The Banner Saga 2 cover
The Banner Saga 2 screenshot
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Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

The Banner Saga 2

Banner Saga 2 Survival Mode Beta

Hello all!

We’re excited to see what you think about Banner Saga 2 - Survival Mode!

Survival Mode is a fun addition to the game that we’ve been working on. It’s still in development but we are at the point where we would like to get you involved with some playtesting and feedback.

If you’d like to learn more and join in, head over to the “Survival Mode” subforum for more information:

http://steamcommunity.com/app/281640/discussions/3/357287935542490493/

Enjoy!

TBS2 Update #2

Hotfixed to 2.29.138

  • Fixed: Issue with 'Consequences' banner not populating at end of battle. This would happen when a 'generic' ally got injured in battle.
  • Fixed: issue with coloration of item buffs/debuffs sometimes being the wrong color (red/green for negative/positive)
  • Fixed: Typo appears in the "Intense Repossession" achievement title.
  • Fixed: Remove stray black line from Zefr's portrait


Build 2.29.105

This build addresses the memory leak and flickering-character issue, as well as some other more minor issues and improvements.

  • Changed: Match Resolution summary now shows injured units in the wrap-up. This shows up in a 'Consequences' section
  • Changed: Prevent duplicate items from appearing in markets when your caravan already has the item.
  • Changed: During intro tutorial, the pause/options menu has a button to SKIP TUTORIAL
  • Changed: Reduced game executable size, slightly improving startup time
  • Changed: Change caption of 'Assemble your Heroes' page so simply 'Heroes'
  • Fixed: The memory leak related flickering-character issue
  • Fixed: More minor memory leaks to improve stability during long play sessions
  • Fixed: Unable to unlock Fighting Force achievement upon meeting criteria
  • Fixed: Placeholder text when Stonesinger Ally appears in Chapter 13
  • Fixed: sav_finale_2 was not saving at the end of the game in some cases
  • Fixed: Typo corrections to several conversations
  • Fixed: Assemble Heroes screen returning to view briefly during the loading of some battles
  • Fixed: Kragswoman Skystriker (kragsman_02) blinking out at end of Rain of Arrows animation
  • Fixed: Master Tactician achievement not unlocking after completing a sparring battle with six rank 10 units
  • Fixed: Killing 3rd consecutive enemy using Cull the Weak on last enemy not completing the Objective
  • Fixed: Nid and Oddleif's activities in the Arberrang gate fight should be less error prone.

TBS2 Update #1

TBS2 Update #1 Patch Notes

Based on your reports and feedback, we've addressed some of the issues that you've raised. Several important issues, such as the Bolverk Training blockage, and Alette's Mend rank, have been fixed, along with a bunch of more minor adjustments and fixes. See below for a detailed list of the changes.

