Taphouse VR cover
Taphouse VR screenshot
Genre: Simulator, Indie, Arcade

Taphouse VR

πŸ“Œ THE SPY WHO SHRUNK ME VR VERSION v0.13 PATCH NOTES



The Spy Who Shrunk Me VR has been updated! The new patch brings teleporter locomotion, performance improvements, new VR settings and bug fixes.

General

Difficulty Levels
- You can now choose a difficulty in the home hub Missions menu

New VR Options
- 3 different movement modes (head relative, controller relative, short teleporter)
- 2 Display mirror modes (quality vs performance)
- Toolbelt position customizability
- Swipe rotation customizability

Bug Fixes

- Fixed gadgets colliding to other gadgets on toolbelt
- Fixed correct keycard objective marker in Offices
- Fixed current objective panel being unreadable when shrunk
- Fixed shrunk guards not having glorious explosion effects when thrown
- Scaled down all big screens x0.5 for better readability and less neck injuries


Roadmap Adjustments
We'll take some additional time to polish up the upcoming mission and VR edition even further. We're moving the new mission and exit from Early Access to May - but don't fret, new content is still fast coming!

We can tease that the new mission takes Audrey Smoothspy to Germany! An exciting new mission will have you infiltrating an opulent night club split into two by the Berlin Wall. Stay tuned for more updates.



Enjoy,
Tomi Toikka
CEO
Catland


🍻🍺 ANNOUNCING TAPHOUSE 2: THE TAPHOUSENING!



https://store.steampowered.com/app/1008900/Taphouse_2_The_Taphousening/

THE BELOVED TAPHOUSE VR GETS A SEQUEL SUMMER 2019 FOR PC & VR!

https://www.youtube.com/watch?v=W19xKmlmMW0

It's true - we are making a sequel to Taphouse VR - it's called Taphouse 2: The Taphousening and it is bigger, better, drunker!

Featuring an all-star cast of new drunkards to fill your taverns with, you once again get to step behind the counter of various drinking joints to make them a night to remember.



New to the Taphouseverse, we are introducing goblins and elves on top of our traditional dwarves!

New tavern games from Switcharoo to the extremely Finnish Pajatso are also available.

We've remastered all the taverns from fan-favourite Taphouse VR and added 5 new taverns on top the bunch in various delicious difficulty levels!



And this time you won't need a VR headset if you don't want to play with one - full PC support is included.

Stay tuned for more information as we continue working on the best dwarf/elf/goblin bartending simulator on the planet - we're looking at a Summer 2019 release date with a low low price tag of $5.99 (cheaper than the average pint of beer in Finland)!

https://store.steampowered.com/app/1008900/Taphouse_2_The_Taphousening/

Bottoms up,
Tomi Toikka
CEO
Catland

πŸ”¬πŸ‘’ THE SPY WHO SHRUNK ME VR NOW AVAILABLE!



https://store.steampowered.com/app/843000/The_Spy_Who_Shrunk_Me_VR/

The Virtual Reality edition of The Spy Who Shrunk Me is now available!

https://www.youtube.com/watch?v=CLhiaMxGhvE
Step into the world of Audrey Smoothspy like never before on your SteamVR headset and save the free world from General Bolscotchkovich's nefarious plan of world domination.



Featuring the entire game with all its hilarious stealth action comedy, The Spy Who Shrunk Me VR is packed to the brim with content. And it'll be updated even more during the base game's Early Access - jump right in by downloading the free DLC which allows you to launch the game through SteamVR.



All major headsets (HTC Vive, Oculus Rift & Microsoft Mixed Reality) are supported. In addition, the game supports the new SteamVR input system to make sure it functions on future headsets and controllers as well!



If you encounter any issues or bugs be sure to hit the Forums and we'll help you out.

There are some future additions we are looking to implement:
- Teleport-only movement
- Toggle Crouch
- Difficulty levels
- Streamer Camera Toggle for performance
- Additional optimization

Next month, we're looking to add a new mission "A Quaternion Identity" to the game as well as getting the game out of Early Access.

Now that we've added the VR edition to the game, the game has increased in price from $9.99 to $14.99 or regional equivalent. We feel you're getting the best bang for your buck now that the VR edition is bundled in for free!

What are you waiting for? Go play!

Step into wonder,
Tomi Toikka
CEO
Catland


πŸ“·πŸ’₯ 0.13.0 "TECHNOLOGICAL DIFFICULTIES" UPDATE



We have updated The Spy Who Shrunk Me to version 0.13.0 with the new "Technological Difficulties" Update!

