All accounts' previews will display just a blank tree. Do not freak out, you just have to play on your account once on the latest build to re-generate the preview.
NEW FEATURES
Improved performance.
Secret waterfall scene added.
Apartment room 1 scene added
Adventurer shop added.
Dark Hunter quest added.
Ancient axe item added.
Saul's sword item added.
Slimer's blade item added.
Vine lord blade item added.
Bone staff item added.
Lizzard hat item added.
Mysterious egg item added.
Incubated mysterious egg item added.
Jade key item added.
Infested nest creature added.
The accounts window on the main menu now displays a checkmark beside the selected account.
The account previews on the main menu now shows what items the player has equiped to better identify accounts.
You can now delete specific accounts from the account menu instead of having to select the account then exiting to the menu and deleting it from there.
Your accounts will now be saved into a backup folder when you delete them. Just in case your little sibling deletes your account on you... ;)
The first tutorial quest to collect twigs was lowered from 10 to 3 to make starting out easier for players.
BUGS FIXED
Master Mclean would randomly disappear, making it impossible to build the airship.
Some creatures and objects (Angler Fish, Frogs, Random Doors, etc.) were being rendered invisible.
The Dog would have a very difficult time eating food and could not eat some food items like burgers.
The player preview that rendered on the GUI did not match up to the actual player in-game sometimes.
The wrong account would sometimes be deleted when using the delete account button from the main menu.
The intro movie did not play on new accounts, only once when the first account was created.
The player could not drop down ledges by using Down + Space, only S + Space.
Bees were super glitchy and would randomly cause massive FPS drops.
If the player declined the Old Grandpa's quest, the subtitles would permanently appear, even after the tutorial was finished.
The rokzin guards would walk in place if the player was near them, it was good for their health at least...
The final rokzin gate would not open if you were friends with the rokzins and defeated the florp general.
Quality Update!
After many, many weeks of hard work, The Adventures of Tree has been greatly updated. Performance is now much better on all machines, loading times have been greatly reduced, and the game has been brought down drastically in size. Thank you everyone who plays and supports The Adventures of Tree, we hope you enjoy this update.
Content Update #3
New Features
Added tooltips to the health, hunger, and energy bars that display the specific amount of health, hunger, or energy that is left.
Updated the Stats tooltips to look nicer and scale with the screen resolution.
Updated the Tutorial to contain a few more FAQs about the gameplay.
Many other small features...
Bugs Fixed
Fixed many bugs with the input system.
Fixed a bug that allowed the player to walk and sprint against walls, while standing in place.
Fixed a bug that was making the walking sounds play out of sync with the player's actual feet.
Many other bug fixes...
Hot Fix #1
Bugs Fixed
Fixed a bug that was making the player get stuck in dialogue and unable to advance it due to being too far away from the thing talking.
Fixed a spelling error in some dialogue.
Fixed a bug that was allowing the Doggie to fall through the ground and never come back to the player again.
Fixed a bug that was making some unlocked doors spawn locked again after the player loaded their save.
Fixed a bug that made the Florp General 'moonwalk' sometimes.
Fixed a bug that was making the resolution bug out on multiple computers.
Fixed a bug that was making the Rokzin Chief flip in his minecart and get stuck.
MEME Winners!
Thank you everyone who entered our Meme contest!
The winning Memes are listed below, if you were one of them, check your email for the free key! Thanks!
The Adventures of Tree MEME CONTEST!!!!
Hello everyone, today we're having another contest!
The challenge is to make a funny MEME using a screenshot from the game.
The 3 chosen winners will get a free key to give our to their friends or whoever.
Please either post your entries under the steam "Artwork" section, or send them to our email address "OfficialTigerStudios@hotmail.com"
Here is an example:
Winners will be announcer tomorrow afternoon! (March 25th PST)
You can also find more examples on our Facebook Page
Content Update #2
New Features
Added a new scene - Hills Tower.
Added a new item - Florp Cleaver.
Added a new item - Purple Apple.
Added a new achievement "Secret Access".
Added a new achievement "Apple Collector".
Added dialogue to the army guys and construction worker in the Mountain Village.
Made it possible to get the Purple Key and enter the Hills Tower.
Made the old fishermen return to Formagetus after a few minutes at the Island this makes it impossible for the player to end up stranded on Formagetus.
