The Dungeon of Naheulbeuk: The Amulet of Chaos cover
The Dungeon of Naheulbeuk: The Amulet of Chaos screenshot
PC Mac PS4 XONE Switch PS5 Steam Gog Epic
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Adventure, Indie

The Dungeon of Naheulbeuk: The Amulet of Chaos

Ready to go back to the famous Dungeon of Naheulbeuk?

Howdy, adventurers!

Today is The Day! The new DLC is launched and good news: you can play it even if you didn’t complete the main story!

Did you make your choice between the vampires and the necromancers? Choose your camp and fight the zombies (but also the chickens) who invaded the Dungeon.

[previewyoutube="n_zGA8RjRFQ;full"]

Help our lovely ragtag company of unlikely heroes to finish their quests and to become real heroes! Explore the dungeon above or underground and make them, through continued efforts and hardships, the most unlikely heroes of all times.

Laughs guaranteed! You won't have a minute to get bored with this band of weirdos and all the new areas to explore! The DLC will be available today for $9,99 / £7,19 / 9,99 €. There will also be a 30% off discount on the base game from May 25th through to May 28th.

And there’s more!

We’re also launching a Season Pass for the Amulet of Chaos. It includes the Ruins of Limis DLC, which releases today, along with two upcoming DLCs! Get it for $29,99 / £23,79 / 29,99€!

For the cherry on top, we created a new bundle: the Ultimate Edition includes the base game, the goodies pack, the original soundtrack of the game and the Season Pass. Get the Amulet of Chaos’s complete experience for $59,97 / £48,72 / 59,97€!

Are you ready to continue your quest, adventurers?

https://store.steampowered.com/app/1491140/Le_Donjon_de_Naheulbeuk__Ruines_de_Limis/

The Dungeon of Naheulbeuk: The Amulet of Chaos is a wacky tactical RPG featuring a group of less-than-qualified adventurers exploring a dangerous, but very weird dungeon. Take advantage of each character’s strengths and weaknesses and lead the party to their goal!

Patch 1.3 : Ruins of Limis launch !

The DLC "The Dungeon of Naheulbeuk : Ruins of Limis" is now available !

The patch also contains some bugfixes and improvements.

Patch 1.2.3 :

- fixed a infinite loading when changing languages from/to Russian or Chinese from/to another

Patch 1.2.2

Corrections on spanish and russian languages
Changed russian font
Bugfix :
- When consuming a potion, the character doesn't have animation
- Softlock in the tutorial when the Ogre must destroy a crate
- Unable to hover unusable skills
- Portraits not updating when changing gear in the inventory
- Softlock occuring with the Dwarf's "For Profit Defensive Maneuver"
- Softlock when a hero dies from a skill which applies the state "Fear"
- Prevent unequiping the Paladine’s shield. (could softlock the game with some skills)
- Softlock with the Golbargh's Fireball critical fail

The Dungeon of Naheulbeuk: The Amulet of Chaos: New DLC - The Ruins of Limis

Howdy, adventurers!

We have some good news about The Dungeon of Naheulbeuk to share with you. We all already miss our favorite unlikely heroes... That’s why they will come back for a new adventure! The Dungeon of Naheulbeuk: The Amulet of Chaos will get a complete DLC: Ruins of Limits coming May 25th.

[previewyoutube="80bn-jDG3Q0;full"]

Whether it is above or under ground, explore the Dungeon and fight the zombies who invaded it. Which camp will you choose? The Necromancers? The Vampires? You’re the only one who can decide. Our favorite heroes are waiting for you to attack the dungeon infested by the living dead!

An amazing adventure with many laughs: you will have no time to get bored with them! Dive into the new zany adventure of the Dungeon of Naheulbeuk with Necromancers and Vampires, lead the least qualified adventurers of the whole Land of Fangh to victory despite their lack of abilities, and make them, through continued efforts and hardships, the most unlikely heroes of all times.

PS: A new Update is also coming today to give you a better gaming experience! If you want more details about this update, please go check the news on The Dungeon of Naheulbeuk Steam page :)

Add The Dungeon of Naheulbeuk: The Amulet of Chaos to your wishlist:
https://store.steampowered.com/app/970830/The_Dungeon_Of_Naheulbeuk_The_Amulet_Of_Chaos/

The Dungeon of Naheulbeuk: The Amulet of Chaos is a wacky tactical RPG featuring a group of less-than-qualified adventurers exploring a dangerous, but very weird dungeon. Take advantage of each character’s strengths and weaknesses and lead the party to their goal!

