The beta branch has been updated with the build 1.512, adding nine bugfixes and two other changes.
Bugfixes
- Power Infrastructure’s (194) action could be greyed out despite the necessary resources being available.
- Mining Rights (067) and Mining Area (064) were missing production icons when using Robotic Workforce (086).
- Helion could fall into negative MegaCredits when attempting to buy Standard Projects using Heat with no MegaCredits.
- User playing as Helion was unable to use Heat to buy cards with certain actions.
- In very rare cases, two winners were wrongly declared at the end of a game despite different final scores.
- The player tray remained on an opponent if they gained resources during the user's turn.
- Terraform rating continued to increase when performing actions which would increase an already maxed-out global parameter with Regolith Eaters (033).
- The action of Search for Life (005) revealed the card only to the player using it.
- "Ranking" was wrongly mentioned twice in the player's profile.
Miscellaneous changes
- The amount of game seeds involved in the creation of game sessions increased from 999 to 2,147,483,647.
- The in-game credits now contain the names of users who actively participated in the previous beta tests.
In the Library tab of your Steam client, browse the left-side list and right-click on Terraforming Mars. Select Properties.
In the new window, visit the Betas tab. In the drop-down menu, select betatest - Patch beta test and close the window. Steam will download the update.
If you wish to leave the beta and continue playing Terraforming Mars:
1- Go into Terraforming Mars’ properties
2- Select the “Beta” tab
3- Select the “NONE – Opt out of all beta programs” option
4- Delete the content of this folder:
C:\Users\\AppData\LocalLow\LuckyHammers\Terraforming Mars Make sure that you check all files have been deleted, some of them are set as “hidden” and will need to be revealed to be deleted.
What's next?
This beta test is limited in its duration. If no serious offenders are reported, the content of the beta will be pushed to the live branch.
Happy terraforming!
Draft Update release notes
Dear Terraformers,
The first major update for Terraforming Mars is now officially available! Read below to discover the new content and the bugfixes.
Content:
1] Draft Variant
2] Game State
3] Awards & Milestones Competitors
4] Access to Tutorials
5] Fixed bugs and known bugs
1] Draft Variant
After the Solo Challenge and the Corporate Era, the third official variant is now implemented and available as an option for local and online games. It allows players to affect which cards other players get access to, and increases your ability to pursue a certain strategy, or predict which parameter will rise first.
During the Research phase each player drafts four cards to buy from instead of just drawing four to buy from. Each player first gets four cards and chooses one to draft and put aside. Each player then passes the three other cards to the following player. You now set aside one of them and pass the rest to the left. You repeat this until all cards drawn have been drafted.
You now examine the four cards you’ve set aside (drafted) and choose which to buy (3 M€ each) and which to discard.
Drafting is not used during the first generation since the first Research phase is skipped. The Draft Variant adds some extra game time and isn't recommended for players new to Terraforming Mars.
2] Game State
This new feature, available at any step of the game, allows you to pause your current action and check the information you need before making your decision.
For instance, you're at the end of the Research phase and need to select which cards to buy. Simply press the button View game state to switch to the main screen, view the surface of Mars and open any window you need (your Tags for instance).
3] Awards & Milestones Competitors
A mouseover on any Award or Milestone will display the compared performance of all players.
4] Access to Tutorials
The Tutorials are now available in the Main Menu instead of the Options menu.
5] Fixed bugs and known bugs
All blocker bugs and a large number of rule-breaking issues have been addressed. We will continue ironing out the game and monitoring the forum for your reports in the next months. We'd like to thank our beta-testers who have provided valuable feedback over the winter. They'll be listed in the game's Credits in the next patches.
The fixes included in this build include: AI freezes, online desynch, awards calculation, blue cards exploits, negative productions, corporation-specific issues, and card-specific issue such as Search For Life (005), Capital City (008), Noctis City (017), Phobos Space Haven (021), Arctic Algae (023), Predators (024), Optimal Aerobraking (031), Nitrogen-Rich Asteroid (037), Virus (050), Land Claim (066), Advanced Alloys (071), Mars University (073), Viral Enhancers (074), Ganymede Colony (081), Robotic Workforce (086), Research (090), Extreme-Cold Fungus (134), Herbivores (147), Pets (172), Livestock (184), Rad-Suits (186).
