Just a small mini update. When you exit the game you can now select the YES button again.
And level 19 has now also Japanese localization.
Happy Bug hunting everyone! ;)
Update 1.2
Update 1.2 is here!!!! We are super excited to introduce the dash feature in this update and FINALLY supporting Linux as well.
BTW.... you can dash through frozen enemies now. ;)
Here is a summary of what has been updated:
Added new Dash feature
Added Linux Support
Added Windows 10 Support
CMD + TAB and windowed mode support for MAC
Added indicators on Floor 2 Energy Walls.
Added Volume Controls
and like always... exterminated lots of disgusting bugs
Adding the ability to dodge! You asked and you shall receive.
The community has spoken and we couldn't agree more! Dip, Dodge and Dashing Harry! Coming in an update very soon!
http://i.imgur.com/LGzz5dD.gif
Update 1.1
Some players reported that they couldn't shoot in the tutorial level. This has been fixed now. Apologies for this issue.
Meanwhile we are working hard to get Floor 05 into your hands ASAP.
Update 1.0 just went live
Hello everyone! It took a moment but our first update is finally here! Get ready to sweat your ass off as you battle the blazing bugs of the Steelworks floor. Encounter 3 new enemy types while you dodge your way around a giant steel hammer whose only ambition in life is to smash your puny bones into thin meat pancake.
The update also includes ton fixes and updates of which we listed the most significant below. We hope you enjoy the new content!
• Floor 4 is now unlocked!!!
• Flickering on “End Round” menu removed
• Weapon powerups are based off ammunition and not time anymore
• Enemies now spawn during freeze grenade effect
• Harry can now hit frozen enemies closer to the ground
• Elevator fire no longer does damage during freeze grenade effect
• Adjusted all enemy hit boxes for reduced frustration :)
• Difficulty reduced on easy and medium
• The strange “floaty” behavior after bouncing off walls was removed for
several enemies
• Combo bug where it would stop adding up was removed
• Updated a bunch of enemy art and weapon effects.
• Health bubble bug where it failed to despawn after pick up has been removed
• Leaderboards now show all players
• Bug where harry would randomly keep running without input has been removed.
• Buffed Gatling Gun with a bit more power
• Floor 2 divider walls now require less time to pull down.
• Tons of little bugs were smashed!
Battling the flu
We have been battling the flu over the last week, which means we are slightly delayed with the next update. But more levels and a billion bug fixes coming your way in the next days. Meanwhile check out this crazy highscore hunter:
https://www.youtube.com/watch?v=ZQkQqvZktu0
First Multiplayer footage
It is stil early but wanted to share what is coming:
Many people asked for it and here it is.....
One of our bigger Early Access updates will be a local multiplayer game where you try to beat your friend. Here is a small teaser what it may look like:
Ready to play in Hardcore
While we understand that some like to take it easy. But we highly recommed to play our game in hardcore:
Coming soon
Hello guys,
Just a first quick hello to get this section started.
The Team from "Awfully Nice Studios" is happy to announce that "The Bug Butcher" will be avaiable on Early Access on 20th July.
Meanwhile enjoy the quick teaser.