The Dungeon Of Naheulbeuk: The Amulet of Chaos - New Update

A new update is released on PC today and Mac tomorrow! The game continues to improve thanks to its developers who always want to give you the best game they can. A new major Update will be launched today, with new contents, some improvements and corrections of bugs. You will enjoy even more the Dungeon of Naheulbeuk after it!

[table]
[tr]
[th]New[/th]
[th]Improvement [/th]
[th]Corrections of bugs[/th]
[/tr]
[tr]
[th]Spanish (written)
Russian (written)[/th]

[th]General optimization
AI optimization
Gamepads
Ergonomy
[/th]

[th]Play with gamepad
Texts
Progression in the game and success
Skills and combat

[/th]

[/tr]
[/table]

More details about the correction in “Progression in the game and success”:

  • Chapter 2 which is not triggered unless you activate the Wheel of Misfortune lever in Chapter 1
  • Blockages in some situations in the last stage of the marauders' quest


More details about the correction in “Skills and combat”:

  • Blocking if a Dwarf's throw fails critically
  • Blocking if a character making a double attack kills his target on the first hit but the second hit succeeds on a parry roll
  • Blocking in certain cases if the Paladin retaliates
  • Blocking if an enemy dies from periodic damage while performing a charged attack
  • Blocking if a frozen character succeeds in a parry roll
  • Blocking if you use Crôm's Force on the square where the Barbarian is located
  • Blocking due to send back states and damage transfer
  • Blocking due to invocations


Many other fixes have been made with this new update to always guarantee a better gaming experience :)

What’s up, everyone? Are you ready to make a good deal with us? 

What better way is there to start the month with a great deal during the Dear Villagers Publisher Week! Today, take your chance and join the Dungeon of Naheulbeuk’s ragtag band of adventurers and start to explore the dungeon from the cave up to the luxury quarters of the evil lord Zangdar, passing through the goblin ice skating park and an extremely lively tavern! 

Between March 3rd  at 7 pm CET/ 10:00 am PST / 1:00 pm EST and 9th March at 7 pm CET/ 10:00 am PST / 1:00 pm EST, you will be able to find the best item of the year on Steam 25% off The Dungeon of Naheulbeuk: The Amulet of Chaos. 

Be sure to keep an eye on the time and don't miss out on this limited offer. 

Have a nice week! 



🧦 The Dungeon of Naheulbeuk: The Amulet of Chaos is a wacky tactical RPG featuring a group of less-than-qualified adventurers exploring a dangerous, but very weird dungeon. Take advantage of each character’s strengths and weaknesses and lead the party to their goal! 🧦 

https://store.steampowered.com/app/970830/The_Dungeon_Of_Naheulbeuk_The_Amulet_Of_Chaos/  

Patch 1.1 is ready to join all versions of the game!

Greetings, adventurers!

We recently announced the arrival of patch 1.1: find it here. After three weeks of public beta testing, the 1.1 patch is ready to be implemented on every version of The Dungeon of Naheulbeuk: The Amulet of Chaos!

That delay was caused by a few fixes which had to be done on the patch before it could join the main game:

- Complete overhaul of the saving system
- Fixing a bug related to the “Restart the Battle” functionality
- Fixes for numbered achievements
- Fixes for a variety of minor reported bugs.
- Fixing a bug that altered the appearance of some weapons after saving in the middle of a fight.
- Text adjustments.
- Slight optimizations.

The overhaul of the saving system was especially important and time-consuming, since the patch could otherwise create major issues for players.

The update is currently available for all Windows versions; as usual, the Mac versions will be available tomorrow.

The Steam Awards have arrived!

The Steam Awards are here, adventurers!

Each year, Steam gives its users the opportunity to elect their favourite games of the year in a total of ten categories, among which the very prestigious Game of the Year!

The Dungeon of Naheulbeuk: The Amulet of Chaos has been out for a bit more than two months now, and we’re incredibly happy and proud to see the comments and messages from all the players who played it and loved it. Working on this game’s development and seeing it thrive since its release has been an immense pleasure and we are so happy to share it with you!
This is why, today, we’re asking you to show once again your affection for this game - by nominating us for one of the Steam Awards categories. There are many aspects of The Amulet of Chaos that we are proud of but, since we have to choose one in particular, we decided that the biggest strength of our game would be its story: the epic tale of a bunch of misfits who go from less-than-qualified adventurers to unlikely heroes, one critical failure at a time! If you had fun guiding these idiots to victory, please nominate The Dungeon of Naheulbeuk: The Amulet of Chaos for the Outstanding Story-Rich Game award!