DUE TO POPULAR DEMAND: DIFFICULTY LEVELS!
Choose from Casual, Normal or Superspy to play YOUR way. We'll adjust the experience based on your choice - enemies detect you faster on higher difficulties, alarms last longer and there are more traps about!



NEW OBSTACLES: CAMERAS AND LASER WALLS
Each level has new obstacles in the form of cameras and laser walls. This should make the game considerably harder on higher difficulties. Lower difficulties have less of these obstacles that require you to use the Shrink Ray and Teleporter to get past them. You'll encounter the first of Cameras and Laser Walls in "Software Company Shenanigans" and onwards.



CODEX - YOUR LORE HANDBOOK
Starting now, the main menu and pause menu has a handy dandy Codex that tells you where you can find lore item pickups! Later on, we'll expand this to include information about the world and characters of The Spy Who Shrunk Me.



COMING LATER THIS MONTH: VIRTUAL REALITY
We thought you'd enjoy this update first while we use some much needed polish time on the upcoming Virtual Reality edition. The game will work on all SteamVR headsets - and due to a few funny last minute issues, we wanted to push this update out first. Keep an eye out a little bit later in April for the debut of our Virtual Reality edition. We'll do our best to get it out to you as soon as we think it'll be the best it can be!

Here's the full patch notes for your enjoyment.

General
- New feature: Codex! It will tell you where you can find the lore item collectibles. Later on, it will give you exciting lore tidbits.
- Added obstacles: Security Cameras and Laser Walls to all but three levels (not included in "Rails to Russia", "Virtual Insanity" or "Sayonara, Smoothspy!")
- Added difficulty levels, with differing enemy and trap spawns in different difficulties. On Easy difficulty it takes longer for enemies to detect you, with Superspy difficulty doing the exact opposite. Also made changes to "Sayonara, Smoothspy!" time limit depending on difficulty.
- Fixed some objects that showed a pick up prompt even when the item wasn't supposed to be picked up
- A cocktail of bug fixes, performance improvements and other cool backend stuff

Beyond the Books
- Minor fixes to props and prop placement
- The enemy holding the key is now somewhat randomized between few possible choices

A Mind of Madness
- Added an info notification that tells you that the scientists in the laboratories are friendly

Virtual Insanity
- Added new dialogue
- Fixed a bug with certain prop audio volumes in the mission not respecting player audio settings

Onwards with the roadmap, which will next feature the Virtual Reality edition, an all new mission and our way out of Early Access!



Break a leg,
Tomi Toikka
CEO
Catland



πŸ“Œ THE SPY WHO SHRUNK ME VERSION v0.12.2 PATCH NOTES

We've got a v0.12.2 patch with juicy fixes for The Spy Who Shrunk Me!

Here's the notes:

General
- Fixed jumping when player is shrunken
- Fixed problem where picking up bananas gave more airbag mines
- Fixed problem with jumping if VSync is off and frame rate is high
- Fixed issues where FPS would drop on prolonged gameplay

Audrey's Bungalow
- Added story choice-based unlockables: Eierkopf's Goggles, Eierkopf's Purse and Miniature Rocket to Audrey's Bungalow
- Added "You're Fired" letter to Audrey's Bungalow if player sent Eierkopf to Cuba
- Added colliders to carpets in Audrey's Bungalow
- Replaced spy base monitor graphics in Audrey's Bungalow
- Fixed lighting issue on computer screen in Audrey's Bungalow spy base
- Fixed lighting issues in Audrey's Bungalow
- Fixed issue where vinyl would sometimes freak out when inserted into vinyl player in Audrey's Bungalow

Person of Importance
- Added missing colliders to sink in "Person of Importance"

Beyond the Books
- Fixed lighting issues in "Beyond the Books"

Remember, VR edition is this month! Get psyched.



Have a good one,
Tomi Toikka
CEO
Catland

🏠🎁 0.12.0 THE "GET COMFY!" UPDATE



We have updated The Spy Who Shrunk Me to version 0.12.0 with the new "Get Comfy" Update!

NEW AUDREY'S BUNGALOW AND SPYBASE
You can now visit Audrey Smoothspy's British bungalow home equipped with extremely comfortable furniture and a hidden spybase behind a bookcase!



All your collectibles will be automatically added to the bungalow, so get cracking on finding them!

You can access the bungalow through the "Missions" menu.

