+ Drivable vehicles
+ Random speeches from civilians
+ Assassination missions with random targets
+ Deactivation system for more FPS
+ More detail objects and stuff on maps
+ Prison map
+ Random side missions from civilians
+ House interior
+ Sleep animation
+ Random positions for civs / enemies / cops
FIX Some missions not being closed successfully
FIX Many of the big trees which made it hard to see
FIX Player spawning on weird position when entering houses
FIX Some tooltips not appearing on mouse hovering
Overall map and graphic content has been redone to reduce memory usage.
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COMING SOON:
The first real big city after finishing the tutorial story
+ Custom home (buy new interior stuff for your house)
+ Many new buildings
+ More sidemissions
+ New civilians
+ More drivable vehicles
+ New prison (if arrested you go to prison)
+ City environment including forrest, countryside and more
+ Story continue
The Contact 0.5.3.0
CHANGELOG:
+ Added new tooltips to every ingame item
+ Added new guide missions
+ Shortened prison time
+ Removed dogs from cities
+ Lockpick is now stackable
+ Added click sound to main menu
+ Added high resolution player outfit
+ Fixed mission bugs
+ Fixed police not finding player in his home
+ Screwdriver is now stackable
+ Reduced number of police if wanted
Tooltips now show up if you hover items ingame. Makes it easier to find items. Fixed mission bugs and removed dogs from city maps.
The Contact 0.5.2.5 Release
The controls are fixed and there is no more strafe along walls or going opposite directions while moving. Important: Save system completely redone so you don't need to restart your game for future updates. Please start a new game to activate the complete updates, as your old savegame may be bugged or not work at all. For those already playing, we added 10'000$ ingame money to give you an easier start and honor your tries and help to get bugs fixed.
CHANGELOG:
+ Optimized inventory
+ Full waterbottle is now stackable
+ Empty Waterbottle is now stackable
+ Raw meat is now stackable
+ Cooked meat is now stackable
+ Wood is now stackable
+ Controls fixed
+ XP points for missions ajusted
+ Money for succesfull missions ajusted
+ Complete new save system
+ Your savegames will now work even after future updates
+ Removed rats on sewer level
+ Removed 3 guards on sewer level
+ New UI for ingame messages
+ New punch sound
+ Sounds optimized for less memory usuage
+ Redone Tutorial pictures
+ Tutorial screenshots are now available on storepage too
+ Several minor bugs fixed
The Contact 0.5.2.2 Release
New Version added community feedback.
NEW CONTROLS: WASD for movement and RIGHT CLICK to interact.
Some of you may have problems with controls. Controls are now fully redone. WASD for up down left right. Notice action button now is on Right click. Added brand new tutorial info at beginning. Food making etc. speed up 50%. Also the sewer level was redone and should be now more easy to do. If you have problems loading save game, please restart from beginning because mature changes have happened to controls and it may not be available to load it correctly.
CHANGELOG:
+ Speed Up Food / Burger Maker etc.
+ New Controls (WASD, Right Click for interacting)
+ Added Food and Drink to Prison Level
+ Overall Sewer Level to make it more easy
+ Added Tutorial to first Time Players (Burglar King)
+ Fixed Minor bugs
Early Access Release
The Contact has now been released for early access. Feedback and reviews are welcome. Next updates will replace old place holding sounds (ex. Player Hit/Punch) and more bug fixes. Game difficulty feedback is welcome. Be aware that you always have different choices of story progressing. If the sewer room level may be too hard, pick the other option when asked for story progressing and you can continue on another path.