Another regular update with a couple of new features and some fixes.
I hope you'll enjoy it ! :-)
New Features :
- Strike : new acceleration style Momentum, that requires hitting strikes other than the acceleration to raise a bonus on the acceleration - Audio : outdoor stadiums now have ambiance tracks (you can add your own by Modding the game ; check the "4) Ambiance Tracks" here https://www.managames.com/Forum/topic60-33725.php )
Changes :
- Online : changed the Backhand Skills remapping for the Fair Mode to 20-70% instead of 15-65% - Input : the ignored controllers are now hidden from the controller list (in Settings -> Controls)
Bug Fixes :
- World Tour : way too many players were becoming potential #1 in the fictional years - AI : the CPU in doubles was hitting a few balls (especially the ones landing near his feet) - Animation : fixed a couple of dynamic animation glitches
Version 0.87 - Build 115 ; SubBuild 2023.6.30
Here's a mixed bag for an update, with little new things, changes & bug fixes touching many different aspects of the game. I hope you'll enjoy it ! :-)
New Features :
- Match Recordings : now the game will automatically delete all recording older than 2 Builds (if you don't want to delete anything, read the notes below) ; you can also manually delete any recording - Modding : you can now very easily any player photo ; HowTo => https://www.managames.com/Forum/topic60-34846.php - Modding : press the left or right Control key to prevent the game to load any Mod ; you need to do that on the very 1st instant the game window is visible (this will still show the Modded screen, if any) ; this allows to easily uninstall a bugged Mod, if required
Changes :
- Animation : now the dynamic animation moves a bit less the racket forward/backward to less disrupt the global swing speed - Controls : added a number after the controller names when there are 2 identical controllers connected to your PC (or more), so it's easier to select them - Acceleration Trait : Heavy Hitter move penalty slightly lowered (it's still a tiny bit above its value of 2 builds ago) - Strike : raised a bit the topspin of the Short Acceleration when the ball is hit with the sweet spot, and raised a bit its overall precision
Bug Fixes :
- Animation : having a longer strike animation could bring a very tiny advantage to the run acceleration - Animation : fixed a couple of bugs where the dynamic strike animation was getting all weird - Modding : some modded service animations last too long after the ball hit, which prevented the player to run ; now, the player will start his run even if the service animation isn't finished - Modding : the line judge & the char umpire modded textures could get wrong when alternating between different modded stadiums - Modding : fixed the creation of new materials - AI : the CPU doubles partner could try to play ball that his human partner could reach
Notes :
- Old Recorded Matches : if for some reason you want to keep all your old recorded matches, then before launching the game with this new update, add this line to your Tennis.ini, under [Record] : (HowTo => https://www.managames.com/Forum/topic19-32161.php ) AutoDelOldBuild = 0
ManuTOO === Mana Games ===
Version 0.86 - Build 114 ; SubBuild 2023.6.9
Another regular update aimed at the gameplay : the doubles should now be more or less done ; there are also a bunch of little tuning & adjustments to the strike & the AI for Singles & Doubles.
I hope you'll enjoy it, and your comments are welcome as usual..! :-)
Changes :
- Acceleration : Heavy Hitter move penalty slightly raised - Strike : significantly lowered the precision when hitting an incoming heavily sliced ball - Strike : the Short Acceleration Smash must now be slightly charged to get its full speed - Strike : Slightly faster Short Accel - Strike : Slightly faster Normal & Topspin strikes - Strike : lowered the speed boost for the Smash from the Baseline when the Smash skill is very high (as the Smash, in this case, is already very powerful) - AI : the CPU could attempt to do a drop shot when standing very far from the baseline
Bug Fixes :
- Doubles : fixed a few more situations where the player was stopping to play and other oddities like that - AI : big rebalancing of the aggressiveness of the CPU after finding a bad bug at the core of the system ; hopefully, it shouldn't change too much its behavior - AI : the CPU wasn't doing slices often enough
SubBuild 2023.6.1
Bug Fixes :
- Modding : if a Modded player base wrongly states it has enough players for a year, then the game won't start for that year but will start on the last year with enough players instead (eg: the XKT Mod ːsteammockingː ) ; however only the 1st year will be playable : the player base will have to be fixed before being able to play the following year - Mod Management : the download indicator was stuck at 0% despite the download actually progressing
Build 113 ; SubBuild 2023.5.20
Bug Fixes :
- AI : fixed an additional bunch of cases where the CPU wasn't striking the ball in the doubles and other misfits - Physics : the players were still slightly drifting even after the fix in the Build 112 - World Tour : the saved games could get wrongly marked as invalid when switching between Men & Women saved games
Build 112 ; SubBuild 2023.5.16
Changes :
- Strike : it is now a bit easier to keep control of the drop shot
Bug Fixes :
- Gameplay : since the previous update the player movement had a bit too much side inertia - Gameplay : since the previous update our player was hitting the ball even if it was way out - AI : the CPU could choose to do a drop shot when it was too hard to accomplish
Version 0.85 - Build 111 ; SubBuild 2023.5.13
Here's an important update for the doubles AI players, which should greatly lower the number of wrong behavior of the CPU in doubles (although it may create rarer but more intricate ones :fear: ).
