This is a necessary update fixing problems related to playing online; either when hosting or connecting to games.
Game modes are here!
Hey Tanknarokers!
[previewyoutube="wQ2IcmA-E3Y;full"] Finally, the time has come for a major update for Tanknarok! The greatest change you'll notice is that we've introduced game modes. We've tried our best to make them varied, and play well in any of the existing levels. Here they are:
Last Tank Standing: Default Tanknarok where last tank standing gets a point!
Points per kill: Get a point for each kill you make!
Cog collector: Collect the most shiny, golden gears!
Piñata party: Destroy as many piñatas as possible before the time runs out!
Crown Chase: First one to wear the crown for a total of 15 seconds wins!
Tag: Don't be it or you will get struck by the beam of death!
Lives: Last tank standing, but everyone has three lives!
Time Attack: Destroying as many tanks as you can before the time runs out!
You can choose to play all of them or a custom selection of your choosing. All of this happens from the new modifier tab that's accessable in the lobby before each match. The modifier tab also introduces other ways to modify a match:
Max health: How much health the tanks have
Max score: The score a player much reach to win the match
Self damage: Toggles if shots deal damage to yourself
Dash: Allow tanks to leap forward
Fire rate: Low, Medium(Default), Fast
Unknown power ups: Replaces all power ups with a box so you don't know what you're gonna get.
Keep power ups: Don't lose weapons when killed
World selection: Select what worlds you want to play in
Other: This update also brings with it a few other, not so obvious things:
7 new tank colors !
Repair: A power up that restores the tanks health
Piercing shields: Piercing shot can pierce shields and deal damage
Improved bot behaviour: Bots are more aggressive and will try harder to stay clear of hazards. They've also learned to behave in the lobby :)
Quit to match lobby: A new option in the quit menu that lets you go back to the lobby while keeping all players in it.
Controller vibration: Feedback for shooting and nearby explosions
Translations for the ingame text and Steam achievments: Brazilian Portuguese, English, French, Italian, German, Japanese, Korean, Norwegian, Russian, Simplified Chinese, Spanish. Note that Traditional Chinese has been removed
A whoole bunch of bug fixes
That's it.. Hope you enjoy!
Cheers, The Tanknarok Team
Game modes and modifiers are coming to Tanknarok
Hey all!
We're super excited to announce that on March 30th, we'll bring the first major update to Tanknarok! With it comes loads of exciting new game modes and other features for you to play with. Matches will be fully customizable through the modifier menu, which means you'll have control over what game modes are in rotation, what worlds to play in, how much health the tanks have, max score, and more.. We can't wait for you to try it!
Update content: - 8 different game modes - Select worlds to play in - Control match settings like hp and max score - Tank movement dash! - Fire rate, damage and power up settings - New tank colors
[previewyoutube="Vj_thNQd59E;full"]
Tanknarok OST gets removed from Steam
In collaboration with bLiNd, the musician behind Tanknarok, we've decided to remove the soundtrack from Steam. This means that it will no longer be possible to purchase it from the Steam store, nor will we continue to offer the game + soundtrack bundle. For those of you who already bought the soundtrack, don't worry; it will remain in you library after removal!
We just released the first patch for TANKNAROK that address a few smaller bugs and adds a couple of requested quality of life features into the game! The shield and invulnerability bugs haven’t been fixed as we’re still working to figure out what’s causing this. If you come across these or any other issues we would greatly appreciate it if you joined our Discord-server and dropped your feedback. Thanks!
Discord-server: https://discord.gg/3jFd3m4
Patch 1.01: Fixed
Game freeze when trying to join via Steam friends
Tank flying to the middle of the screen when firing controlled missile
Participation achievement not unlocking
Quitting a match mid game increased matches played count affecting achievements
Ambient occlusion setting not being saved
Wrong number of online players displayed
Client ping display becoming hidden after host migration
Added
The game now saves your prefered region
ID input field now supports backspace to delete previous number
Refresh icon to indicate that the player count is being updated when changing regions
TANKNAROK demo
TANKNAROK is a high speed, frenzied blastathon where 2-4 tanks go head to head in a wide range of arenas; filled to the brim with huge guns, powerful explosions and dangerous hazards! Wholesome roughhousing with either your friends at home, or friendly strangers on the internet!
TANKNAROK is developed by Polyblock Studio, a team of three fresh game developers from Norway. The game that was previously named Combat 2018, started as a bachelor thesis at Inland Norway University of Applied Sciences back in 2018 and won the Game Award for Best Student Game later the same year! Now we work fulltime on the game at the offices of Hamar Game Collective in Hamar, Norway.
What does this demo offer? This demo is just a stripped down version of the full game, that means you can play as much as you want both locally and online, but the content of the game is a bit redused. 3 out of 7 level themes are included, and about half of the weapons are present, but you will still get the awesome TANKNAROK feeling from the demo!
Developer Chat - Steam Game Festival - Giveaway
Would you like to have a chat with the developers behind TANKNAROK and maybe win a free copy of the game? Well, here's your chance to do just that!
On Thursday, June 18 from 7pm CEST to 8pm CEST we'll be available to answer all your questions related to TANKNAROK. Everyone who asks us a question will take part in the draw where we randomly select two people that get a free copy of TANKNAROK! All you need to do is Join our Discord!
Feel free to join us and ask questions outside those hours aswell, we'll answer as soon as we have time =)
TANKNAROK postponed 1 week
As you might know we are going to be participating in the upcoming Steam Summer Festival. Valve announced the other day that this festival has been postponed one week and will now happen 16-22th of June insted of 9-14th. Since we are hoping this festival will boost the visibility of our game and help us towards a successful launch, we have decided to postpone the release to June 23!
We know many of you have been waiting for this game for quite a while and we're sorry to make you wait another week, but we really think it will be worth it! :smile~2:
Steam Summer Festival
Hurray! TANKNAROK will be participating in the upcoming games festival from June 9 - 14 so go play a really awesome demo the weekend before the full game releases!!
[previewyoutube="aXA207ojEPI;full"]
TANKNAROK to release June 15!
[previewyoutube="M772gQDGIok;full"]
The game that started as a student project at Innland University of Applied Sciences over two years ago, and won the award for Best Student Game at THE GAME AWARDS(!!) is finally ready for the market!
It's all going down on June 15, and oh boy are we excited to release our precious baby into this world! We've worked really hard to make this game as good as we possibly can, and hopefully you'll love it as much as we do!