Made the Active Quests menu stop looping through its quests as it was very confusing.
Bugs Fixed
Fixed a bug that was making the wrong audio tracks play sometimes and music to glitch out at night.
Fixed a bug that was making Piranhas take no damage from the player when attacked.
Fixed a bug that was sometimes making the screen go black when players jumped into the sea.
Fixed a bug that was allowing Fish to end up in crazy places. Including randomly chilling past your home!
Fixed a bug that was making the Sharks hitbox way too small and they would almost never take damage from the player.
Fixed a bug that was making the disco ball not flicker its colours.
Fixed a bug that was making all the quests stay active even after all the people had moved to the Island.
Fixed a bug that was making the Lumberjack and the Rokzin quests remain after the player had either made a deal with or killed the FLorp General.
Fixed a bug that allowed players to 'hack jump' up the sides of some walls and cliffs.
Fixed a bug that was making the Villager Baby despawn after dropping him and quitting the game.
Fixed a bug that made the Crow despawn before the player got home, thus making the achievement "Hostile Pet" impossible to achieve.
Content Update #1
New Features
New Character Customization Content:
Added 3 new bodies.
Added 5 new eyes.
Added 5 new mouths.
Added 3 new mustaches.
Added 2 new beards.
Added 5 new shoes.
New Regular Content:
Added full english subtitles for all movies and the tutorial. Note: subtitles can be disabled via the graphics settings.
Added a timer that is always visible for the demo accounts displaying the play time left on that save.
Added a new creature - Pumpkin.
Added a new item - Sombrero.
Added a new achievement - Pumpkin Offender.
Updated the Jar of Fireflies item.
Updated the Lever item.
Updated the Stone Shield item.
Updated the Wooden Shield item.
Updated the Red Baseball Cap item.
Updated the Net item.
Updated the Swamp Hut scene.
Made the fish catchable with the net.
Bugs Fixed
Fixed loads of bugs with the Doggie that were making him/her super buggy and glitchy.
Fixed a bug that was making the unlocked achievements get corrupted when loading and make them all locked even the ones that were unlocked.
Fixed a bug that was making Master Mclean's quest location show a question mark instead of his Mountain Base.
Fixed a bug that was making the achievement "Save The Best For Last" only unlock if the player had the God Apple in their inventory when they killed the Florp General, and not unlock for any of the other endings.
Fixed a bug that made it possible for the Town Hall Key to fall through the ground in the Hills Dining Hall.
Fixed a bug that was causing the Florp General to become invulnerable if the player left the scene while fighting him or died while fighting him.
Fixed a bug that was causing the Hobo to walk backwards on some saves. This made for some really awesome dance moves, but also caused some glitches with the hobo.
Fixed a bug that was making the Old Man in the Mountain Village collide with the Doggie
Fixed a bug that was making the Bridge Builder's dialogue spawn in the middle of the bridge on some saves.
Fixed a bug that was causing the Sharks to swim upside down sometimes.
Fixed a bug that was making the Doggie falling through the bridge in the Waterfall scene.
Fixed a bug that was making some buttons in the Spicket Glue dialogue render on top of the dialogue text.
Fixed a bug that was making some rocks in the Swamp 'slippery' which caused the player to slide around when on them.
Fixed a bug that made the player get pushed down when trying to jump up the cliff in the underwater sea.
Fixed a bug that was making the Toucans not drop their feathers until their body had hit the ground.
Fixed a bug that was making the Slimes drop their items way above them instead of inside them.
Fixed a bug that made some minable rocks in the Crystal Caves get stuck in the air and become unmineable.
Fixed a bug that made the Toucans scream even after they were dead. Dead Toucans were screaming, it was creepy...
Fixed a bug that was making the Yellow Shrooms outside the Swamp Stump not glow.
Fixed a bug that was making the Piranhas glitch out and give no damage to the player most the time they tried to attack.
Fixed a bug that was making the Rokzin gate start open on some saves.
Fixed a bug that was making the Creepy Dude start mad at the player.
Fixed a bug that was making it possible for the player to get stuck randomly beside some guy while talking to him, unable to advance the dialogue.
Fixed a bug that made buying Burgers and Tickets in bulk not count towards their achievements.