And here's the complete changelog.
New Features :
- Gameplay : new Acceleration Trait "Rapid Fire" => the acceleration is 5 km/h slower, but its preparation is 15% faster and it's 10% less tiring - Modding : you can now change the Country 3-Letter codes by adding codes into Lang_English_Mod.txt ; here's an example : "CountryCHE SUI" => this will show "SUI" instead of "CHE" ; so no need to change the Country files anymore
Changes :
- Strike : tuned a bit the slice so the maximum backspin is done when the ball is around the stomach height instead of the shoulder height - AI : many improvements & fixes for the doubles CPU - AI : the CPU should now catch a bit more balls when serving & volleying and when rushing the net
Bug Fixes :
- AI : sometimes the CPU was thinking he'd need a long time to reach his current position and thus was doing a slice instead of a better strike for no apparent reason - Modding : in some cases, the Profile screen was not displayed after installing a new Mod that was creating a new Profile - Modding : if a Mod was depending on another Mod, it was still loaded even if that other Mod wasn't loaded with the current Profile
Version 0.84 - Build 110 ; SubBuild 2023.5.5
Here we go with another important update, bringing the Acceleration Traits, fixing the doubles AI, and the performances of Incredible difficulty level.
I hope you'll enjoy all these improvements ! :-)
And here is the complete changelog.
New Features :
- Gameplay : added the "Acceleration Traits" ; each player can choose between 7 traits, giving speed bonuses & handicaps depending on different situations ; this might require some tuning, so don't hesitate to let me know if you feel something is off, and if you have ideas for new traits as well ! ːsteamthumbsupː - Modding : added a button to open the Mods handled by ModIO on the bottom left of Settings -> Profiles
Changes :
- AI : the Incredible CPU was almost totally paralyzed by the risk to put the ball into the net, making play way too many slices & safe strikes, and even more with the Elite controls ; now, the Incredible should be back and much more valiant :punch:
Bug Fixes :
- AI : fixed a bunches of cases where the CPU didn't want to play the ball in doubles, but should have played it :fear: - Menu : it was not possible to open the Match Log (available in Settings -> World Tour & Training Club)
SubBuild 2023.4.28
New Features :
- Modding : you can now identify with your Steam account ; note : if you play with both the Mana Games version & the Steam version, identify with your email on both versions so you'll keep your installed Mods - Modding : you can now specify that your Mod is meant to be applied after another Mod ; for more info, read the "4) Flag your Mod as dependent of another Mod" section here => topic60-34687.php
Bug Fixes :
- Animation : the service animation could be wrongly resync'ed when exiting the replay - Modding : the game couldn't see more than 1 Mod installed from the Mod Management menu - Modding : the game couldn't load the saved Training Club players within a Mod - Modding : the game couldn't load the Profile's _Mod.ini files - Menu : the mouse cursor could disappear when coming back from the Mod Management menu - World Tour : fixed a crash when watching a CPU Player's Tournament Titles screen at the end or the start of a year
Version 0.83 - Build 109 ; SubBuild 2023.4.25
Here is an important update with the arrival of the ModIO plugin allowing you to subscribe & download Mods from within the game.
This should greatly ease the Modding, just don't forget to restart the game after each Mod change.
For now, you have to log in using your email ; I'll try to replace that with an automatic login when you use the Steam version, but I'm afraid this will not work well for people playing the game both off & on Steam, so I'll have to investigate more to know if I can implement this solution or not.
You'll also find all the uploaded Mods here : https://mod.io/g/tennis-elbow-4 .
Another noticeable addition is the handling of the controller's vibrations. Let me know if you have some ideas to improve them ! :-)
And here is the full changelog.
New Features :
- Controls : now, your controller can vibrate when striking the ball ; activate this with Settings -> Controls -> Player 1 -> Vibration ; the deep vibrations indicate a difficult ball ; the light vibrations indicate a fast strike as well as an off-center ball ; and the light vibration duration indicates an off-center ball - Modding : you can now download & install the Mods from within the game ! (the Mod authors will have to upload their Mod 1st ; HowTo => https://www.managames.com/Forum/topic60-34686.php ) - Modding : bind your Mod to a Profile, create a Profile .ini, and change the way to put saved Training Club Players in your Mod ; HowTo => https://www.managames.com/Forum/topic60-34687.php
Changes :
- Stadium : moved a bit Rome's roof so its shadow stays farther from the baseline - Tiredness : the acceleration's tiredness is lowered by 10% - Strike : with Slice Mastery, the slice speed has been slightly raised around the baseline - Strike : removed the speed bonus for the Backhand Smash from the baseline (so now it applies to only the forehand smash) - Strike : lowered the energy bonus when the strike power is more than 20% under the stamina - Strike : lowered the precision bonus when the strike power is more than 20% under the precision
Bug Fixes :
- Strike : since the previous Build, the drop shot was usually too high, except when executed far from the baseline - Service : the service could get too slow when the Service Precision was much under the Service Power