Some issues are still present. We're going to fix the following issues in the next patches:
- The action of Search for Life (005) reveals the card only to the player using it.
- User playing as Helion is unable to use Heat to buy cards with certain actions.
- Helion can fall into negative megacredits when attempting to buy Standard Projects using Heat with no MC.
- The player tray can remain focused on the opponent if they gain resources during the user's turn.
- In very rare cases, two winners are wrongly declared at the end of a game despite different final scores.
Keep sharing your suggestions to improve the game on the forum. If you experience any bugs, please report it here: https://steamcommunity.com/app/800270/discussions/0/3247565033769707889/
Happy drafting and terraforming!
Beta Test update 1.482
Dear Terraformers,
The beta branch has been updated with the build 1.482, fixing an issue with a missing plant resource (one instead of two) on the 5th tile of the 4th row of the board.
Please refer to the previous announcement for information about the contents of the beta, as well as instructions to join or leave the beta test:
https://steamcommunity.com/games/800270/announcements/detail/1690437137185609743
What's next?
If no other serious offenders are reported, the content of the beta (bugfixes, Draft Mode, Game State, Awards & Milestones Competitors) will be pushed to the live branch.
Beta Test update 1.473
Dear Terraformers,
The beta branch has been updated with the build 1.473, fixing a major offender and three rule-breaking issues.
Bugfixes
Users in an online draft mode game were likely to encounter desynchronizations as their game session progressed.
Advanced Alloys’ (071) effect was not counted toward the cost of Aquifer Pumping’s (187) action if the player was unable to pay for it without Advanced Alloys’ effect. Also applied to Water Import From Europa (012).
Rad-Suits (186) did not count the Capital tile as a city tile.
Pets' (172) resources were not always registered by every player in online games when 2 cities were put in the same turn, affecting the result of the game.
Please refer to the previous announcement for information about the contents of the beta, as well as instructions to join or leave the beta test:
https://steamcommunity.com/games/800270/announcements/detail/1690437137185609743
Beta Test update 1.460
Dear Terraformers,
The beta branch has been updated with the build 1.460, fixing a large number of known issues and providing a new beta environment which should improve the stability of your online games. We strongly recommend updating to this version to make sure you can play with the other beta testers.
Bugfixes
Awards for second place were not always given to the right player in matches with 3 or more participants.
Titanium and Heat couldn't always be fully reduced when the necessary Megacredits is unavailable to play a card.
An exploit allowed the use of the same action twice in a generation by one player.
The flow of the game could break when confirming an action after passing turn with the Enter hotkey.
A user in an online game could be desynchronized by leaving and re-entering the match at roughly the same time it became that player's turn.
When leaving and resuming a game, there was a chance that a card played previously would show again in a player's hand which would result in a progression blocker if played.
The flow of an online draft game could block when a bot replaced a user following a forfeit or a time-out.
Phobos Space Haven (021) and Ganymede Colony (081) could be placed on top of each other.
Optimal Aerobraking (031) granted Megacredits and Heat for each space or event tag played instead of only the combination of both.
Virus (050) could not be used to take away a single animal resource from a card.
Robotic Workforce (086) did not copy the negative production of Biomass Combustors (183) and Heat Trappers (178).
Cards discarded using the Mars University (073) effect did not go to the discard pile.
The effect of Herbivores (147) was not triggered correctly during the plant conversion phase.
Please let us know in the Draft Update beta build 1.460 feedback thread if you experience any game-breaking or rule-breaking issues. Please be sure that when you report an issue that you communicate it in as clear and concise a manner as possible to ensure that our developers have the best chances of finding and resolving it.
If no other serious offenders are reported, the content of the beta (bugfixes, Draft Mode, Game State, Awards & Milestones Competitors) will be pushed to the live branch.
Please refer to the previous announcement for information about the contents of the beta, as well as instructions to join or leave the beta test:
https://steamcommunity.com/games/800270/announcements/detail/1690437137185609743
Beta Test update 1.413
Dear Terraformers,
A new build is now available on the beta test branch to address known issues. Please let us know in the Draft Update Beta Feedback Thread if you continue to experience any game/rule-breaking issues. Please be sure that when you report an issue that you communicate it in as clear and concise a manner as possible to ensure that our developers have the best chances of finding and resolving it.
