TeamJumpers 2: New Reality cover
TeamJumpers 2: New Reality screenshot
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Genre: Strategy, Adventure, Indie

TeamJumpers 2: New Reality

THE GAME DEVELOPMENT CHAMPIONSHIPS

BIG NEWS!!! I am proud to announce that Our game is entered into the Game Dev World Championship and you guys can vote for it here: https://thegdwc.com/games/tj2

Be sure to spread this link around :)

As far as the game goes, we have been making progress on the newest update and it’s still cooking, we just need a bit more time :)


Roadmap #2

Hey all!

Sorry for the radio silence!

School has been coming to a close with only a few weeks left and it's been quite chaotic along with my motivation for game dev being quite scarce recently...

I'm starting to regain my motivation but It's difficult to do everything all at once so it's all going to be at a slower pace until summer break starts.

We have 2 bosses in the works which are almost finished and ready to be released. I think you'll really like them :) I want to give a big thank you to ThatMegalosaurus for help on the Main one for this update, along with Angela Clark and my good friend Kiowa Bryant for doing voicelines ;)

Remember to fill out this feedback form if you haven't already

I'll try and have a trailer or something when I can but for now, I'll be back to work on it!

In the meantime though, I've been working on some music you can find on my spotify!

Roadmap #1

Hey everyone!

I hope you are all doing well! This is our first official roadmap where we are going to announce some upcoming updates to the game!

The first one is some adjustments to the Jump anticipation and delay when Jumping





Before, it would occur where you would sometimes miss a jump due to the anticipation animation taking too long to play causing a jump to take longer to proceed with,

Now, in the next update, you will be able to make jumps much quicker!

What else did we add?

We are adding knockback to the enemies so that when you hit them, it deals not only damage to the enemies of every dimension, but they will now be knocked back!





YOU CAN NOW KNOCK ANY FOES INTO THE VOID!!!

On top of that, we'll also be fixing as many bugs as we can spot, and we'll also be adjusting our UI system...

Keep on the lookout for this, but if you want to contribute to the development of the game, feel free to do so by reporting bugs and giving feedback on this form...



We have some other stuff planned that we Do not want to spoil, but we're very excited to reveal what comes next for TeamJumpers!

As always thank you for playing!



PVP UPDATE + UI OVERHAUL

- We added a PVP MODE!

Compete for best of 10 for a shiny award!

- We redid the menu with better controller support along with a better input system for the overworld!

- We fixed some bugs and added some guns! (Go explore)

- More to come soon!

Steam Deck Gameplay Footage

[previewyoutube="6j9kyJnxMkg;full"]


Updates are in the works :)

Day 1 Patch

Hello,

Thanks to everyone whos playing and enjoying the game!

here are some minor fixes for the game!

- Added some clarity to the tutorial

- Fixed trampolines

- Added... Sine? Not sure what that's doing here...

Steam Release and Feedback Survey

We have officially Jumped on to steam! If you can, please give us feedback in this google form here -
https://forms.gle/fbzZVxZASDtRNTh66

We're trying to improve the game and see what you all want from this!

Thanks for playing our game!