We are happy to announce another month of Polysseum! This month we are playing Oumaji!
How to join?
Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
Follow our Tournaments Hub on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start. You can find more details on how to join in the FAQ.
This August
Leaderboard scoring
1st - 400 pt
2nd - 250 pt
3rd-4th - 125 pt
5-8th - 40 pt
9-16th - 10 pt
Maps
[table] [tr] [th]Week 1[/th] [th]Lakes[/th] [/tr] [tr] [th]Week 2[/th] [th]Archipelago[/th] [/tr] [tr] [th]Week 3[/th] [th]Continents[/th] [/tr] [/table] Tournament capacity Players will be split between up to 3 tournaments.
There will be a maximum of 16 players per tournament.
If there are 10 or more on the waiting list, then a new tournament will be created for them.
Players will be distributed evenly based on their check-in time. So if 16 players confirm participation and 10 are on a waiting list, it will create 2 tournaments with 13 players in each.
All of this means that if you are on a waiting list, don't go too far from your device because you might have a tournament to play.
August schedule
A reminder about Polysseum format
Daily tournaments
9 weekly tournaments - Monday, Wednesday, Saturday, and Sunday. 27 tournaments per month.
Up to 48 players, split into a maximum of three 16-player tournaments.
1v1 Single elimination, finals Bo3.
Live games, Might, Small map.
Tribe of the Month.
Prize pool per tournament - €10.
Monthly Leaderboard Players will be automatically placed on the leaderboard once they participate in the tournament. The top 16 players will be invited to the Monthly tournament.
Monthly Finals
August Finals - August 31st
16 players.
Live games, Might, Small map.
Prize pool - €200 and 4 spots in the Season Finals.
We are happy to announce another month of Polysseum! This month we are playing Zebasi!
How to join?
Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
Follow our Tournaments Hub on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start. You can find more details on how to join in the FAQ.
This July
Leaderboard scoring
1st - 400 pt
2nd - 250 pt
3rd-4th - 125 pt
5-8th - 40 pt
9-16th - 10 pt
Maps
[table] [tr] [th]Week 1[/th] [th]Dryland[/th] [/tr] [tr] [th]Week 2[/th] [th]Continents[/th] [/tr] [tr] [th]Week 3[/th] [th]Archipegalo[/th] [/tr] [/table] Tournament capacity Players will be split between up to 3 tournaments.
There will be a maximum of 16 players per tournament.
If there are 10 or more on the waiting list, then a new tournament will be created for them.
Players will be distributed evenly based on their check-in time. So if 16 players confirm participation and 10 are on a waiting list, it will create 2 tournaments with 13 players in each.
All of this means that if you are on a waiting list, don't go too far from your device because you might have a tournament to play.
July schedule
A reminder about Polysseum format
Daily tournaments
9 weekly tournaments - Monday, Wednesday, Saturday, and Sunday. 27 tournaments per month.
Up to 48 players, split into a maximum of three 16-player tournaments.
1v1 Single elimination, finals Bo3.
Live games, Might, Small map.
Tribe of the Month.
Prize pool per tournament - €10.
Monthly Leaderboard Players will be automatically placed on the leaderboard once they participate in the tournament. The top 16 players will be invited to the Monthly tournament.
Monthly Finals
July Finals - July 27-28th
16 players.
Live games, Might, Small map.
Prize pool - €200 and 4 spots in the Season Finals.
The Aquarion Rework Beta Has Emerged from the Depths!
Hey Polytopians!
This year is a time of change, a time to show some much-needed love to our maritime friends, the Aquarion! In this update, we have given them tons of new toys, art, and mechanics to play with!
This is a beta, and you can expect to find bugs, glitches, and oddities. You can find instructions on how to join the beta at the bottom of this post.
So, without further ado, let's talk about the plethora of changes to our fishy friends.
20,000 Design Philosophies Under the Sea
The Path of the Ocean showed us that the game's naval mechanics needed improvement before we could work on the Aquarion - a naval-oriented tribe. But now that it's out of the way, we can do this rework!
Aquarion has always been focused on the water, which makes sense - they're fish people. So, we wanted to align them to that idea much better, blending them with the water in some very unique ways. As you'll see, we've given them new naval units, new aquatic buildings, and a totally new look to match! We want the Aquarion to be superb on the water, which is their home biome, but less effective on land. They still have ways to contest land and coastal cities, but they might have to get resourceful and understand their limits.
