Genre: Strategy, Adventure, Indie TerraTech
Fortress Challenge w/ Matt & Dave || TerraTech Community
Matt and Dave continue the TerraTech Fortress Challenge! Fortress Challenge PLUS New Stuff w/ Matt & Taku || TerraTech Challenge
We're continuing the Fortress challenge today as well as taking a look at some of the awesome New Stuff that's coming to TerraTech. Fort Challenge /w Matt || TerraTech Community
We kick off the TerraTech Fort Challenge in today's stream. Release Notes - Update 1.4.22
Hey Prospectors,
Matt here with a new update for you.
Add some gladiatorial guise to your GSO Techs with the new Roman Skin.
We've added the Damage and Damageable types of each block to their Block Descriptions.
You can now Quick Select blocks by using the middle mouse button.
Enjoy!
New Skin:
Quality of Life Improvements:
- The Damage and Damageable types for each block have been added to their Block Descriptions.
- Scenery objects (Trees, Rocks etc...) have received a damageable type update on their info panel.
- You can now Quick Select the block your cursor is currently pointed at (if available in your inventory) using the middle mouse button.
Design Tweaks:
The following Blocks have had their names changed:
[table equalcells="1"]
[tr]
[th]Old Name[/th]
[th]New Name[/th]
[/tr]
[tr]
[td]Hawkeye Cyclops Laser[/td]
[td]Hawkeye Cyclops Plasma Laser[/td]
[/tr]
[tr]
[td]Better Future Plasma Flamethrower[/td]
[td]Better Future Flamethrower[/td]
[/tr]
[tr]
[td]Better Future FS Laser[/td]
[td]Better Future FS Plasma Laser[/td]
[/tr]
[tr]
[td]Better Future Cyber Disc Laser[/td]
[td]Better Future Cyber Disc Plasma Laser[/td]
[/tr]
[tr]
[td]Reticule Research Talon Laser[/td]
[td]Reticule Research Talon Plasma Laser[/td]
[/tr]
[/table]
Bug Fixes:
- Fixed an issue that caused blocks to sometimes disappear from the Inventory UI.
- Fixed an issue where the Reticule Research Precision Laser would intermittently visibly stop-start when next to a resource.
- Fixed an issue where tire tracks would sometimes leave behind a polygon (square).
Localisation update:
Translations have been updated for our Japanese friends.
Many thanks to the TT Translator team, in particular recent translations from:
Release Notes - TT_Unstable Version 1.4.21.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Bug Fixes:
- Fixed an issue that caused certain melee weapons to not damage loose blocks.
- Fixed an issue that caused the Hawkeye Spider Mandible to not deal any damage.
- Fixed an issue with Roman Skin blocks having incorrect collision boxes next to their model.
Release Notes - TT_Unstable Version 1.4.21.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
New Skin:
Quality of Life Improvements:
- The Damage and Damageable types for each block have been added to their Block Descriptions.
- Scenery objects (Trees, Rocks etc...) have received a damageable type update on their info panel.
- You can now Quick Select the block your cursor is currently pointed at (if available in your inventory) using the middle mouse button.
Design Tweaks:
The following Blocks have had their names changed:
[table equalcells="1"]
[tr]
[th]Old Name[/th]
[th]New Name[/th]
[/tr]
[tr]
[td]Hawkeye Cyclops Laser[/td]
[td]Hawkeye Cyclops Plasma Laser[/td]
[/tr]
[tr]
[td]Better Future Plasma Flamethrower[/td]
[td]Better Future Flamethrower[/td]
[/tr]
[tr]
[td]Better Future FS Laser[/td]
[td]Better Future FS Plasma Laser[/td]
[/tr]
[tr]
[td]Better Future Cyber Disc Laser[/td]
[td]Better Future Cyber Disc Plasma Laser[/td]
[/tr]
[tr]
[td]Better Future Cyber Disc Laser[/td]
[td]Reticule Research Talon Plasma Laser[/td]
[/tr]
[/table]
Bug Fixes:
- Fixed an issue that caused blocks to sometimes disappear from the Inventory UI.
- Fixed an issue where the Reticule Research Precision Laser would intermittently visibly stop-start when next to a resource.
- Fixed an issue where tire tracks would sometimes leave behind a polygon (square).
Localisation update:
Translations have been updated for our Japanese friends.
Many thanks to the TT Translator team, in particular recent translations from:
Release Notes - Update 1.4.21
Hey Prospectors,
Matt here with a new update for you.
Add some extra protection to your Techs with seven new GSO armor blocks. There’s also a new GSO multi-light panel too!
