The Adventures of Bertram Fiddle: Episode 2 - A Bleaker Predicklement
New Save Game System implemented
We've recently updated the game with a new chapter select system so that the game can be restarted from the beginning of each chapter, rather than having to start from the beginning.
We've also fixed some of the bugs that have been reported to make for a much more enjoyable experience.
The extra pigeons I wanted to add have yet to be implemented.
Patch 1.2.2 hotfix is LIVE! Changelog inside
Hello everyone on this busy, sunny Saturday!
Another wave of fixes for Bertram's new adventure. Unfortunately, to get the full effects of the fixes in this patch, you will need to start a new save game.
Thanks for your patience!
Fixes in this wave:
Fixed an issue where the Mr Hyde's transform particles would always fire on scene start
Fixed an issue where Bertram would say "No, I dont think that will work" when throwing the pipe through the window even while the guard had gone
Fixed an issue where there was a lack of save points during the Prison puzzle, causing cross puzzle contamination and breaking things
Fixed an issue with the Unicorn Horn puzzle, where the flow would allow people to swap the unicorn horn before the ladder was placed
Unicorn Horn puzzle has been rebuilt with a new, more solid flow. You must trap the concierge first > then place ladder > then swamp with ice-cream cone > then exit.
Fixed an issue where clicking the Unicorn Horn twice depending on what stage of the puzzle you're in would cause a hard crash
Fixed a rare issue with the Prison door that would cause Bertram to lose his head, poor Bertram!
Fixed a rare issue where entering the Attic scene from the Roof scene would re-lock the door, during the dolphin puzzle
Fixed a rare issue where entering the Attic scene from Lord Wretchedly's Bedroom scene would re-lock the door, depending on how far through the Trophy room puzzle you were
Fixed an issue where the exiting the game, or sometimes a room, while in the middle of the Red Vase Key puzzle would reset the counter, killing the puzzle
Fixed an issue where clicking on Lord Wrechedly's prized porpoise upstairs would cause a hard crash
Fixed an issue where Bertram could pick up Gavin's rock, after donning his dress in the Marketplace
Fixed multiple issues caused when Bertram enters the Dumbwaiter and then interacts with other items in the Wretchedly Kitchen
Fixed an issue where Lord Wretchedly would sometimes re-enter the kitchen when exiting from the attic via the Dumbwaiter
Fixed an issue where the Butcher's Lipsync wouldn't fire when talking about his 'Inexplicable Ham'
Fixed multiple timing issues on the dialog in the Butcher's shop scene
Fixed an issue where the Swamp Donkey would sometimes re-appear in the Village scene even after the puzzle is finished
Fixed an issue where Gavin would walk in place on the boat when returning to the Under The Bridge scene from the Soap Factory (added check)
Fixed an issue where the Soundtrack would not adapt the scene quick enough. Music should end and start with a new theme on a new scene
Fixed very minor issue with Scene Exit interactions often using the wrong icons
Fixed issue where using any item on Guy Hardwood would make Gavin say his lines
Fixed an issue where Walter's lines would sometimes not trigger, or by de-sync'd
Fixed an issue where Bertram would have lines for the Cane even long after Gavin picked it up earlier, in the Hat Shop
Slight animation and positional fixes for the finale scene
Fixed an issue in the finale scene where Marvo puzzle solutions would sometimes over-lap (Re-built flow for the Soap Bottle check in the finale scene for stability)
Fixed an issue where Bertram would not say his "I am Bertram bribble bribble..." upon being hypnotised during the Marvo puzzle solution
Patch 1.1.0 is live!
After much urchin-whipping we have a techmalogical improvement for A Bleaker Predicklement!
Thank you all for your patience.
We hope you enjoy Bertram's latest adventure, now with less crashing!
~Jim
The following fixes in this patch:
Fixed issue where quitting the game during the Lord Wretchedly puzzle and in the Trophy Room re-loading would result in a hard lock-up if Prof. Scuttleworth rings his bell
Fixed issue where quitting the game during the Lord Wretchedly puzzle and in the Trophy Room re-loading would result in the camera being off-target
Possible fix for the memory leak in the Trophy Room that causes the scene to crash after extended period of time
Fixed issue where skipping dialog of the customers during the Telegram Office puzzle may result in the lightbulbs not lighting and therefore breaking the puzzle
Fixed issue on Desktop versions where a tutorial point would say "Tap to move around" instead of "Click"
Fixed crunching issue on Bertram's Dress outfit to help loading times while using it
Fixed occasional issue where navigation would make Gavin disappear offscreen during the Prison scene
Fixed the issue when playing as Gavin in the Hattery, talking to the HatLady and Sir Bruce buts in even when he is not present
Fixed an issue where Sherlock's dialogue during the Murder Alley scene, where his dialog would repeat.
Fixed an issue where Gavin's talk head would be noticable during
Fixed an issue in the Hat Shop where Sir Bruce would repeat his dialog if the palyer entered the shop in while in the Dress outfit
Fixed an issue in the Back Alley scene when entering other scenes in Dresses would cause an occasional lock up
Fixed an issue with the Sweet Shop owner's skeleton being super low resolution (on iOS especially)
Fixed an issue in the Sweet Shop where the Owner's new interaction not triggering after we solve the Baloon puzzle, causing a lockup on scene enter
The sweetshop man should now have a conversation and interaction after the baloon puzzle is solved!
Fixed an issue where the Robot could be sent back into the Toy Shop and would therefore disappear
Fixed an issue where Gavin would stand in front of the Robot in the Back Alley scene, after exiting the Toy Shop
Fixed an issue in the Wretchedly chapter where checking the Red Vases in a certain order would not produce a key
Fixed an issue in the Wretchedly chapter where dialogue would stretch out during the Red Vase puzzle
Fixed an issue in the Wretchedly chapter where dialogue would strtch out while using the Dumbwaiter in the Kitchen
Fixed an issue where the Bearded Lady's locket's description would match the Currant Bun
Fixed an issue where Player input would make Bertram wander around the scene where they fall through the plank in the Sewer, this not falling through the plank!
Fixed an issue where Bertram would lose his head when reaching for the rude Lady's hat pin in the Train Station scene
Fixed an issue where the main menu music would play over the intro sequence
Fixed an issue where Localisations would not load!
Fixed an issue where clicking Gavin during the Dress changing scene would result in a soft crash
Fixed a rare issue where the fade-from-black in the Bedroom at the start of chapter 5 would stay black
A Bleaker Predicklement is out now!
Yes. We know. We've promised it earlier. But finally it happened. A Bleaker Predicklement is finally out on Steam. And during its first week it will be 20% off.
And now, after delaying the game over and over again, it is finally out. And we'd love to say thanks. Thanks for your patience. Thanks for your trust. Thanks for being such a great community!