added sound for vehicle destruction * Numerous other technical fixes and optimizations
Tank Force 6.3 Update
Dear Players,
Not long ago, our project celebrated its 7th anniversary, which is quite a significant milestone, and we are delighted to share this event with you!
Currently, in addition to working on adding new features to the game and implementing improvements to enhance its quality, we have made the decision to carry out a large-scale remaster of the project’s graphics. This way, the visual (and audio) aspects of the project will align with modern standards.
This is a major undertaking that is being carried out alongside the main line of development. You will gradually receive remaster changes with the release of upcoming updates, with the first of them included in update 6.3.
We are pleased to present you with the list of changes:
Updated models of the first tanks in each branch
Enhanced effects for shots, hits, and vehicle operations
Completely updated sounds for shots, vehicle movements, and hits
Battle music tracks have been removed (they will be replaced later with ones that better suit the battle background).
Optimized sounds in the Garage and on battle maps
Improved the clan bonus window for players who are not part of a clan
Opponent Search: Technical measures have been implemented to simplify and speed up the opponent search process
Added hit and destruction indicators on the crosshair
Updated post-battle screens and added notifications about the upcoming end of the Battle Pass season
Fixed issues with switching ammunition and displaying equipment
Made technical improvements to enhance game stability
Thank you for staying with us; we are always grateful for your feedback in our official communities! Stay tuned for updates.
Early access to a major update
Early access to a major update. The main update with the full list of changes will be published after September 24
6.2.12 Update
Prepare for the final event of the conflict between the URF and the AMN!
(The estimated start date of the event is August 29th.)
The conflict reaches its climax as the URF, despite facing numerous challenges, finds a way to turn the tide of the war. With the help of allies and brilliant strategic leadership, they devise a plan that enables them to deliver a decisive blow to the AMN forces.
In the new season, you can look forward to:
New Tank AT-800 A unique appearance combined with advanced combat tactics!
New Thematic Accessories, Camouflages, and Stickers
New Unique Camouflages These camouflages change their colors during battle!
Additionally Fixes for common in-game issues!
See you in the Game, Commander!
6.1.30 Update
* Unique Battle Pass content (will be available soon) * Visual modules are now made in the form of keychains, and do not place right on vehicles (to add combat kits in the future)
6.1.20 Update
*Added visual highlights to the armor zone with damage numbers; ally/enemy damage numbers dimmed. *UI windows optimization. *Fixed clan chat message indication. *Fixed player disappearance with camouflage module. *Fixed tournament rewards display. *Fixed clan application submission from the tournament window.
6.1.11 Update
Update 6.1.11 - Fixed incorrect stickers - Visual body kits now correctly add characteristics - Fixed immortal tanks - Fixed tanks in the air - Fixed incorrect calculation of characteristics from installed modules - Fixed incorrect operation of Mines - Removed small stones from maps - Optimization work - Other technical changes
Update 6.1.0
🔸 Added content for future events! 🔸 Adjustments to the order of equipment in the hangar/battle. 🔸 Visual accents in consumable descriptions. 🔸 Fixed the "x2 on first purchase" error, the banner of which was unclickable on the main screen. 🔸 Sped up the process of adding AI to battles. 🔸 Improved balancer operation - fairer distribution of players across teams. 🔸 Comprehensive lighting fixes on maps. 🔸 Improved sniper mode and rotation indication icon. 🔸 Added the ability to remove Decorations from tanks. 🔸 Vehicle shake upon hits. 🔸 Addressed issues leading to the disappearance of battle UI. 🔸 Game resource optimization. 🔸 Network code optimization. 🔸 Hangar and battle code optimization. 🔸 Numerous other fixes.