Let's Spin You a Nautical "Tail"
So, the first thing you probably noticed when you saw some of the promo images is that there’s now a big pink, fin-looking thing that seems to have replaced the average Aquarion’s lower torso. That, my friend, is a mermaid tail, and it represents the fact that all of the Aquarion's land units are now amphibious! Yes, you can now waltz into the open seas without issue at any time with any land unit! Of course, this flexibility comes at a cost, as their land movement is reduced, as it's really hard to walk on land or use a road when you have a fish tail where your feet would be. All Aquarion land units have been replaced with "mermaid" variants, which otherwise function identically to their land-based counterparts. And lastly, yes, we know that "mermaid" isn't a gender-neutral term (since the Square's inhabitants are genderless), but are you really going to tell the Aquarion they can't be mermaids?
To make it easier for the Aquarion, all of their land terrain has now been given a new tag - "Flooded". Flooded tiles count as both land and water, so your "land" units are unrestricted on their own home terrain and naval units can sail on them without issue. Units can also flood tiles outside of their borders, so that you can move your troops on land more effectively.
Nabbing those land cities is now a little tougher for the Aquarion, so we've given them an alternative. If you uncover a ruin on the water, instead of getting the normal bonuses, you'll get a city! Yes, a city on the water!!!!! It functions like any other city and can be captured by your opponents. Obviously, it's "on the coast" for the sake of units that can only be trained in coastal cities, like Raychi. This should give you some incentive to work your way out into the oceans as fast as possible. Note: you'll only get a city if the ruin is far enough from other cities, otherwise you will get normal ruin bonuses, and this only works for ruins on the water, but it doesn't matter if it's on the Water or Ocean.
Hic Sunt Dracones
We figured it was time to make Aquarion a bit more fun to play by giving them new naval units instead of the Scouts, Rammers, and Bombers that everyone else uses. Contrary to the name of this section, Aquarion doesn't get any dragons.
Tridentions, Amphibians, and Crabs are all effectively unchanged, so there's no point in mentioning them here.
Shark
In "Marine Life", the replacement tech for Sailing, Sharks are speedy, all-around melee units that excel at zooming around the waters and eating unsuspecting ships. Since they have Creep, they’re even able to swim through forests effortlessly (assuming they’re flooded or on the water).
These giant jellyfish are unlocked in Navigation, which still retains the ability to harvest Starfish. They're defensive units that function similarly to Juggernauts, dealing damage in a radius around them as they move. Unlike Juggernauts, enemy units that move next to them will also be damaged, so they're good for holding down an area. That even includes dealing damage when you train them!
Being fish people, the Aquarion don't get Ports anymore, but they do get one and a half new aquatic buildings instead!
Atoll
Unlocked in the new "Waterways" tech, which replaces “Roads,” the Atoll is a lot like the Cymanti's Mycelium, it will not only produce 1 Population, but will connect nearby cities over Ocean, Coast, and Flooded areas within 3 tiles. One per city, costs 5*, it can only be built on aquatic tiles.
Aqua Farm
Here's the half. As you might know, we added Aqua Farms to all tribes in the Path of the Ocean update, but removed them for feeling redundant and cluttery. Well, they're the perfect fit for Aquarion, allowing them to get population on those coastal and aquatic cities! You'll still need to place them on Aqua Crops which will spawn in the ocean. Costs 5* and provides 2 Population, and is in the "Aquaculture" tech.
How Do I Join the Beta?
Note: This beta is only available on Steam, and will not be coming to mobile devices until it is released.
If you haven’t already joined the Steam beta, it’s really easy! Just follow these steps:
1. Right Click on Polytopia in the Steam sidebar, or click the gear icon on the Library page 2. Click “Properties” 3. Head to the “Betas” tab 4. Use the beta access code: polytopiabetatesters
If you’ve done these steps properly, it should look like this.
We look forward to hearing what you think of the Aquarion rework! You’re always able to send feedback either in the comments or on our Discord!
Don't have the game on Steam? Don't fret, both the game and the Aquarion are -70% off on Steam right now, and the deal will end on June 21st.