We'll keep this area updated with new collectibles, music and more in the updates to come. There's going to be more vinyls to play with and some trophies for the most hardcore of players.

COLLECTIBLES FOR EVERY MISSION
Can you find all ten? We've hidden an amazing assortment of trinkets across all the missions in the game. There's two new achievements for finding one or all the collectibles. Some are in pretty hard spots, so get your thinking caps on.

Here's the full patch notes for your enjoyment.

General
- Added new hub area, Audrey's spybase and bungalow!
- Added 10 collectibles and some story-based additions (based on your choices)
- Optimized music files to help with loading times
- Two new achievements
- Minor bug fixes and performance improvements

SMALL NOTICE
We burned the "Beyond the Books" mission beyond recognition due to a last minute lightmap change - the mission is playable but some walls might look a bit funky. We'll fix it in the new update.

πŸ•ΆπŸ“‰ 0.11.0 THE CORPORATE TRANSPARENCY UPDATE!



We have updated The Spy Who Shrunk Me to version 0.11.0 with the new Corporate Transparency Update!

THE SPYTACLES



See enemies through walls with the handy dandy Spytacles! With 20 seconds of wallhacking fun and two per mission, this should help you in a tough spot. It's especially useful when trying to evade guards trying to find you. Mix this with the Stopwatch and you can truly evade enemy patrols.

You can pick up the Spytacles in the "Mind of Madness" mission.

EXPANDED MISSIONS
The "Mind of Madness" and "Mind of Madness, Redux" missions have been updated with more stealth action, greatly expanding the laboratories and beyond. Additionally, all levels have been updated with Spytacles and Stopwatch pickups!




BUG FIXES AND PERFORMANCE IMPROVEMENTS
As always, we fixed everythingβ„’ from minor visual glitches to bigger things like saves not functioning correctly.

Here's the full patch notes for your enjoyment.

General
- Added new tutorial video for the Stopwatch
- Flipped viewmodels for Stopwatch and Spytacles
- Added FIVR and Mikko Juutinen to the credits
- Minor savegame fixes

Operation Improbable
Thanks Pungence for bringing these to attention!

- Fixed colliders
- Fixed floating objects
- Blocked a path through the first lasers which was not supposed to be there
- Added an effect and a sound when opening the blast doors

A Mind of Madness
- Added a new gadget, Spytacles, which allows you to see enemies through walls! Use this to your advantage to better plan your routes and slip through
undetected. The effect only lasts for 20 seconds per use, so plan your usage carefully!
- Expanded the whole level roughly 50% to be more in line with original design intentions and to give you opportunities to test out
the new gadget.

Beyond the Books
- Added Spytacles pickups
- Fixed minor lighting Issues

Artificial Insanity
- Added Spytacles pickups

A Mind of Madness, Redux
- Expanded the level, again, roughly 50% with the addition of an exquisite lobby bar after the laboratory portion of the level

Person of Importance
- Fixed colliders
- Fixed pathfinding issues
- Added two more enemy guards and associated patrol routes

Rocket Jockey
- Added Spytacles pickups
- Added three guards and associated patrol routes to otherwise barren locations
- Fixed texture errors
- Resolved large pathfinding issues around the rocket and a few smaller ones elsewhere
- Fixed colliders

SLIGHT ROADMAP ADJUSTMENTS
We're a team of six and our future schedule got a bit bouncy due to us going to GDC in March!

So we're moving the new mission to after the VR version. So "Quaternion Identity", the new mission, will come now in April instead of March. As we said before, the roadmap might get changed a bit so we hope you don't mind this necessary change.

Stay tuned for the end of the month where we'll have Audrey's home base & collectibles!

VR version is still on schedule for next month! We're really excited to get you playing that.



Have a blast,
Tomi Toikka
CEO
Catland

πŸ“Œ THE SPY WHO SHRUNK ME VERSION v0.10.1 PATCH NOTES

We've got a v0.10.1 hotfix with juicy fixes for The Spy Who Shrunk Me!

Here's the notes:

- Added keybinds to "Rails to Russia" with keyboard and controller layouts

- Fixed problems with controller and keyboard in settings menu
- Fixed Stopwatch view model going through walls
- Fixed Stopwatch not being changed after using last ammo
- Falling velocity now resets correctly
- Hide cursor when using controller or while cutscene is playing
- Toolbar items are now centered as all things should be
- Toolbar scrolling bug fixed where next weapon after teleport reselected teleport if player doesn't have Stopwatch unlocked
- Can properly leave credits with controller
- Brightened up "A Person of Importance", "Rockey Jockey" and "Sayonara, Smoothspy!" levels
- Minor pathfinding optimization to "Operation: Improbable"

πŸ”«βœ¨ 0.10.0 THE OPERATION IMPROBABLE UPDATE!



