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Genre: Simulator, Adventure, Indie

Tank Mechanic Simulator

Destroyer: The U-Boat Hunter - Early Access available right now!



Dear mechanics,



Today is a very important day! We are proud and happy to announce that our friends from Iron Wolf Studio released their game, Destroyer: The U-Boat Hunter!



The game is available now, and if you want to immerse yourself in an authentic and historically accurate destroyer simulation, you must try it.

And it’s just the beginning - so much more is coming!



Sounds great? Feel the thrill of the hunt and check, if you are worthy of being a commander!

Follow them:
FB, Discord, Twitter, Reddit, WWW, Subsim

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/

Thanks and have a good one!
DeGenerals

Update 1.3.6 Hotfix



Dear Mechanics,



We have prepared a small but important update which prevent corrupting your savefiles after changing your ingame settings.

1.3.6 Hotfix



Fixed:

  • Save file in rare situations was corrupted when player changed anything in settings.


Thanks and have a good one!
DeGenerals


Easy Red 2 - Stalingrad DLC is OUT!

Update 1.3.5


Dear Mechanics,



We present to you update 1.3.5 in which we focused on changing the system of saving the game state. In addition, we fixed a lot of bugs reported by you.

Below you can see the full changelog:

1.3.5



Added:

  • Totally reworked save system
  • New sounds & audio balance for:
    - M4A3E8 Sherman
    - M10 Wolverine
    - KV-1
    - KV-2
    - T-34/76
    - T-34/85
  • Tank analysis shows percentage values in assembly/repairs to avoid confusion
  • New condition state of a tank part that the player looks at
  • Pause menu centered for correct UI position
  • Poster of the Gryf Museum added due to our collaboration
  • In-game patch notes screen

Modified:

  • Changed name localization from M10 Wolverine to M10 GMC
  • During extraction missions players are able on tablet to access bank only
  • Reworked fluid filling animation controller
  • Updated credits
  • Updated generation of track marks on Proving Grounds
  • Green & Red color statuses changed to calmer colors
  • Improved quality of multiple textures around the workshop
  • M4A3E8 Sherman and PzKpfw IV Ausf. G - Too loud sound of engines compared to other tanks
  • M10 GMC box G changed to box E to match the shop representation

Fixed:

  • Some slots in museum are facing walls instead of a centre
  • Strange sound no longer appears when player disassembles box full of ammo
  • It is possible to finish order with disassembled parts of clients, and player are fully rewarded for finishing this order
  • Panther incorrect localization of a box inside turret + overall fixes to tank parts names, without A/B letters if not required
  • Enabling a pause menu by using alt+tab while already returning to main menu
  • Changing settings in main menu and not proceeding to main game does not cause the settings change to be discarded
  • Game tab in settings menu now can be correctly scrolled with mouse scroll
  • Player is no longer able to change interior or examine mode when started interaction with a tank part with screws.
  • The Russian language font for drone
  • Fixed rare null reference errors with the Shop Manager
  • Fixed bug that caused pause menu to appear in main menu
  • Fixed bug that caused profile menu to get stuck
  • Resetting a profile will correctly update the UI in profile menu
  • The number of tanks will now display correctly in profile menu
  • Fixed bug that caused the player to be unable to change interior or examine mode after interacting with a tank part using screws
  • Fixed bug that caused all gearbox hatches bought from shop to be rusted
  • Fixed colors of the screws in the Panzer II Ausf C engine
  • Fixed bug that caused not all options to be highlighted in settings menu
  • Fixed bug that caused the player to be stuck when trying to climb stairs
  • Fixed bug that caused saves to become corrupted by frequently loading the game from different save files
  • Fixed bug that caused a screenshot from the Polish version of the UI to be shown during loading to Overview regardless of chosen language options
  • Fixed bug that caused the Maus to overlap with the museum stand
  • Fixed plenty localization issues
  • Bug that caused the view from the driver's scope to be partially covered when aiming in KV-1 and KV-2 during Proving Grounds
  • Part of the fence no longer floats in the air in Proving Grounds
  • Bug that caused the desk lamp to have no visual difference between being turned on and off
  • Player does not received any new mails when all the tank slots are taken (added info message)
  • Aspect ratio setting contained additional nulls in most languages
  • Player should not be able to see game scene when changing levels
  • Fixed rare situation with falling down while in a workshop
  • Fixed M10 GMC Boggie levers localization
  • Fixed when player is redirected to incorrect scene after LMB during a loading screen


Removed:

  • Requirement of having every fluid container filled with more than 0% to start the engine.


Thanks and have a good one,
DeGenerals


Tank Mechanic Simulator VR is available NOW!



