The Callisto cover
The Callisto screenshot
Genre: Indie

The Callisto

The Callisto is now "Cold Start: The Callisto"!

Just a small update: The Callisto is now Cold Start: The Callisto!

Why? two reasons:

* To reduce confusion with other similarly-named games
* To connect us back to the original tabletop setting, Cold Start
* To let you know that The Callisto is only the beginning.

Major things on the horizon.

-Toast

Update notes for August 5: Yes, you can now pet the robot


FEATURES (The good stuff)
  • If you pet F.R.E.D. the robot, he will make happy noises.
  • Additional dialogue has been added as well as additional lore and story additions to expand the ongoing mystery of the Callisto.
CHANGES
  • Teleport has been updated significantly, focusing on a drastic reduction in instances where teleport would not trigger important dialogue or, worse, not load sections of the game.
  • Teleport has been smoothed a bit too, to help make it more accurate.
  • Some new GFX were added to the game, including updates to some computer screens and terminals to make them more dynamic.
  • We re-baked some lights to make the lighting of some areas look better.

BUG FIXES
  • We fixed the progression of several puzzles and dialogue options which, in certain circumstances, might cause a soft-lock.
  • We changed some objects' pickup behavior to seem more natural.
We have gotten a lot of great feedback and continue to work toward the next major update including the next chapter of gameplay. We really hope you enjoy!

VRFest Build 0.7.9.4 Patch C

Happy Monday!

Out influx of new players from Steam VRFest has led to some quick bug fixing! THank you for your continued feedback and bug reports!

Bugfixes

* Fixed an issue with a memory card respawning over and over.
* Fixed an issue with Grabbable collision.
* Fixed a lightmapping issue.

Investigating
* Investigating issues with teleport movement. At the moment it is not working as expected and we are suggesting players use Smooth Movement. Sorry!

Update 0.7.9.4 - HTC Vive Support and more!

Update: 07/16/2022

Hello! Our first content update is here, just in time for Steam VR Fest 2022! Now is a great time to pick up (or re-pick-up) The Callisto!

Know what's cool? Seeing all the little secrets people are finding. There's so many tiny details in the world that really require you to investigate. Nearly every locked door can be opened somehow, but figuring out exactly how can be quite a challenge. Believe it or not: there's an achievement for collecting every single collectible lore. And no one has gotten it yet. Do you want to be the first?

FEATURES (The good stuff)
  • HTC Vive Support: Hooray! The Callisto now officially supports HTC VIVE. Several controls will change their bindings automatically if the game detects a VIVE Wand.
  • New assets and props: new sciencey and technical props have been added to the game, adding to the diversity of environments and improve the visual appeal of a hotel that is obviously a front for criminal activity. Some more personal props have been added to guest rooms as well.
  • New Conversations: More conversations between REGAC, the Inspector, and the suspects have been added, expanding the intrigue and web of lies surrounding the hotel's murders.

CHANGES (This is just the start)
  • The R.I.T. device and hacking buttons have been switched for player comfort. Pull the trigger to open the R.I.T. screen, and press the right "B" Button to hack (or click right touchpad if on VIVE).
  • Some environments have been rearranged, recolored, or otherwise modified visually to help players get lost less often. In addition, labels have been added to many doors. Finally, a map of the upper levels has been added to a reception desk in the cafe.
  • The GWEN! song "cosmic_ocean" is now 75% more stuck in my head
  • Additional captions have been added for important sounds.
  • Voices have been normalized better so they are more audible, particularly during intense music.
  • Grabbable objects have had their grab behavior and grab points overhauled to make grabbing and holding objects seem more natural.
  • Modified spatialized sounds on several objects.
  • Moved the location of some credits and labels for Aesthetics
  • F.R.E.D.'s spoken lines are 200% louder.
  • Updated some graphics and textures with new text & animations—make sure to check out the screen saver in the coffee shop!


BUG FIXES (We called an exterminator)
  • Fixed a bug where the Conference area from the lower south hallway would not load.
  • Fixed a problem where teleportation movement would not trigger loading of different sections of the map.
  • News recording at the beginning should no longer interrupt the opening puzzle sequence.
  • Fixed some collision/validity issues with teleport movement.
  • Grounded Check is now more consistent.
  • Fixed some light mapping and occlusion issues.
  • Grabbable objects should no longer collide with the hand holding them.
  • Coffee cup in the Upper Halls should no longer fall through the world.
  • Fixed a bug where trying to exit the lift while it was in motion would trap you—which, while definitely a creepy addition, was not intentional.
  • Maintenance fire should no longer spontaneously reignite. (We blame Morley)
  • Fixed several bugs which prevented specific case missions from advancing.
  • Left another dish of food out for Wesley, in hopes that he shows up


TECHNICAL CHANGES (if you're super geeky about this kind of thing)
  • GIBPlayerController now recognizes HTC Wand as a valid controller type (ControllerType.Wand)
  • Loaded levels list now treated as a HashSet to optimize level loaders

The Callisto released for Early Access

Today is the day: The Callisto comes out for Early Access! Grab it here! https://store.steampowered.com/app/1679170/The_Callisto/

Explore the Callisto hotel, the site of a triple-homicide, and discover the mystery surrounding the history of this strange and remote hotel. Meet interesting and unique characters and collect evidence as you explore guest rooms, solve puzzles, and find the truth.

We want to thank you, our players, for supporting us over our development cycle. Particularly, we want to thank our day-0 testers, who have already started reporting bugs and issues. Keep an eye out for upcoming patches and expansions of content as we continue development through this Early Access cycle.

If you have any questions, comments, or feedback, don't hesitate to either DM me or email callistofeedback@gib.games.

Please make sure to share your videos and screenshots on Steam!

Set a course for The Callisto

There's been a murder...and only you can unravel the mystery behind the Hotel Callisto.

Set in a futuristic space hotel on Jupiter’s eponymous moon, players take the role of a member of an interstellar police force as they investigate a triple-homicide. By interviewing witnesses and collecting evidence, players are challenged with uncovering the truth behind these murders and bringing the perpetrator—or perpetrators—to justice. Players will need to use their wits and detective skills to crack this case.

We wanted to create a title that tapped into the power of Virtual Reality in a unique and casual way. And we are excited to share our world, our aethetic, and our hard work with you to enjoy.

The Callisto is the first standalone game released by GIB and features a full voice cast, including the likes of John McPhee, Sherman Christensen and the legendary Jon St. John.

In the future, we plan to expand with more conntet, more characters to talk to, and more mysteries to solve.

Early Access drops July 7; don't miss it!