- Terrain is Flooded and allows movement for both water and land units, but it is not possible to build roads there - All units are now amphibious - Rammer replaced by Shark - Bomber replaced by Yelly Belly that damage all nearby units - Roads are replaced by Atolls that connect to all cities within 3 tiles - Ability to flood tiles to create trade networks and waterways - Access to Aqua Crop resource and Aqua Farm improvement - Water Ruins sometimes give you a Lost City, which begins at level 3 and has a Wall - Tridention no longer has the “Fortify” ability - Crab now has “Creep” ability - Aquarion start with water movement, an amphibious mermaid warrior and the ability to build any land improvement on water, but no specific tech - Crabs have gotten graphical improvements related to teamcolor
Other Changes: - “Aquaculture” tech renamed to “Ramming”
Kickoo Polysseum!
We are happy to announce another month of Polysseum! This month we are playing Kickoo!
How to join?
Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
Follow our Tournaments Hub on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start. You can find more details on how to join in the FAQ.
This June
Leaderboard scoring
1st - 400 pt
2nd - 250 pt
3rd-4th - 125 pt
5-8th - 40 pt
9-16th - 10 pt
Maps
[table] [tr] [th]Week 1[/th] [th]Continents[/th] [/tr] [tr] [th]Week 2[/th] [th]Archipegalo[/th] [/tr] [tr] [th]Week 3[/th] [th]Lakes[/th] [/tr] [/table] Tournament capacity Players will be split between up to 3 tournaments.
There will be a maximum of 16 players per tournament.
If there are 10 or more on the waiting list, then a new tournament will be created for them.
Players will be distributed evenly based on their check-in time. So if 16 players confirm participation and 10 are on a waiting list, it will create 2 tournaments with 13 players in each.
All of this means that if you are on a waiting list, don't go too far from your device because you might have a tournament to play.
June schedule
A reminder about Polysseum format
Daily tournaments
9 weekly tournaments - Monday, Wednesday, Saturday, and Sunday. 27 tournaments per month.
Up to 48 players, split into a maximum of three 16-player tournaments.
1v1 Single elimination, finals Bo3.
Live games, Might, Small map.
Tribe of the Month.
Prize pool per tournament - €10.
Monthly Leaderboard Players will be automatically placed on the leaderboard once they participate in the tournament. The top 16 players will be invited to the Monthly tournament.
Monthly Finals
June Finals - June 29-30th
16 players.
Live games, Might, Small map.
Prize pool - €200 and 4 spots in the Season Finals.
Fixed broken sound effects for movement in water and sword hit
Make ₼idŋighţ ∑∫ỹriȱŋ ambience sound work when taking over other climates
Fix so tribe mixing works as before again
Fix so converting units with new override-system works - no more grave riding :'-(
Added skinned sprites for the following ₼idŋighţ units:
Bomber
Rammer
Scout
Cloak/Dinghy
Pirate
Mountains are correctly skinned in tech tree
Luxidoor Polysseum!
We are happy to announce another month of Polysseum! This month we are playing Luxidoor!
How to join?
Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
Follow our Tournaments Hub on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start. You can find more details on how to join in the FAQ.
This May
Leaderboard scoring
1st - 400 pt
2nd - 250 pt
3rd-4th - 125 pt
5-8th - 40 pt
9-16th - 10 pt
Maps
[table] [tr] [th]Week 1[/th] [th]Drylands[/th] [/tr] [tr] [th]Week 2[/th] [th]Archipegalo[/th] [/tr] [tr] [th]Week 3[/th] [th]Continents[/th] [/tr] [/table] Tournament capacity Players will be split between up to 3 tournaments.
There will be a maximum of 16 players per tournament.
If there are 10 or more on the waiting list, then a new tournament will be created for them.
Players will be distributed evenly based on their check-in time. So if 16 players confirm participation and 10 are on a waiting list, it will create 2 tournaments with 13 players in each.
All of this means that if you are on a waiting list, don't go too far from your device because you might have a tournament to play.
May schedule
A reminder about Polysseum format
Daily tournaments
9 weekly tournaments - Monday, Tuesday, Wednesday, Thursday, Saturday, and Sunday. 27 tournaments per month.
Up to 48 players, split into a maximum of three 16-player tournaments.
1v1 Single elimination, finals Bo3.
