Get a taste for Tempest Rising in this playable demo! Experience the first mission of both the Global Defence Forces and the Tempest Dynasty in their desperate struggle for dominance and resources. The classic Real-Time Strategy experience that you love and remember.
GDF FEATURES
- GDF-exclusive playable unit types, including the Drone Operator and the Sentinel Scout Car - Six enemy types - The GDF’s unique blend of base building and intel management - Classic gameplay elements, such as explosive barrels!
DYNASTY FEATURES
- DYN-exclusive playable unit types, including the Missile Trooper and the Rocket Buggy - A taste of the side objectives that will be available in the full campaign - Destroy or repair pieces of your environment, such as bridges - The ability to steal enemy buildings with the Technician unit
CHANGELOG
New Additions
Added Tempest Dynasty mission 01 - "The Tempest Gambit"
Added game intro cinematic
Fixes
Fixed various crashes
Fixed issue with clearing selected weapon when changing attack targets in the middle of attack animation
Changed Riot Medic's 'Riot' weapon to only target Infantry
Improved lip syncing for GDF 01 briefing
Optimizations to Mission Briefings scenes
Various tweaks to setdressing & nav mesh for GDF 01
Fixed issue where the Music would restart during action-heavy scenes
Added particle effect for cash crate pickup and for intel generation
Switched default health bars to be visibile when units are damaged
Fixed issues with collapsing of the support powers menu
Tweaked GDF Field Scout's Marking Mine
Updated GDF 01 intro vid
Adjusted volume of some FMS clips and ambient SFX emitters
Fixed issue where non-combat units would move to attack target when part of a group selection
Added destruction sound effects to GDF structures
Fixed bug with broken lighting on swaying boats
Tweaked emissives on flame units
Improved explosions "Omph"
Added more options for input binding
Fixed issues with input bindings not saving
Updated selection decal to auto adjust to the size of selceted unit/structure
Fixed game rendering for ultra wide displays
Switched to using DX11 by default, and added experimental DX12 mode
Added settings for map scrolling
Balance Changes
player max resources limit lowered from 30,000 to 12,000 credits
Refinery build time reverted to 20 seconds
Gatling Turret range increased to 2800
Adjusted Tempest Rig collider radius from 300 to 260
In the Tempest's fury, we rise united. Bound by strength, we carve destiny. As warriors of honor, we seize not just land, but a legacy. Let the GDF tremble, for The Dynasty's might surges. Our purpose is clear: securing the Tempest, we shape tomorrow.
Onward, valiant soldiers! For The Dynasty, for victory!
Soon comrades...
Unit Showcase - The Riot Trooper
Brandon Casteel, aka Wayward Strategy is back with us to talk about the Riot Trooper.
Which you can watch right here.
Don't forget -- the Playable Preview is ongoing (until the 28th) and can be found here.
Follow 3D Realms and Slipgate Ironworks as well. Make sure you let us know how much you enjoyed the Playable Preview.
We also have a growing community over on Discord, and we can't wait to see you there.
By our blood, we thank you for supporting Tempest Rising.
Tempest Rising - Playable Preview OUT NOW
Today, we are excited to announce that we've dropped a Playable Preview available now during the THQ Nordic Showcase!
You can check out the trailer here.
Inspired by the all-time classics of the RTS genre, we want to give players full command of their armies as they build up their bases, lead their units into battle, and execute bold strategies to win. And you can preview that right now.
Tempest Rising’s new playable Steam preview is available until Aug. 28, 2023. It features the full first single-player mission of the Global Defense Forces (GDF) campaign, as they go up against the lethal Tempest Dynasty, as well as the dangers growing unchecked across a war-torn planet Earth. Players will be introduced to five playable GDF unit types, from the Drone Operator to the Sentinel Scout Car, plus six enemy types.