New: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
Coming soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system
first optimization patch
This is the first optimization patch implementing impostor's method to significantly reduce scene polygons. The next patch will reduce the ram memory needed
Parche 4
temporary minimap bug fix plus new features added to minimap like rotation. We added some help messages in some areas that we have identified that the player does not understand that doing over time the layout of the map will help to avoid the need for a tutorial. In a soon update the GPS will come to help the movement through the open world
we added a small tutorial and fix bugs
We explain some controls at the beginning of the game in addition to fixing important bugs
we perfected mission 25
We have worked on the AI of the minions and other improvements related to using the vehicle
new way to buy a vehicle anywhere on the map
we have added a new vehicle purchase system in the same player position until we can include the feature of stealing any vehicle