Live games, Might, Small map.
Tribe of the Month.
Prize pool per tournament - €10.
Monthly Leaderboard Players will be automatically placed on the leaderboard once they participate in the tournament. The top 16 players will be invited to the Monthly tournament.
Monthly Finals
May Finals - June 1-2nd
16 players.
Live games, Might, Small map.
Prize pool - €200 and 4 spots in the Season Finals.
The special ₼idŋighţ skin for ∑∫ỹriȱŋ allows you to create graves, build crypts, and summon demons from the graves in the dark forests.
Spread darkness with the new ∑∫ỹriȱŋ ₼idŋighţ Skin in our new beta!
Among the dark, spooky forests resides the ₼idŋighţ Cult, an insidious grouping of ∑∫ỹriȱŋ that worship and draw their power from the mysterious Shard of D'Naeh. They've set their sights on transforming the Square into an endless dark forest populated by hungry Dire Wolves, corrupted Dragons, and shadowy Demons.
Instead of Polytaurs, the ₼idŋighţ Cult prefers to uncover the graves of the deceased and revive them as shadow beings known as "Demons". Building Crypts will allow you to uncover more of these grave sites in your forests.
The magic that fuels their nightmarish desires will spread to the land they conquer, functioning as an indicator of their strength.
Even the mighty Fire Dragons aren't immune to the corrupting influence of the Shard of D'Naeh, and have lent their help to spreading the darkness.
How will you use their Necromantic powers to dominate the rest of the Square?
Note: This purely cosmetic ₼idŋighţ ∑∫ỹriȱŋ Skin does not have any gameplay changes from the normal ∑∫ỹriȱŋ Special Tribe, which must be purchased separately in order to be used.
Before we can release it to everyone on April 25th, this skin will need some testing, and we'd like your help! Starting right now, you'll notice that the beta program has been updated on Android, iOS, and here on Steam. You will need to purchase the skin in order to use it, but don't worry, you'll keep it after the beta period ends.
To join the Steam beta, follow these steps:
Right-Click on Polytopia
Select "Properties"
On the popup, choose the "Betas" tab
Use the code "polytopiabetatesters" to get into the beta program!
Updated Unity version for improved stability and functionality
Xin-XI Polysseum!
We are happy to announce another month of Polysseum! This month we are playing Xin-XI!
How to join?
Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
Follow our Tournaments Hub on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start. You can find more details on how to join in the FAQ.
This April
We are making multiple changes this month, the main change is we are going down from 36 tournaments to 27, but don't worry each Daily will now have €10 of prizes available and a new tournament PolyBash will be running (more details later :p)
Leaderboard scoring
1st - 400 pt
2nd - 250 pt
3rd-4th - 125 pt
5-8th - 40 pt
9-16th - 10 pt
Maps
[table] [tr] [th]Week 1[/th] [th]Archipelago[/th] [/tr] [tr] [th]Week 2[/th] [th]Continents[/th] [/tr] [tr] [th]Week 3[/th] [th]Lakes[/th] [/tr] [/table] Tournament capacity Players will be split between up to 3 tournaments.
There will be a maximum of 16 players per tournament.
If there are 10 or more on the waiting list, then a new tournament will be created for them.
Players will be distributed evenly based on their check-in time. So if 16 players confirm participation and 10 are on a waiting list, it will create 2 tournaments with 13 players in each.
All of this means that if you are on a waiting list, don't go too far from your device because you might have a tournament to play.
April schedule
A reminder about Polysseum format
Daily tournaments
9 weekly tournaments - Monday, Tuesday, Wednesday, Thursday, Saturday, and Sunday. 27 tournaments per month.
Up to 48 players, split into a maximum of three 16-player tournaments.
1v1 Single elimination, finals Bo3.
Live games, Might, Small map.
Tribe of the Month.
Prize pool per tournament - €10.
Monthly Leaderboard Players will be automatically placed on the leaderboard once they participate in the tournament. The top 16 players will be invited to the Monthly tournament.
Monthly Finals
April Finals - April 27-28th
16 players.
Live games, Might, Small map.
Prize pool - €200 and 4 spots in the Season Finals.
Bracket format TBA.
Season Finals
Up to 16 players, Top 4 from January, February, March and April Monthly Finals.