We have updated The Spy Who Shrunk Me to version 0.10.0 with the new Operation: Improbable update!

OPERATION: IMPROBABLE



A new mission set between the "Software Office Shenanigans" and the "A Mind of Madness" chapters. This mission was cut from the original Early Access release due to time constraints and is now back with exciting laser dodging action!

THE STOPWATCH



We have also added an entirely new gadget to the game, the Stopwatch! It can be found during the Software Office Shenanigans mission and will give you new ways to avoid guards by freezing time itself!

FULL CONTROLLER SUPPORT
We now have full controller support for the entire game - please share your feedback on what other features you would love to be added to the game!

Additionally, here's the full patch notes full of other goodies to the entire game.

General
- Full controller support
- Button prompts
- Minor UI adjustments

Rails to Russia
-Made easier to notice the progression route after picking up the shrink ray
-Added ammo pickup to second toilet if one manages to reach Eierkopf & Bolscotchkovich without ammo
-Fixes to colliders
-Minor texture fixes

Software Company Shenanigans
-Changes to guard patrol routes to make them more complex
-Opened the first level conference room so player is able to pick up the new gadget
-Added some decorative items and posters

Operation: Improbable
- Entirely new mission that starts after "Software Company Shenanigans"!

A Mind of Madness
-Minor fixes to props
-Fixes to colliders
-Changes to guard patrol routes to make them more complex

Beyond the Books
- Changes to guard patrol routes to make them more complex

Artificial Insanity
-Changes to guard patrol routes to make them more complex
-Tweaks to pickup locations
-Added a trash bin to second floor
-Fixes to prop placement and colliders

A Mind of Madness, Redux
-Fixes to colliders

Rocket Jockey
-Changes to guard patrol routes to make them more complex
-Added Trash Bins and Shredders for guard disposal and repositioned existing ones
-Fixes to colliders

Next month on our Roadmap we'll have an entirely new hub area, another new gadget and lore item pickups for all levels to decorate your new home with. And in March, we'll debut our VR edition and a new mission! Stay tuned!



Have a good one,
Tomi Toikka
CEO
Catland

πŸ“ŒTHE SPY WHO SHRUNK ME VERSION 0.9.2 PATCH NOTES

We have updated The Spy Who Shrunk Me to version 0.9.2!

This patch contains fixes for all the levels, new options, partial controller support and our usual cocktail of bug fixes and performance improvements.

General
- Fixed the crash when a controller is plugged in
- Partial controller support (no controller prompts yet and chapter menu doesn't scroll - let us know how it works!)
- Capped menus, cutscenes and loading screens to 60 FPS to prevent edge cases

Options
- New and pretty options menu
- Added new options to the options menu
- VSync
- Postprocessing
- Toggle Crouch
- Invert Y
- Exclusive Fullscreen

Teleporter
- Nerfed. Has shortened range and longer cooldown.

Rails To Russia
- Fixed cases where player was able to get out of bounds
- The conductor showed up for work, finally!

Software Company Shenanigans
- Added Moscow cityscape to the background
- Outside foliage improved
- Spiced up the office atmosphere with some additional props and changed some old ones
- Minor changes to NPC patrol routes
- Fixed cases where player was able to get out of bounds

A Mind of Madness
- Fixed cases where player was able to get out of bounds

Beyond the Books
- Added ammo pickups

Artificial Insanity
- Brightened up the level
- Minor fixes to prop colliders

A Mind of Madness, Redux
- Fixed cases where player was able to get out of bounds

Person of Importance
- Fixed ammo pickup being infinite near the Slavda

Rocket Jockey
- Added ammo pickups

Sayonara, Smoothspy!
- Reworked lighting
- Added more platforming routes for the first stage
- Reworked third stage
- Texture fixes
- Geometry variance
- Earth should rotate more gently now
- Added a button on stage 4 for a player to press after finishing the final puzzle, so you don't have wait around for the ending cutscenes

Get ready for new stuff coming very soon! We'll have a new level and gadget for you by the end of the month.



Knock yourselves out,
Tomi Toikka
CEO
Catland