PLAY NOW!



Fix, build and renovate highly detailed and fully interactive tanks (German, USA, or Soviet), armored cars, or self-propelled guns. Experience a realistic simulator game of being a Tank Mechanic.

Experience a realistic simulator game of being a Tank Mechanic. Fix, build, and renovate highly detailed and fully interactive tanks ... and then test them.

Did you ever drive a tank in virtual reality? It's awesome

- Tank Mechanic Simulator in VR is a new experience

- Renovate & build II World War tanks. Transform them from rusty and ruined to fully working.

- Take tanks fully apart by using different tools

- Drive a tank in virtual reality on the training ground!

- Create and manage your museum

- Change the way your garage looks like

... and more

- Tank Mechanic Simulator in VR is a new experience

- Renovate & build II World War tanks. Transform them from rusty and ruined to fully working.

- Take tanks fully apart by using different tools

- Drive a tank in virtual reality on the training ground!

- Create and manage your museum

- Change the way your garage looks like

... and more 🛠️







Check out our friends steampage:
https://store.steampowered.com/app/1463010/Tank_Mechanic_Simulator_VR/

And join their Discord!

Tank Mechanic Simulator in PlayWay Sale 2022!

DeGenerals & Gryf Museum Partnership

Dear Mechanics,





We are delighted to inform you that we have started cooperation with the Museum of Military Technology Gryf (PL: Muzeum Techniki Wojskowej "GRYF")!

Thanks to their rich collection of vehicles, exhibits, and documentation, we will be able to provide you with even more detailed models of tanks or museum collectibles.

We encourage you to visit their website and have a tour in person, just like we did or follow latest news from here!



Thanks for all the support and have a good weekend.
DeGenerals


Mechanics Division Bundle is ready!



Dear Mechanics!



We have something special for you today!
Together with Eugen Systems we have created a special bundle for our players!

Mechanics Division Bundle includes:

- Steel Division 2
- Tank Mechanic Simulator

Grab the bundle and get those games with a -15% discount!
https://store.steampowered.com/bundle/26880/Mechanics_Division/

Steel Division 2 - Steel Division 2 is a historically-accurate WW2 real-time strategy game set on the Eastern Front. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order.

Tank Mechanic Simulator - Renovate & build II World War tanks. Experience highly detailed & realistic simulation game. Take tanks fully apart by using different tools. Transform them from rusty and ruined to fully working. Check them on the training ground, sell or put into your own museum.

Thanks and have a good one!
DeGenerals & Eugen Systems


☀️ We're kicking off the Steam Summer Sale 2022!🌴

Development Status #110


Dear Mechanics,



Welcome to our one hundred and ten development status update.

It has been a long time since we wrote the last development status for Tank Mechanic Simulator. As you have probably seen during that time we have released plenty of patches and hotfixes. But it doesn't mean we are not working and developing new content and features for our game. We would like to show you some of the progress.

Progress of Stage 1 from our Roadmap 2022


We’ve spent the last two months on heavy QA testing and bug fixing, to get rid of old problems before heading out to work on new stuff. At this point, we can move on as patch 1.3.4.1 has been released.


Camera


The next stop is the camera overhaul, which will be more usable and flexible. Our design here is to allow not only orbital movement around a pivot but allowing the player to change the pivot position itself and fly around the tank to have access to harder positions. This is based on your feedback that some parts of the tank are inaccessible (especially new tanks, with details and tank parts hidden on the tank belly or deep inside the tank hull).
If you have any suggestions on how to tackle camera movement or you can direct us to a game that, in your opinion, does this correctly, then please give us a hint! :)

New vehicles progress



For the new DLC, we chose tanks from the Sherman family. 5 new vehicles + 2 tanks that are going to be reworked. Here is the list:

  • M4A1 Sherman (Early production)
  • M4 Sherman (Mid production
  • M4A2 Sherman (Late production)
  • M4A3E2 Jumbo
  • T34 Calliope
  • M4A3E8 Sherman (will be included as a free update)
  • M10 Wolverine (will be included as a free update)



Tank Creator


There is one last step to finish the basic module of the mod tools for creating custom tanks - allowing the modded tanks to shoot. Right now we are adding this feature to the editor as well as tools that will allow you to create custom vehicle weapons and their configs + ammo configs.
When this is finished then the only thing left to do is to finalize the UI for the tool kit and to create a .pdf covering the whole process of the tank creation. We might also record a few videos on how to make a tank, but that is a future thing.
Let us know if you would be interested in testing out the tools before we release them publicly, write to community@degenerals.com.


Thanks for all the support and have a good weekend.
DeGenerals