Changed the Hills Village Teacher quest to not require Florp Hides in case all Florps were already defeated before getting the quest.
Bug Fixes
Fixed Rexs being unable to attack the player due to their large jaw if the player just stood still.
Fixed an area at the Island Mountain base where Rexs could get stuck on rocks.
Fixed a few characters not leaving the main island when the ending of Escape or Extraterrestrial was obtained.
Fixed the wrong game ending sometimes being marked as current which would cause all kinds of issues involving incorrect visible characters throughout the world and some problems with quest lines.
Fixed a visual glitch with the Loading Screen at some resolutions/aspect ratios.
Fixed the Hawaiian Shop dialogue sometimes getting stuck causing the player to never be able to shop there again.
Fixed a spelling mistake in the Chef Elfranko dialogue.
Special thanks to aUrORa for finding a lot of these bugs!
We'd love it if you'd come on by our Discord server and hang out, share screenshots, or give us development advice! https://discord.gg/pTuTXATUV6
Build 52
New Features/Tweaks
Reduced the amount of time required for items to respawn at the player after falling out of the game world.
Bug Fixes
Fixed Natural Hat not giving infinite energy.
Fixed an issue causing many items (especially death chests) to disappear for ~20 seconds each time the player left and re-entered the scene, making it look like the item(s) were gone forever and missing from the game.
We'd love it if you'd come on by our Discord server and hang out, share screenshots, or give us development advice! https://discord.gg/pTuTXATUV6
Build 51.1
New Features/Tweaks
Added new 'Save Game' feature/button to Pause Menu so the player can save (almost) whenever they want now instead of relying on the 'Auto Save' checkpoint zones.
Added new 'Report an Issue' feature/menu (use the Quick Menu 'Z' or Settings to open) that helps package game data/logs when reporting an issue.
Buffed all alien item sell values.
Nerfed Zspick, Spoder and Jujju Beetle health and damage.
Reduced Staz currency exchange to $2,000 from $3,000.
Bug Fixes
Fixed the Mountain Village invading Florp respawning but being unable to attack or be attacked.
Fixed a performance issue with water on some systems.
Come on by our Discord server and hang out or give us development advice (multiple changes in this build are from player feedback received TODAY)! https://discord.gg/pTuTXATUV6
Journey to Zormaghetti | Play Now!
Hey everyone!
After YEARS in the making, The Adventures of Tree just had a brand new DLC; Journey to Zormaghetti, released!
Fixed Tree's fireplace randomly burning out but still being interactable.
Fixed Furnace and Sawmill slots duplicating if the player opened their inventory with their UI open.
Fixed Puffers respawning instantly each time the scene was entered.
Fixed dead creatures showing as alive for a moment before disappearing in certain scenes.
Fixed both the Net and Pickaxe being super finicky and missing items that should clearly be hit.
Fixed damage modifiers blocking the main damage value (items giving + attack damage would cancel the main weapon's attack damage and only give the + attack damage value).
Fixed the Loading Screen showing only one game tip per session instead of a new one for each load.
Come on by our Discord server and hang out or give us development advice! https://discord.gg/pTuTXATUV6
Build 51.05
New Features/Tweaks
Added more Loading Screen tips.
Bug Fixes
Fixed a critical issue causing the game not to be able to save when encountering an error loading save data on some accounts.
Fixed an odd issue causing chests in some scenes to not load their inventory properly.
Come on by our Discord server and hang out or give development advice! https://discord.gg/pTuTXATUV6
Oh, and Merry Christmas! ːLBQHeartː
Build 51.04
New Features/Tweaks
Made core quests auto-sort to the top of the quest menu.
Lowered wind force in Ice Planes.
Improved world map visuals.
Added interplanetary fast travel options.
Bug Fixes
Fixed Ice Planes wind being able to blow the player out of the map.
Removed access to hacks.
Greatly improved the Loading Screen.
Vastly increased save/load performance and stability (don’t ask about the atrocities that were corrected).
Fixed Winter Mountain ladder from caves not having enough rungs to jump up.
Fixed explosions not giving damage to many entities.
Fixed an
odd* issue causing the player’s movement to slow down a bit with each save/load on some accounts.
Fixed a severe issue breaking some quest lines that would cause dialogue to unsync with the active quest.
Fixed some creatures “knocking back” towards the player.
Come on by our Discord server and hang out or give development advice! https://discord.gg/pTuTXATUV6
Build 51.02
Bug Fixes
Fixed Chest UI slots sometimes being rotated at random angles.
Fixed a transition glitch in the Above Waterfall scene allowing the player to jump out of the world.
Fixed serious issues with the Shady Guy in the Sandy Village which led to an infinite item hack and other horrible glitches.
Fixed items despawning when being picked up as player is using an 'instant door'.
Come on by our Discord server and give us development advice! https://discord.gg/pTuTXATUV6
Build 51.00
New Features/Tweaks
Added new shop and quests character to the East of the Mountain Village.
Added six new items.
Added full input rebinding ability in settings menu.
Added option to completely disable dialogue animation.
Merged the ‘Interact’ and ‘Use Door’ and ‘Sleep’ controls for better user experience.
Revamped the gamepad controls layout.
Added a new ‘Quick Menu’ to make opening menus on gamepads easier.
Revamped the Quest Menu and improved gamepad support.
Revamped the Doggie Menu and added full gamepad support.
Added a new feature to the Doggie.
Made the unlocking of the 'Old Timer' achievement sane and logical.
Greatly improved the tutorial and added icons for the input keys for both keyboard/mouse and gamepads for better user introduction to the controls.
Made it possible to split a stack of items in the inventory on gamepads.
Upgraded all in-game menus to be more uniform in style.
Removed Scorpions from Island Jungle Mountain Village fast-travel point as they would instantly kill the player when traveling there.
Removed the useless ‘Help Menu’.
Bug Fixes
Fixed some character dialogue spelling mistakes.
Fixed game-breaking error that would occur if the player destroyed the Airship Pirate's engine before killing him.
Fixed some accounts showing the Character Customization menu every time the account was loaded.
Fixed Hills Village Shades guy not paying tree the bribe money.
Fixed audio glitching out if the user lost focus on the game (alt-tabbed) which could cause entire soundtracks to no longer play during that session.
Fixed screenshot sound not playing when game paused.
Come on by our Discord server and give us development advice! https://discord.gg/pTuTXATUV6
Build 50.0461
New Features/Tweaks
Reimagined the entire first ‘core’ questline to aid in guiding new players through the game.
Added a new character at the Sawmill to offer some introduction quests and information along with a new shop.
Added new ‘Death Chest’ so 100’s of items don’t fall all over the ground when Tree dies.
Made all 'unimportant' items despawn after being dropped for long periods of time which will greatly improve performance, especially on older machines.
Made pressing interact during character dialogue show the full line instead of skipping it.
Added new Star Wristband item.
Bug Fixes
Fixed some long subtitles overflowing off-screen.
Fixed some characters accidentally giving the player items required for a quest instead of taking them away.
Fixed an issue causing the player to fall through the ground if they used a door too many times too quickly.
Drop by our Discord server and join in on the development! https://discord.gg/pTuTXATUV6