The Challenge cover
The Challenge screenshot
Linux PC Mac Steam
Genre: Adventure, Indie

The Challenge

Update (v0.3.2.2)

- Completely new shaders all metal surfaces
- Redesigned messaging system
- Updated Task System
- A great deal of work to optimize all levels of the game
- Added new tips
- Improved movement of the main character
- The key to the labyrinth is now always available to find
- Puzzle with stones now works correctly
- Improved lighting at the level of the Stone Age and the base station
- Improving the finding of ways for NPC
- Slightly increased the radius of destruction from an NPC
- Increased the damage of the combat robots
- Manual door opening of the capsule is now working correctly
- Added animation for the combat robots
- Increased the duration of the day of the game
- Increased the number of interactive objects
- The effects of particles now take much less processor time

Update (v0.3.2.1)

- Task System is fully implemented and running at levels "Base Eon-1" and "Stone Age"
- Now it's possible to insert power cells into Time Machine
- Fixed a lot of collision bugs
- Optimized level "Stone Age"
- Improved visual level of the "Stone Age"
- Job List now automatically scrolls to the new job
- The text in the intro no longer disappears quickly
- Grenades taken at the first station is now correctly preserved when moving to the "Stone Age"

Update (v0.3.2.0)

- Completely new 3D interface dialogs
- A new way of managing cargo capsules
- Task System (Early version - fully operational at the base station and partially working on the Stone Age level)
- Final puzzle for "Stone Age" level added
- A significant increase in performance
- A completely new intro
- New sound effects
- Improved artificial intelligence of enemies
- Interactive lockers
- Improved graphics on all levels
- Preparation for the completion of "Stone Age" level. Soon you will be able to continue the story
- Now, the code is erased in a Time Machine, if you have moved away from the control panel

Update (v0.3.1.0) [Windows]

- Brand-new holographic information screen
- Fully 3D screen information management
- Now all texts saving at the terminal
- Messages with pictures and texts
- Operator Nick no longer as closely suited to the protagonist
- Added many new messages
- New model for the key
- Fixed not displaying names of some items
- Now the Time Machine can be opened manually - inside and out
- Now Flashlight does not turn on when you're using the holographic screen
- Now you can not call a dialogue with the NPC and use the holographic screen at the same time

Update (v0.3.0.0)


First content update
- Completely changed the level "Eon-1"
- Completely rewritten interaction with the characters
- Completely new assignments system (now the player does not get lost at the station)
- New "Time Machine"
- New videos on the game engine
- New sound effects
- New visual effects
- A new way to interact with the "Time Machine"
- Completely new main menu
- Correction of graphics settings
- Now the player can not accidentally switch from a conversation with a character to the main character controls
- You can see main character on videos now
- Increased performance at the "Stone Age"
- Increased capacity at the station "Eon-1"
- Correction of strike distance from the enemies
- Correction of damage from enemies
- Updated the system to display the names of objects
- Multiple English translation correction
- Quests at the base station become multiphase

Update (v0.2.20.3)

- Improved AI for robots and ancient people
- Now, robots and ancient people can not harm you, if you are not in the zone of their weapons attack
- The ancient people are now different from each other
- Fixed the collision on some objects
- The ancient people are now hearing the shots
- If you are crawling - you can not run
- If you are crawling, the ancient people can not hear you
- Multiple graphics correction at the "Base Station" level
- Improved graphics and optimization at the "Stone Age" level
- Improved graphics settings
- Birds!

Update (v0.2.20.2)

- Improved the behavior of robots
- Additional animation for robots
- Significant improvement in graphics on the "Stone Age" level
- Added some new screen resolutions (including the UltraHD modes)
- Now destroyed robot don't have a way to cause a damage to the player
- Small changes in the "Stone Age" level architecture
- Minor fixes

Update (v0.2.20.1)

- Added first-aid kits
- Improved AI for ancient people
- Vertical Inversion of Control now works correctly
- The volume of music is now regulated correctly
- Preparations for the continuation of the history

Update (v0.2.20.0)

- Completely rewritten AI for combat robots
- Completely rewritten AI for ancient people
- Added health indicator (now you don't die after one hit)
- Added inverse of the Y-axis control (in the settings)
- Changed the music at the Stone Age
- Completely different display of characters and objects names
- The time of day and weather are now saved
- Improved control the volume of music and sounds
- Optimisation for AI and, consequently, increased FPS in the game
- Changed the rain effect
- New sounds for robots, ancient people and the protagonist
- A lot of small changes

Update (v0.2.11.25)

- Removed the "airship"
- Launched in test mode the system of tips for the player
- A serious increase in performance at the "Stone Age" level
- The window now correctly captures mouse control