If no other serious offenders are reported, the content of the beta (bugfixes, Draft Mode, Game State, Awards & Milestones Competitors) will be pushed to the live branch.
Bugfixes
Helion can fall into negative M€ when attempting to buy Standard Projects using Heat.
AI players playing as Helion, Phobolog or Interplanetary Cinematics can eventually display negative M€ resource values.
The Scientist award does not properly handle evenly-matched players.
Placing two ocean tiles as part of one action on spaces with Steel /Titanium bonuses as Mining Guild only raises Steel production by 1.
Blue cards' actions can occasionally be triggered twice per Generation.
Actions that let a user look at the top card to buy or discard it are unavailable with less than 3 M€.
An AI using the Predators (024) effect with no valid targets will result in a game blocker.
Player is unable to remove resources from Livestock (184) using Predators (024).
Arctic Algae (023) does not grant plants when an ocean tile is placed through the use of Flooding (188).
Capital (008) tile is not counted as a city by cards that interact with cities.
Capital (008) doesn't award Victory Points for adjacent ocean tiles.
Mars University (073) only allows 1 discard to draw when playing Research (090).
Viral Enhancers (074) should get 3 plants when playing Advanced Ecosystems (135), instead only gives 1.
Player is occasionally unable to use Power Infrastructure (194) after using other energy-consuming actions.
Please refer to the previous announcement for information about the contents of the beta, as well as instructions to join or leave the beta test:
https://steamcommunity.com/games/800270/announcements/detail/1690437137185609743
Draft Update in Beta Test
Dear Terraformers,
Good things come to those who wait: the Draft Update is now available for beta testing with a new mode, bug fixes and quality of life changes!
Read below to discover the changes and how to access them:
1] Draft Variant
2] Game State
3] Awards & Milestones Competitors
4] Bug fixes
5] Miscellaneous
6] How to join the Beta
Draft Variant
After listening to the wants and needs of the community , we are happy to announce that the third official variant has been implemented and is available as an option for local and online games. It allows players to affect which cards other players get access to, and increases your ability to pursue a certain strategy, or predict which parameter will rise first.
During the Research phase each player drafts four cards to buy from instead of just drawing four to buy from. Each player first gets four cards and chooses one to draft and put aside. Each player then passes the three other cards to the following player. You now set aside one of them and pass the rest to the left. You repeat this until all cards drawn have been drafted.
You now examine the four cards you’ve set aside (drafted) and choose which to buy (3 M€ each) and which to discard.
Drafting is not used during the first generation since the first Research phase is skipped. The Draft Variant adds some extra game time and is not recommended for players new to Terraforming Mars.
Game State
This new feature, available at any step of the game, allows you to pause your current action and check the information you need before making your decision.
For instance, you're at the end of the Research phase and need to select which cards to buy. Simply press the button View game state to switch to the main screen, view the surface of Mars and open any window you need (your Tags for instance).
Awards & Milestones Competitors
A mouseover on any Award or Milestone will display the compared performance of all players.
Bug fixes
All blocker bugs have been addressed in this update. We will continue ironing out the game and monitoring the forum for your reports in the next months.
- Fixed: The AI may stop playing in a local game, often at the research phase.
- Fixed: After an Online opponent forfeits, the replacing AI repeats the same move and the replay then doubles that move.
- Fixed: AI doesn't sub in when players disconnect in Online games with AI Sub option ON.
- Fixed: Cards purchased in previous Research Phases appear pre-selected when using Sell Patent; blocker may occur when leaving and resuming such a game.
- Fixed: The End Turn button remains on-screen during a local game replay when auto end-turn is enabled.
- Fixed: Player is wrongly able to draw a card when using Search For Life (005).
- Fixed: Nitrogen-Rich Asteroid (037) plant production is only triggered when the user has three plant tags or more
- Fixed: Noctis City (017) can't be played when no more cities can be placed on the board.
- Fixed: Heat UI element can become invisible during a game session.