Thank you all for taking part in this adventure! And stay tuned - we are far from being done with The Dungeon of Naheulbeuk!

The 1.1 Update is here!

Greetings, adventurers!

The biggest update so far from The Amulet of Chaos is here: Update 1.1!

We noticed after the game's release that, despite our testing and debug phases, several unexpected bugs had been encountered by players when they were playing.
This is why we decided to pre-launch the 1.1 update in a public beta: The Amulet of Chaos's players have the choice to activate the "Publicbetapatch1.1" branch on Steam to get the new functionalities right now, or wait until next week for the update to be implemented to the full game, with potentially a few corrections.

To all those who decide to try the 1.1 update tonight, we ask you to report us any bug you come across the same way it's been done before, by sending screens and context via mail here: bugs@artefacts-studio.fr.

For technical reasons, this public beta will only be available for Windows users. Be sure to restart your Steam client so the new branch appears!
Access it by right-clicking on the game's name in your library > Proprieties > Betas > "Publicbetapatch1.1"

And now, the much awaited patch note:

Patch 1.1 (11/2020):
- The Ironman Mode is now available!
- Various save fixes:
- General: An option to disable the auto saves has been implemented (the auto saves are now disabled by default)
- General: It is no longer possible to erase an auto save with a manual save
- Combat: The game no longer auto saves during every round of combat
- Combat: When enabled, the auto save will be done every X minutes, X being chosen by the player in the options
- Exploration: No modification in exploration
- Resistances' effects
We changed the way physical and magical resistance were taken into account when calculating area of effect's damages. Before this patch, there was only one dice roll for all enemies, and their resistances were compared to that one score. Now, there is one dice roll per enemy. This should reduce the impression that a spell either works perfectly or doesn't work at all
- Additional Informations
- Saves now indicate whether they were done in combat or exploration, and if they are compatible with the game's current version
- Informations about physical and magical resistance were added to the character's information tab in battle
We also made more informations visible you can more easily plan combos including crowd control:
- Informations about buffs and debuffs' length were added in the inventory, the skilltree and in battle
We also made more informations visible you can get a better idea of some skills/spells/items' power
- Restart a battle
This functionality had been added to the Pause Menu during a battle and on the "Defeat" screen
- End of battle's appreciations
The different bonuses applied to your characters' XP gains are now visible and explained. In addition to this, your performances in battle will be commented by the party!
- Enhancement of the game's speed
Taking into account the community's feedback about the game being too slow, we've cut as much downtime as we could! You should notice visible ameliorations when interacting with an object while in exploration, and while executing an action in battle. The AI's reflexion time isn't affected by these modifications
- Letting you know when you're overcharged
One of the most frequent bug reports we got was not linked to a bug: if your party starts walking instead of running, it's just because your inventory is full. In order to stop the confusion, we made it much more visible when you're overcharged and are carrying too much weight
- The Born Leader achievement has been deleted
This achievement doesn't currently work the way we wanted it to, and a hard fix would be very heavy for the game and not really worth it. Given that only a few people unlocked it, we decided to delete it. For those of you who already unlocked it, we invite you to spread the legend of the mysterious 66th achievement!
- A lot of miscellaneous bug fixes
- Balance fixes (SPOILER ALERT)
- PC's stuff: The Thief's Boots (light leather version) now grant you more movement in every direction (not just while retreating anymore)
- Wheel of Misfortune: We slightly nerfed the wheel's buffs and debuffs
- Books: The skills' damages were modified
- Books: A bonus of magic resistance was added to the skill "Magic Reinforcement"
- Codex Lich: Courage nerf
- Barney: One mannequin that blocked the view has been deleted
- Drunk Barney: Drunk Barney now summons spiders with an adjusted level
- Team Mel: Mel now has 3 action points
- Team Mel: His sidekicks are now more resistant
- Guignax: The buff he receives at the beginning of the battle is now more powerful
- Zangdar: The damages inflicted to his shield by music has been nerfed
- Zangdar: Hit Points buff (except in Story mode)