The Adventures of Tree cover
The Adventures of Tree screenshot
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Genre: Role-playing (RPG), Adventure, Indie

The Adventures of Tree

Build 40.000

New Features



  • Added a new item - Backpack.
  • Added a new item - Golden Berries.
  • Added a new item - Legendary Sword.
  • Added a new item - Star Banner.
  • Added a new item - Tribal Headgear.
  • Added a new item - Tribal Shield.
  • Added a new item - Tribal Bone Mace.
  • Added a new item - Green Shroom.
  • Added a new item - Quality Top Hat.
  • Added a new item - Winter Hat.
  • Added a new item - Golden Hat.
  • Added a new item - Red Hat.
  • Added a new item - Slimeball Stew.
  • Added a new item - Slimitch.

  • Made the achievement "Tribal Boss" achievable.
  • Made the achievement "Elite" achievable.


Bugs Fixed



  • Fixed a bug that was making saves get corrupted randomly and delete all the data.

Build 39.001

New Features



  • Added vSync.

Bugs Fixed



  • Fixed a bug that was making the item tooltip for shop items stay on screen and follow the mouse even after the player had closed the shop gui.
  • Fixed a bug that was making the quests not save properly on the quest bar/menu and messing up which ones were active. Note, this is only fixed for new saves. Because the data was corrupted on some old saves, you will have to restart for it to work properly again.
  • Fixed a bug that was making the players current experience level render inside the colons making it very hard to see what level you're on.
  • Fixed a bug that was making the Bottle of Poison render as nothing but still display a tooltip.
  • Fixed a bug that was making the lock only advance in dialogue when "W" was pushed instead of "E" too.
  • Fixed a bug that was making many objects just randomly despawn.
  • Fixed a bug that was causing the lily pads in the Swamp to make the player unable to jump while standing on them.

Build 39.000

New Features



  • Added a new item - Campfire.
  • Added a new item - Diamond Blade.
  • Added a new item - Diamond Shield.
  • Added a new item - Emerald Tipped Sword.
  • Added a new item - Emerald Stone Shield.
  • Added a new item - Flimsy Wooden Sword.
  • Added a new item - Reinforced Wooden Shield.
  • Added a new item - Iron Shield.

  • Added a new shop - Weapon Shop.


Bugs Fixed



  • Fixed a bug that was making the achievement "Old Man" impossible to achieve.
  • Fixed a bug that was making the Jar of Poison give the player Florp Hide instead of it when picked up.
  • Fixed some bugs with the Sharks that allowed them to fly in the air and do other such anomalies.
  • Fixed a bug that was making the gear disappear If you opened your inventory and dragged and dropped it onto your character when your character already had an item of that type equipped.
  • Fixed a bug that was making some fire not render properly.
  • Fixed some bugs that were making items sometimes disappear when picked up.
  • Fixed a bug that was making the breakable blocks in the Island Cave invisible.
  • Fixed a bug that was making quests render incorrectly in the Quest Menu.


Build 38.002

New Features



  • Made the VeeZofooz spit flies more often.
  • Made the Ink Bits fade out faster.
  • Made creatures take damage if they are inside of the player when the player is attacking.
  • Lowered the Etle's respawn time.

Bugs Fixed



  • Fixed a bug that was making the Gift drop no money.
  • Fixed a bug that was making the Fisher on the boat sometimes not detect the player being beside him, so he wouldn't talk to them.
  • Fixed a bug that was making the objects a boss spawned stay if the player had died and respawned.
  • Fixed a bug that was making the Small Morphuses have no death animation.
  • Fixed a bug that made the Small Morphuses respawn instantly as soon as they were killed.
  • Fixed a bug that was making the Red Diamond to blue after dropping it and picking it up.
  • Fixed numerous bugs with the bricks in the Island Cave.

Build 38.001

New Features



  • Made the daily prize on the spinny wheel change to a new item when the player wins it instead of a ticket.
  • Made the VeeZofooz use all three of his attacks more randomly instead of favoring 1.
  • Made the passcode box have to have the button clicked for the gate to open instead of just opening when the correct code was written in.

Bugs Fixed



  • Fixed a bug that was making achievements not unlock when they were supposed to.
  • Fixed a bug that was making the Small Morphuses insanely hard to hit.
  • Fixed a bug that was making the Morphuses respawn instantly if the player had killed them when spit from the VeeZofooz.