Mix up your Reticule Research Techs with six new brackets to give you even more variety in your building.
Reticule Research have also developed an intriguing new Precision Ray that can harvest the Scrap Piles in the wasteland biome.
NOTE: This will replace the Better Fufutre Disk Laser as the only tool that can harvest the Scrap Piles.
Enjoy!
New Blocks:
- GSO Slim Bonnet
- GSO Slim Arch
- GSO Curved Left Frame
- GSO Curved Right Frame
- GSO Small Extender
- GSO Medium Extender
- GSO Multi-Light Panel
- GSO Running Board
- Reticule Research Electric Precision Ray
- Reticule Research Small Arched Bracket
- Reticule Research Medium Arched Bracket
- Reticule Research Corner Bracket
- Reticule Research Small Flat Bracket
- Reticule Research Medium Flat Bracket
- Reticule Research Angled Bracket
Bug Fixes:
- Fixed issue with Rook Creek Bridge terminal cannot be interacted with, when saving and reloading mid-mission.
- Fixed GeoCorp Resource Radar not showing up at all in co-op inventory. Should be present but have a padlock over the icon.
- Fixed when shot with multiple weapons, the Hawkeye Fort Blocks will unanchor instead of be destroyed.
- Fixed Crafting Base rotating when undoing change.
- Fixed some text strings are missing from Bomber Command SPM.
- Fixed Spider mandibles audio not playing unless touching resource or enemy.
- Fixed softlock crafting when game autosaves during Craftier Business mission.
- Fixed when loading a save with and active Hawkeye Anchored Maze SCU the SCU is not correctly deployed, looking unnatural.
- Fixed Radar does not spawn in first radar mission on specific seed.
- Fixed crash when attempting to enter R&D.
- Fixed swapping Tech animation is not working as expected, leaving blocks unanimated.
- Fixed Trading Station spawned on race track causing the raceway to be slightly blocked during the race.
- Fixed drill animation to prevent pushing the Tech back when mining
- Fixed Crash when starting a Deathmatch game
Localisation update:
Translations have been updated for various languages including updated translations for our German, Russian, Japanese and Chinese friends.
Many thanks to the TT Translator team, in particular recent translations from:
- ThePure2HD
- SemperAnte
- yukke
- 光轲
Release Notes - TT_Unstable Version 1.4.20.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Bug Fixes:
- Fixed a crash when firing upwards with GeoCorp weapons
- Fixed crashes when reloading saves with mods installed
Release Notes - TT_Unstable Version 1.4.20.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
New Blocks:
- GSO Slim Bonnet
- GSO Slim Arch
- GSO Curved Left Frame
- GSO Curved Right Frame
- GSO Small Extender
- GSO Medium Extender
- GSO Multi-Light Panel
- GSO Running Board
- Reticule Research Electric Precision Ray
- Reticule Research Small Arched Bracket
- Reticule Research Medium Arched Bracket
- Reticule Research Corner Bracket
- Reticule Research Small Flat Bracket
- Reticule Research Medium Flat Bracket
- Reticule Research Angled Bracket
Bug Fixes:
- Fixed issue with Rook Creek Bridge terminal cannot be interacted with, when saving and reloading mid-mission.
- Fixed GeoCorp Resource Radar not showing up at all in co-op inventory. Should be present but have a padlock over the icon.
- Fixed when shot with multiple weapons, the Hawkeye Fort Blocks will unanchor instead of be destroyed.
- Fixed Crafting Base rotating when undoing change.
- Fixed some text strings are missing from Bomber Command SPM.
- Fixed Spider mandibles audio not playing unless touching resource or enemy.
- Fixed softlock crafting when game autosaves during Craftier Business mission.
- Fixed when loading a save with and active Hawkeye Anchored Maze SCU the SCU is not correctly deployed, looking unnatural.
- Fixed Radar does not spawn in first radar mission on specific seed.
- Fixed crash when attempting to enter R&D.
- Fixed swapping Tech animation is not working as expected, leaving blocks unanimated.
- Fixed Trading Station spawned on race track causing the raceway to be slightly blocked during the race.
- Fixed drill animation to prevent pushing the Tech back when mining
- Fixed Crash when starting a Deathmatch game
Localisation update:
Translations have been updated for various languages including updated translations for our German, Russian, Japanese and Chinese friends.
Many thanks to the TT Translator team, in particular recent translations from:
- ThePure2HD
- SemperAnte
- yukke
- 光轲
Fortress Challenge w/ Matt || TerraTech Challenge
It's time for a new TerraTech Community Challenge! Let's see who can build the best Fort in TerraTech