The Big Three cover
The Big Three screenshot
Steam
Genre: -

The Big Three

Version 0.95 update

New features
Added a large number of items can be destroyed.

Increases the food, some can destroy the object, like the box fruit stall can drop the gyrus food.

Now a part of the German soldiers will be deserted, such as sleeping or chatting, the player can choose to sneak through or sneak up on them.

Full replacement of the soundtrack, now the soundtrack is more of the World War II epic, replacing the previous electronic style music.

Added a game tutorial to help new players understand how weapons attack, older players can click X to skip.

Bug fixes
Fixed a bug in multiplayer mode where two people were on a tank at the same time

Fixed the bug where the enemy grenade might have hit the lead.

Fixed bug in multiplayer game that always exists in the Observer interface.

Fixed a bug in which Roosevelt's rapid-fire pistol could not be sprayed. Fixed bug where the soldier could lose his target.

0.92 Update


Over Kill system update:
Added to Over Kill system, when the player fast continuous hit the enemy person

Over Kill Reward: more than 20 even after the kill, the player will be a Hero Shock , fear of enemy infantry, and the enemy caused a short period of dizziness.

Recruit Species:
Grenade Infantry: A long-range grenade that can be fired for a long delay and can damage a player's tank.

SD.KFZ.250 Infantry Project armoured vehicles: A large number of infantry can be carried in the silo, which can be projected in turn from the muzzle, and the rapid destruction can stop it from launching more infantry.

Screen adjustment:
Increased the type of death animation of enemy infantry, now hostile infantry has 6 different death animations.

Added enemy infantry to avoid the animation, fire after the enemy will seek refuge in the trenches after the change of bullets.

Fixed an animation of enemy infantry falling from the air.

Modified the details of the enemy infantry texture, increased the SS red armband, the helmet of the map to increase the metal luster.

Modified the tank's map.

Increased the animation of Hitler's escape, and now each has an associated plot of the Hitler escape animation.

Added the protagonist to shoot the recoil animation.

Fixed the problem of mountain area map stretching.

Removed some of the steep-tilt cactus and tree.

Balance adjustment:
Fixed the problem that the player can return to the initial point to buy medicine, and now the player can no longer retreat significantly.
Increased the number of enemy infantry and reduced the damage of enemy infantry. Objective in order to ensure that the difficulty of continuous Over Kill.

0.90 Update Instructions

Fixed a bug in which Churchill pressed E to appear in the tank.
Fixed the bug where Stalin changed weapons at a weapons store.
Added the tank's blood-volume interface, and now the tank will show the tank's blood volume.
Added the injured special effects and sound effects after the protagonist was hit.
Added the spark when the main character opened fire.
Added shield block and tanks to withstand the effects of enemy bullets, so that the Shield block special effects more obvious.
Updated some of the enemy soldiers and boss of the map.
For enemy soldiers tanks and sandbags, added different hit effects and sounds.
Level reading screen now will not automatically end, in the player does not operate time will stay for a period of time to facilitate the player to watch the operation instructions and plot
Increased the level name of the Cue card.
Added an opening animation.

Added a new plot, Hitler will now appear in the checkpoint many times.
Balanced adjustment: Weakened the range and power of the grenade's explosion. The number of bunkers with a slight increase in general difficulty.

0.85 Update

Fixed the arms store, Arsenal, and skill library interface, adding an obvious exit button in the upper-right corner.

Added weapon hit enemy tank, sandbags hit sound, improved shooting feel.

Fixed a bug in which the spectator interface was occasionally seen after the death of a single player.

June 13, 2018

Emergency updates

Sunday Night patch programmers stay up late hand-slipping misrepresented the defective version, resulting in tank turrets turning ghost animals.
Now repaired, please forgive me.
Other adjustments: Enhance the hell's difficulty of enemy damage. The operation of hitting effects is optimized, and the number of frames is increased.

Version 0.83 update description

Fixed the problem that the Arsenal display error in multiplayer mode.
Fixed the problem that multiplayer mode could not open a difficult game.

Balance adjustment: Increase the time of the electromagnetic gun's storage. Increase the general difficulty under the excellent equipment (blue) of the drop rate, now the general difficulty of the treasure box has a 50% probability of sophisticated equipment

Version 0.81 update description

Version 0.81 update description
Enhanced hit enemy fire feel, now hit enemy infantry sandbags and armored units will have different hit effects.
Added action instructions in the Pause menu.
Fixed the view of the Valley cable car card
Cut the range of other units except snipers (green infantry).

Fixed the AI of enemy unmanned vehicles, reduced the probability of being stuck
Fixed the problem of weapon display under multiplayer games Fixed a multiplayer game to revive the invincible time