So thrilled and grateful for the positive feedback we've been getting on the game - we never expected it would gain such a following. We've been working around the clock to add tons of new features asked for by the community and lots of stability improvements, all outlined below!
Free DLC section added with levels by famous mathematicians like James Tanton and James Grime!
Tons of changes under the hood for vastly improved performance and responsiveness, - bottom to top refactoring plus lots and lots of bug fixes
Ability to create and play community levels without beating the game.
Community level system completely overhauled, now runs on Math.js:: this means levels can be far more sophisticated (i.e. complex numbers) with less programming and more intuitive syntax. Also far more stable and safer.
Ability to copy formula history to the clipboard (by popular demand ːsteamhappyː)
More seamless Wolfram alpha integration
More intuitive menu design
Lots of other subtle improvements and optimizations.
I still feel such a moron about the two hour downtime on launch day ːsteamfacepalmː (since isolated so it can never happen again). Really excited to share this new version with all of you and I appreciate your support and interest more than you realize.
Please contact me with any issues or questions at info@cinqmarsmedia.com
Improvements for Online Level Creation
Hi everyone! Due to popular demand, we're integrating an advanced math library (math.js) so that users can build even more sophisticated levels, easier. We're going to be switching over from javascript to the math.js eval syntax (which is much simpler) and we're including support for ternary operations so you can still do things like, (if the input is even, do this, else do that). This will add support for complex numbers, and more advanced features detailed here. This methodology will also be far more secure for building and downloading levels.
Because we're switching over to this system imminently, I have disabled writing to the central server temporarily, meaning you will not be able to upload levels within the game until we release an update, (we're aiming for early next week). This has our full attention and we're confident it will be a much better system in the long run. In the meantime, please submit levels here or send them to me directly at info@cinqmarsmedia.com and I'd be happy to program them for you, and consider them for inclusion as DLC.
Thanks!!
Major bug now fixed (server issue)!
If you installed (or perhaps even played) the game between 4:30pm and 7pm today, Monday February 18th, there was a very strange bug that caused the game to break (slides wouldn't work and would flash, game would be unplayable). Around 4:30pm I was messing around with the backend, adding content and making fixes, and I broke something server side that caused this. I'm so, so sorry. If affected, it should fix itself on the next launch, but uninstalling and reinstalling will certainly fix it. If you were affected, drop me a message at info@cinqmarsmedia.com and I'll help make it up to you (free keys for this and other games, refunds etc...).
I feel awful and so very stupid that I messed this up, the launch day on steam of all days.....
If you're having any further issues, please let me know, and again, I'm so sorry.