Build 38.000



New Features



  • Added a new scene - Sunken Temple Hall.
  • Added a new scene - Sunken Temple Boss Room.
  • Added a new scene - Under Waterfall.

  • Added a new boss - Ancient Jelly.
  • Added a new creature - Etle.
  • Added a new creature - Mini Jellyfish.
  • Added a new creature - Santa.

  • Added some new dialogue - Passcode Cowboy.
  • Added a new location to the map - Sunken Temple.
  • Added a new item - Bat Wing.
  • Added a new item - Bird.
  • Added a new item - Florp Hide.
  • Added a new item - Poison Jar.
  • Added a new item - Sluggy Slime.
  • Added a new item - Spider Silk.
  • Added a new item - Spider Hair.
  • Added a new item - Scorpion Stinger.
  • Added a new item - Morphus Crystal..
  • Added a new item - Morphus Meat.
  • Added a new item - Frosty Shard.
  • Added a new item - Skeleton Key.
  • Added a new item - Jelly.
  • Added a new item - Golden Sword.
  • Added a new item - Santa Hat.
  • Added a new item - Sharpened Candy Cane.
  • Added a new item - Gingerbread Formonger.
  • Added a new item - Milk.
  • Added a new item - Gift.
  • Added a new item - Major Cash Bag.

  • Made the achievement "Passcode" achievable.
  • Made the achievement "Cursed" achievable.
  • Made the achievement "Stinging Etle" achievable.
  • Made the achievement "???" achievable.
  • Made the achievement "Master Adventurer" achievable.
  • Made the achievement "Good Boy" achievable.
  • Made the achievement "Festive" achievable.
  • Made the achievement "Sugar Makes You Smarter?" achievable.

Bugs Fixed



  • Fixed a bug that was making screen flicker randomly for all eternity If the player tried to go into the Flea Market.

Build 37.003

Bugs Fixed



  • Fixed a bug that made the player move faster than the boat when sailing in it.
  • Fixed a bug that allowed the player to sleep even after they had picked up the sleeping bag.
  • Fixed a bug that was causing many objects to stop respawning.
  • Fixed a bug that was causing the players items to stay used if they had used them and died in a boss fight.
  • Fixed a bug that was making the achievement unlocked popup get stuck on screen sometimes.


Note: The update is so large due to an update to the Engine we are using. This update should also improve performance slightly and help us develop faster.

Build 37.002

New Features


-Improved performance.

Bugs Fixed


-Fixed a bug that was making the VeezoFooz boss never spawn in his boss room, even if the health bar and everything popped up.
-Fixed a bug that was making the caves randomly light up sometimes.
-Fixed a bug that was making the airship fly very choppy and make the player glitch out and 'tremble' as it flew.
-Fixed a bug that was making the Bloody Dagger render on top of the Bee Blade if the Bee Blade was equipped in the gui.
-Fixed a bug that was making the achievement "Flying Colours" unlock before the player had all three butterflies.
-Fixed a bug that was making the Book on the menu not close when the player clicked the X.
-Fixed a bug that was making the Airship Pirate 'moonwalk' sometimes.
-Fixed a bug that was making the player take no damage when they hit the ground if they jumped out of the airship.

Build 37.002

New Features


-Improved performance.

Bugs Fixed


-Fixed a bug that was making the VeezoFooz boss never spawn in his boss room, even if the health bar and everything popped up.
-Fixed a bug that was making the caves randomly light up sometimes.
-Fixed a bug that was making the airship fly very choppy and make the player glitch out and 'tremble' as it flew.
-Fixed a bug that was making the Bloody Dagger render on top of the Bee Blade if the Bee Blade was equipped in the gui.
-Fixed a bug that was making the achievement "Flying Colours" unlock before the player had all three butterflies.
-Fixed a bug that was making the Book on the menu not close when the player clicked the X.
-Fixed a bug that was making the Airship Pirate 'moonwalk' sometimes.
-Fixed a bug that was making the player take no damage when they hit the ground if they jumped out of the airship.

Build 37.001

Bugs Fixed


-Fixed a bug that made the player lose some of their saved data when loading.
-Fixed a bug that made the VeezoFooz boss fight start on the start of some saves.
-Fixed a bug that made some creatures and objects randomly despawn.