- Fixed: Land Claim (066) is wrongly counted as a tile.
- Fixed: Mining Area (064) and Mining Rights (067) are missing visuals for production when using Robotic Workforce (card 086).
- Fixed: Missing minus symbol in front of the temperature in the requirement text on Extreme-Cold Fungus (134) in French
Miscellaneous
- The Tutorials are now available from the main menu instead of from the Options menu.
- Among the feedback we've received is the suggestion to add faster animations. Note that this option is already available in the Settings!
How to join the Beta
In the Library tab of your Steam client, browse the left-side list and right-click on Terraforming Mars. Select Properties.
In the new window, visit the Betas tab. In the drop-down menu, select betatest - Draft Update beta test and close the window. Steam will download the update.
Note that this beta is limited in its duration. We hope that you enjoy the new features and bugfixes and we're very interested in your feedback. Please share it in this forum thread: https://steamcommunity.com/app/800270/discussions/0/1742228532897548826/
If you wish to opt-out of the beta and continue playing Terraforming Mars with the live version, follow the below steps:
1- Opt out of the beta on Steam.
a. Go into Terraforming Mars’ properties
b. Select the “Beta” tab
c. Select the “NONE – Opt out of all beta programs” option
2- Delete the content of this folder:
C:\Users\\AppData\LocalLow\LuckyHammers\Terraforming Mars Make sure that you check all files have been deleted, some of them are set as “hidden” and will need to be revealed to be deleted.
If you experience any bugs, please send a description, your save and/or screenshots with the Contacts Us button on this page: https://asmodee.helpshift.com/a/terraforming-mars
Happy drafting and terraforming!
Update 1.327 patch notes
Dear Terraformers,
The second update of the game has been released and should be automatically downloaded by your Steam client. If Steam isn't downloading it, follow this guide to get the update: open your Steam Library and right-click on the game's name on the left-side list. Select Properties, then Local Files, then Verify integrity of game files.
As mentioned on Friday, it will not be possible to resume any games started before this update (but you won't lose any Karma or Ranking points). Make sure you complete your current games before updating.
The update 1.327 includes many improvements and bugfixes:
Improvements
- Graphics: new settings to select your resolution and toggle windowed mode or full screen (in the meantime you can use the shortcut Alt+Enter)
- Online: addition of shorter game lengths: 30 min and 45 min
- Online: the AI substituted to timed-out human players will use the Hard difficulty level instead of the Easy difficulty level
- Online: version system check. To ensure everybody will play with the same version of the game, the server will verify if you've downloaded the latest update and request you to download the update if you don't. To be on the safe side, make sure Steam uses its default setting "Always keep this game up to date".
Bugfixes
- Fixed: Mining Guild gains steel production for any tiles placed on the board
- Fixed: Landlord awards points to the wrong players
- Fixed: Disparity between displayed resources in Online games after playing certain red cards that remove resources
- Fixed: User is unable to play Quantum Extractor (079) when playing missing Science Tags in the same turn.
- Fixed: Protected Habitat (173) prevents loss of plant production
- Fixed: The effect of Inventrix and Adaptation Technology (153) does not stack together
- Fixed: User is forced to discard a card when playing a Science Tag while Mars University (073) is active
- Fixed: Maxed-out Global Parameters could prevent the use of some cards, such as Comet (010) when 9/9 oceans are placed
- Fixed: as Helion, user is unable to select which resources are to be used to decrease the cost of a project card
- Fixed: Rad-suits (186) can be played when only one city tile has been placed
- Fixed: Several menus and visual assets are overlapping on 21:9 resolution screens
- Fixed: The resource icons in the in-game Rules under 'Symbols' are partially cut-off
- Fixed: The list of online users in the Public Chat scrolls fast on its own for a few seconds
- Fixed: French localization update for the cards Space Elevator (013) and Chasma of Eos (026)
What's next?
We're working on further bugfixes and improvements. A small update is being prepared for next week. Our major update planned for early December will include:
- the Draft variant
- Competition trackers for the race to the Awards and Milestones
- A new option to check the state of the game at any time and give you the insights you need to take the best decisions
- The Tutorial button moved to the Main Menu to help the beginners
What should I do if I find a bug?
