The Caribbean Sail cover
The Caribbean Sail screenshot
Linux PC Mac Steam
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

The Caribbean Sail

Second week update: Leaky but moving

After a hectic first launch week I've taken some time to rest, plan ahead, and do some important code clean up for the expansions. I've also made a few updates worth mentioning.

Continuity has been improved by making it rain during battles or reef crossings when appropriate, praise the rain! No longer will you have to be confused about the currency you're using because i've extended the font library and changed "E" to "£" - they were pounds all along! Not the weight, the UK currency. To my surprise, the lowest achieved achievement is still "Reel it back" so get out there and catch 100 fish with one harpoon without taking a break! I added an achievement stat counter for it- but Steam updates it rather slowly.

I've enjoyed reading all your messages in bottles! Plenty of messages even saltier than the water they're in but it's really spiced up play testing. One day, our 8-bit ocean will just be a surface of bottles and corpses border to border.

- ON ANOTHER NOTE - 

A friend and I participated in the Gamejolt Dreamhack Jam and made a game in 48 hours. It's called "Captain Cutter's Last Stand" - a punchy melee combat game where your goal is to survive as many waves of Squid's as you can. It's completely free so if you'd like, check it out: https://gamejolt.com/games/Cutterslaststand/286681

First week update: fair weathered launch

You asked for it, I delivered!

Messages in Bottles can now cross over between players! You MUST opt-in by going to settings and enabling online bottles. This was one of the trickiest features to make and may need work but with a large player base now, i'm sure you'll help me find any problems in no time.

Another change has been to the profession menu, no longer must you dream of what the glorious pixelated face of a fisherman looks like- You can view every occupation and it's perks in the menu! Not enough? Well now you can be a Surgeon!

The RNG also had a few small adjustments to lessen the absurd Influenza epidemic during storms along with more common food spoiling and battle injuries. Wondered what your hull integrity was while sailing? It's been added to the logbook and while at very low hull integrity the leaks will continue on main sailing screen- that won't get annoying for Raft sailors i'm sure. Defeated ships will have more than just food now, sometime's they'll have cannonballs or harpoons.

The feedback has been fantastic and I love hearing what you all have to say! Lot's of great ideas.

Steam Integration Improvements

After a glorious release i've been able to work on the steam integration, the patch was small and boring so I wrote it in limerick form to spice it up.

Today when I opened the hatch,
I got feedback from the first batch;
"We want screenshots not gimmicks-
and achievements on Linux!"
So I fixed that and put out a patch.

Thank ye kindly fer all the support!

Setting Sail!

Ahoy there everyone!

I'm Evan, and I'll be yer captain today as we set this game sailing onto the treacherous waters of Steam. Working hard we may be able to keep this game afloat instead of sinking into the depths of obscurity but it'll be a hard fight.

The development cycle of community feedback begins as I'll be working hard to actively improve the game for the pleasure of ye all. Together we can make something great!

Now stop reading this drivel and go purchase or pilfer me game so we can start preaching the piratey gospel!

Happy talk like a pirate day to ye all!