- Adding an optional tutorial to the "offline scene" - Added univeral ability to all players(activatable head lamp). Training in the tutorial. - Fixed bugs related to international multiplayer connection
Patch v1.05 Multiplayer server work
Patch updates multiplayer server functionality - Making UI more intuitive - Possible fix for bug blocking players from multiple countries from joining one another - The server list is now not limited to >40 ping. Any open room will populate on the room list regardless of distance.
Patch v1.04
THIS PATCH UPDATES MULTIPLAYER FUNCTIONALITY - Creating rooms - Joining specific rooms - Searching available rooms NOTE - In order to see available room list. You need to click "connect" first. Then "available room list" in order to connect to the server FIRST. We are working to make this more intuitive and will push that update soon. For now this will ensure connection to specific rooms.
Also in this update: - New rooms - New interactable objects
Debugging the billiards room
We found errors blocking the player from entering the mansion from the waiting room(billiards room). This patch puts a barrier blocking darts, pool, and bowling in order to stop this glitch as we debug the billiards code. Happy gaming this weekend and thanks for your patients with our first-time dev team!
Chat with the developers!
Join our team as we discuss The Deed Of Deception and dive deeper in to what drove our team to create our game! We will share sneak peeks at some game play as well as discuss future plans for the manor. We look forward to sharing our work from the last 18 months!
Watch us live on Steam or head over to https://www.twitch.tv/objective_reality
Our Kickstarter campaign is live. Support our project to join our closed beta!
Kickstarter Campaign is Live!
The Deed if Deception has been in development for 18 months and we are ready to share it with our dedicated fans! We want to thank everyone in the community for all of your support. It keeps us going and pushed us to continue innovating.
We are building something no one has ever attempted before and to say this has been a challenging year would be an understatement. Through testing, debugging, and the hard work and dedication of our team, we have been able to create the first replayable, randomized VR escape game.
So head over to Kickstarter and back us to join in our closed beta!
From our understanding, this should fix the compatibility issues all of you who use Oculus have been facing. We use vive here in the studio so apologies if we didn't set up the key binding correctly. In the update we added: -Smooth move to the directional pad on the left hand -assigned the grip buttons to the function of charging up your pool shot -assigned the triggers as the object interaction button Let us know if you find any bugs! This will most likely be the last 2 weeks of the billiards beta. Late February, be prepared to face The Grog!!