Hey everyone! I'm still catching up on all the things I need to do this week pertaining to game development, but Episode 2 has officially been released! I wanted to thank everyone for their patience between the two episodes, I know it was a hefty wait. I anticipate the development for Episode 3 could take even longer as I switch my art closer to 100% traditional, but I think it'll be worth the effort.
Hope you all continue to play the series, and enjoy Episode 2!
Heya, long time no update for Episode 1. Just wanted to share that I added a bit of polish (mostly features from Episode 2) to the game, as well as slightly improved controller support. Here's the changelog:
-Added left stick axis support for player movement when controller is connected, alongside D-Pad and keyboard controls.
-Changed controls onscreen for tutorials to default to gamepad controls when controller is connected, switches to keyboard when disconnected.
-Added cooldown meters for dashing and Jyl's block.
-Added on screen prompt for when a dialogue is available for an object to interact with.
-Fixed some quirks with room persistence in some sections.