Build number 2.28.83

  • Trample Ability: Trample with Knockback item was causing the knockback to occur with the runthrough damage, before the final hit lands on the target. The knockback effect now applies only with the final hit of Trample.
  • Options Menu: The Soundtrack link now takes you to the correct place to purchase the original soundtrack (OST)
  • Fixed an issue causing Aleo to leave the roster in Lundar and never return, under certain story conditions. He now reliably returns to the roster after his mission.
  • Training Challenge: The challenge vs. Bolverk now spawns the correct number of Bolverk's allies. Higher ranked Bolverk was causing fewer of his allies to spawn. Bolverk is now clamped to rank 5 during this training challenge.
  • Soul Bond: Fixed a typo that incorrectly indicated that Soul Bond drained STR. The attack correctly drains WIL and the description has been corrected to reflect this.
  • Bear Rage: Bolverk's Bear Rage should no longer trigger the Dredge Shudder effect when activated next to a buffed Dredge.
  • Fighter Training: Fixed an issue allowing Iver to train more clansmen than are available, after the Oldwood.
  • General: Corrected a few typographical errors.
  • Optimization: Reduced memory footprint of Sigbjorn's portrait animation.
  • Achievement: Fixed an issue preventing Warmonger achievement progress from displaying in Steam.
  • Items: Omit several starting items from the marketplace. These items are obtained in Saga1, or awarded to new players in Saga2. These items include: Horseskor, Tortoise Band, Valka Thread, and Lightning Runestone.
  • Tryggvi: The first conversation with Tryggvi after Aleo's village was incorrect if he had been imported from Saga1. The content of this conversation now correctly reflects your past relationship with him.
  • Einartoft Bridge: Hakon was making a reference to your destruction of the Einartoft Bridge, even if you had not destroyed it. This is fixed.
  • Knockback: Some knockback effects were causing Barbed Stones and Troll Stones to get moved, although their visual display remained in the same location. This has been fixed.
  • Horseborn: Fixed issue causing Horseborn first ability maximum rank to appear to reset to 1 when leveling to rank 6, then increase again while leveling through 10.
  • Alette Mend: Alette's starting rank on Mend was not showing as expected when starting chapter 14 at high levels.
  • Startup: The startup time of the game on Windows has been dramatically improved
  • Skulkers: Invisible Skulkers were incorrectly targetable using the gamepad, or by clicking on the initiative bar. This has been fixed.
  • Umbrage: Fixed an issue that was causing Umbrage to incorrectly trigger Shudder when activated.
  • Injuries: Fixed an issue that was preventing injuries from applying to fallen heroes during battle. This was caused by the injury-prevention feature of Training (Sparring and Challenges) fro leaking over into regular battles.
  • Bear Rage: Fixed: Bolverk's Bear Rage was incorrectly indicating allies as targets, even though allies are unaffected.
  • Bear Rage: Fixed: Counter attack appears to trigger from Bear's Rage when being attacked by an archer, causing the frenzy counter attack to attack a melee opponent.
  • Bear Rage: Fixed: Using Bear Rage can cause enemies to move to an area unreachable by your characters.


Launch Week and PAX East Recap

Hello All

Thank you for supporting us! We hope you're enjoying getting back in to the world of The Banner Saga with Banner Saga 2.

First up - we're already aware of some pesky issues that have been bugging players and we already have a build in QA that should help out with some of these problems. Hoping to get it live soon. We'll be posting patch notes once we can confirm fixes/changes.

Secondly - PAX East happened! We got to spend a lot of time with fans speaking directly with them and it was awesome! Huge thank you to all of you who came to our panel and chatted with us at the booth. We also got to release a new trailer from cartoonist Kris Straube:

https://www.youtube.com/watch?v=nSxrkcmDCpk

Finally - The panel itself contained a lot of great information. The folks at GameSpot were in attendance and did this handy write-up for those of you who couldn't attend the panel in person or watch via Twitch.

http://www.gamespot.com/articles/the-banner-saga-3-discussed-dev-says-universe-is-v/1100-6439132/

You are all some amazing fans and we're eager to get you more Banner Saga! Skol!

--Stoic

Banner Saga 2 Launch

Hello All!

First off - thank you! You're support, kind words, and feedback are what keeps us going through development. We've been working on Banner Saga 2 for over 2 years and all of your amazing words have kept us working!

Secondly - Enjoy!

Finally - We're on standby and watching feedback! We're here to help troubleshoot any problems and we'll be watching for anything that may crop up that needs to be fixed. If you have comments, feedback or suggestions then please share them. We want to hear from you!

--Stoic

**as an update - we'd love to see your steam reviews!**

Banner Saga 2 April 19th

Hello All!

We're excited, thrilled, and eager for all of yuou to jump back in to our world tomorrow! The game should be available around 10am PST on the 19th and we're less than 15 hours away!

We look forward to hearing your comments, and of course - your feedback! Because of all of you - our community - you have helped us make Banner Saga 1 better, and we hope you continue to do the same for Banner Saga 2.

From all of us at Stoic and Versus Evil, thank you so much for the support and comments. Banner Saga 2 has been over 2 years of work that we're amazingly proud of and ready to show you all on the 19th.

Skol!

Banner Saga 2 Coming April 19th

Hello All

Huge thank you for playing The Banner Saga and supporting us during development. Being a small team and working on something we love is both amazing and challenging but we're finally here with Banner Saga 2. Thank you all and we can't wait to get you folks in game!

We're proud to have the Windows and OSX version of the game launching on April 19th. The preorder will also be on a 10% discount up until we launch the game but we will not have any launch day or launch week discounts, however our main price will only be 19.99 this time around instead of 24.99.

April 19th will be here soon! If you have any questions, please let us know via the Steam Forums, Twitter, or Facebook.