Challenges are new content for those who have completed the main game and who want to test their strength.
Challenges will become available after completing (or losing) any expedition after the third one. Mita will fill you in on the details as soon as you have access to them.
Before starting the expedition, you will be able to select Challenges from the list of available ones. Each chosen Challenge increases the Darkness Level. The higher the Darkness Level, the more difficult the expedition will be. At the same time, a high Darkness Level allows you to select some Incentives to make some aspects of the game easier.
Thus, you can flexibly control the difficulty of the expedition, making the game harder (always) or easier (sometimes).
For example, you can choose the Challenges "Titan" (all enemies gain more HP) and "Defenseless" (all enemies deal more damage), increasing the Darkness Level to 5, which will unlock the ability to select the Incentive "On the way to success" (guarantees the tower upgrade after each level). Or you can collect any other combination, there are many options.
Any Incentive lowers the Darkness Level (down to 0), which in turn affects the reward for completing the expedition. Additional Scraps of Matter act as a reward, their number depends on the Darkness Level.
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List of changes in version 1.07: - Challenges; - balance changes; - new achievements related to Challenges; - an additional cut-scene upon completion of the 20th expedition (if you have already completed so many expeditions, the scene will still be shown after the completion of the next expedition).
Future plans
Hello everyone!
A major update is planned for the coming months: Challenges. How will it work? After completing several Expeditions, you will be able to choose one or more Challenge that change game rules. For example, you can turn off stores on planets or disable restoring HP, or strengthen opponents. How about getting all possible damage effects from the very first level, but at the same time losing the ability to improve them? Or maybe you want to complete the entire expedition with 1 HP?
To make the Challenges more fair, the level rewards in such expeditions will also be improved.
What other Challenges would you like to see?
Release 1.06
Sometimes in the later stages the game can be too difficult, almost impossible. To help players weather this storm, an adaptive difficulty system has been introduced that takes into account the successes and failures of the player.
In this regard, several new achievements have also been added.
Good luck fighting the Darkness!
Release 1.05
Changes:
Fixed a crash for players who completed several expeditions;
Some achievements have been fixed (if you have previously fulfilled the conditions for obtaining them, you will unlock them automatically);
Added new achievements;
Added the ability to change the reward for the level. It can be purchased on the main planet after purchasing Unique Rewards;