If you experience any issue beyond this update, please describe the issue and send your save and/or screenshots to support@asmodee.mail.helpshift.com
Your save is located in C:\Users\Username\AppData\LocalLow\LuckyHammers\Terraforming Mars\Saves\LocalGameSave
We hope you enjoy the update 1.327 and we continue our efforts to improve Terraforming Mars.
Next week's update preview
Dear Terraformers,
The development team is currently finishing the second update of the game, planned for release early next week.
Make sure to finish your ongoing games before installing this update. This will be the last update which will not allow resuming old games: all updates coming after will be compatible with the games started earlier.
Let's now review the content of this update:
Improvements
- Graphics: new settings to select your resolution and toggle windowed mode or full screen (in the meantime you can use the shortcut Alt+Enter)
- Online: addition of short game lengths: 30 min and 45 min
- Online: the AI substituted to timed-out human players will use the Hard difficulty level instead of the Easy difficulty level
- Online: version system check. To ensure everybody will play with the same version of the game, the server will verify if you've downloaded the latest update and request you to download the update if you don't. To be on the safe side, make sure Steam uses its default setting "Always keep this game up to date".
Bugfixes
- Mining Guild gains steel production for any tiles placed on the board
- Landlord awards points to the wrong players
- Disparity between displayed resources in Online games after playing certain red cards that remove resources
- User is unable to play Quantum Extractor (079) when playing missing Science Tags in the same turn.
- Protected Habitat (173) prevents loss of plant production
- The effect of Inventrix and Adaptation Technology (153) does not stack together
- The resource icons in the in-game Rules under 'Symbols' are partially cut-off
- French localization update for the cards Space Elevator (013) and Chasma of Eos (026)
What's next?
We're working on further bugfixes and improvements and our major update planned for early December including:
- the Draft variant
- competition trackers for the race to the Awards and Milestones
- a new option to check the state of the game at any time and give you the insights you need to take the best decisions
Don't forget to finish your games before the update, and see you next week!
Hotfix 1.308 and the road ahead
Dear Terraformers,
Thank you for sharing your feedback on the forum and thank you for all the constructive reviews you wrote.
We can tell that you have a lot of passion for Terraforming Mars and we want to make sure that you know we are listening to the whole community.
Draft Variant
First of all, we want to address the Draft variant, something a lot of players were very vocal about.
The Draft Variant is one of the highest prioritized upcoming features. The free "Draft Update" is our next major update for Terraforming Mars and is planned to arrive in December. We'll be sure to have this in your hands as soon as possible.
We also understand that a lot of you have experienced some technical issues. We want to reassure you that we are committed to improve the quality of the game.
This is why we have prepared a first patch today to address over 70 bugs:
Hotfix 1.308 highlights
- Fixed: AI players sometimes stop taking decisions and freeze
- Fixed: AI players freeze when allowed to place a Greenery during the final Plant Conversion phase if the board is full
- Fixed: The player log is cut-off on computers with a 1366x768 resolution
- Fixed: Ocean placement actions are still available when no ocean tile can be placed
- Fixed: Progression blocker with the project card Mining Area (034)
- Fixed: Progression blocker with the project card Ants (035) action without valid target
- Fixed: Project cards Martian Rails (007) and Zeppelins (129) take cities built on Ganymede Colony and Phobos Space Haven in consideration despite reading as giving resources for every city ''on Mars''
- Fixed: Mining Rights (067) is not seen as an option for Robotic Workforce (086)
How do I download the patch?
if Steam doesn't automatically download the new content, follow this guide to do it:
1) Close the game.
2) Open your Steam Library and right-click on the game's title on the left-side list.
3) Select Properties -> Local Files -> Verify integrity of game files.
This will download and install the latest available update.
What's next?
Hotfix 1.308 is the first of several updates coming to Terraforming Mars. In addition to bugfixes, they will also include player-requested improvements, such as:
- New options to play in windowed mode and change the display resolution
- Changes to the online mode to prevent inactive players to extend the game length
- Upgrades to the Hard AI
- And much more!
Please report any issue on the Bug Reports thread and keep posting your suggestions on the forum: your feedback is very important to us.