The Eerie Adventures of Kally cover
The Eerie Adventures of Kally screenshot
Genre: Simulator, Adventure, Indie

The Eerie Adventures of Kally

The Eerie Adventures Of Kally 2019 DEMO updated



Finally! the new demo is just released today, play and complete the chapter 1, play with your style and get the coolest updates!

If you don't know about the last changes, please read "Your Build Update" at the news from the community.

I wish you the best of the bests!
ːsteamhappyː

The Eerie Adventures Of Kally 1.5 Released



After months of work, the game it's finally ready to play.

The first ever cartoony horror Beat'em up in the indie scene, and my last hope launched here at Steam.

Destroy the Supreme King and his minions in this eerie chaotic brawler!


Your Build Update!



This fresh update from Teak brings total freedom in six new ways to play this Beat' em up!

Let's start with the new Stats that will make the difference in every combat.



PHYSICAL DAMAGE

The physical damage is made from our main attacks "Kally's Scyche and Eerik Punches".

Using charged attacks will duplicate our damage by 200%



MAGICAL DAMAGE

The magical damage "or AP" will be useful for distance attacks shooting spells that cause damage in ranged situations. By the way, each spell we shoot will take part from our soul power.





SPECIAL DAMAGE

Special Damage is basically our damage caused by definitive special attacks.
The more SP the more One-Shots you can cause to strong enemies.




DEFENSE

A new stat for the game that indeed, it is useful as hell for the players who just can't survive their current run.

Our characters have a % of defense, if we have enough percentage of Defense there could be possibilities of block an attack or explosion.






ATTACK SPEED

Now we are talking! You want to throw punches like a tornado or just kick slowly but surely? The choose is yours.

For Example: 10% is just like a zombie... sooo slow, but 100% is insta-Attack.



MOVEMENT

In Teak, at any combat you need a handicap, this one will be above all the movement speed, the more speed you have, the more faster you will be for your enemies.




With this 6 new stats in the game, you can make sure to play as you want, you can be a juggernaut that just blocks enemy attacks, a blue hedgehog that punches so hard, or just chill and kill anything in one touch "you need lot's of money for this"

Anyway! This tomorrow the game should be released for everyone.

Have tons of fun! ːsteamhappyː

The Eerie Adventures Of Kally Teaser


https://www.youtube.com/watch?v=OMqZIBn6mEY

Hello everyone! Before start with this.. Apologies to all because of my silent development routine, i wasn't too connected to Steam while developing this update.

Finally, after months of work i can bring you a fully playable experience without serious problems that ruin your progress.

I will bring the patch changes after the trailer launch "it's very close", thanks to everyone for the patience and motivation to keep working in this game.


Have fun! ːsteamhappyː

Good News! "V1.4.5"




With the new PC i can finish with Teak, i will be updating constant patch notes fixing the last existing problems with the game.

I prepared a survival mode as a entrance for the entire game so you don't get bored until the release of 1.4.5 "It's so big", it should not take so long to finish with this mode.

The game is on the way ! ːsteamhappyː

A gameplay footage of 1.4.5

https://www.youtube.com/watch?v=do7yadpTmSE

New Game-Dev Blog



_ https://thefuckingds.tumblr.com _


Wait is something that we don't like, but when things are going bad we need to put solutions, here's a good thing that i did.

This is my game development blog "The Eerie Adventures Of Kally Dev Blog" where you will see how the game is going to be this next update with new gameplay tests and animations "first i have to get the pc for the gameplay tests".

Feel free to ask anything that you will consider a good tip to make Teak a better game for the community.

I will be posting daily here ːsteamhappyː

R.I.P Computer "Update Delayed"




"Sometimes something so bad happens"

First, sorry for say this too late and for those that waited too long, the main pc for work on Teak died last weeks, in my focus to find a new pc and keep the work on i had lost people and created an afk state where i wasn't there for the players "Something that never more is going to happen"

The Eerie Adventures Of Kally 1.4.5 will be delayed until i have the new computer, wait a bit longer my dear players, i still working!

Rest in peace, my beloved pc..

1.4.5 Cool Changes

Hi again guys! Here's the changes of The Eerie Adventures Of Kally 1.4.5 update.

This version brings new important changes to gameplay and introduces new mechanics for the game.


SOULS



¿Do you know that you have powers, and for use them you should collect souls?

That's it, now at Teak you should recollect enemies souls to use your attacks and power strikes, if you are out of Souls, you can always use weapons as the main pickaxe "less damage" or drop objects.


SUPERNATURAL TRANSFORMATIONS



This is LeeGod Eerik, the soul version of Eerik, when you reach a big number of souls you can use them to transform yourself into an upgraded character.

Kally = Grim Reaper

Eerik = Lee God Eerik


HEALTH FOR MONSTERS



In the old versions of Teak, we are without data about how long could a monster stay alive with our attacks, is time to change that and see this important information.

SOUL METER



This is our meter by colors, when is more bright more souls we have, if is clear there's no souls in our character.


MAJOR BUG FIXES



Things like "Black Borders", breakable controls and other stuff are polished to have a better experience and a better control in enemies waves to make sure nobody lose the progress anymore.


REMOVED LIVES



In Teak i removed the Lives mechanic because i felt it unnecessary in the game, the idea is to take care of our health points and eat food and potions to stay alive in the castle.

NEW ENEMIES




Holy hell! New ghosts and beasts!


WEAPON DAMAGE LIST


-Pickaxe "4 DMG"




-Main Attacks "CURRENT PLAYER DMG IN STATS"



-Gun "12 DMG"



-Shotgun "32 DMG"



-Shuriken "37 DMG"



-Nuclear Launcher "INSTAKILL THE ZONE"




BOOGIEMAN'S RULES


To make the experience more challenging, now if you are unlucky.. BoogieMan will use game rules in order to ruin us as players.

If you lose a rule.. The punisher punishes the player chasing him in the current level, if the player get's touch by the Punisher this will die instantly.



---------------THE RULES--------------------



DON'T TOUCH

As the title says, if we got hit by a monster or something, we lose the rule.




OBJECT LOVER

At this rule, if we break any object from the castle, we lose the rule.




PACIFIC WARRIOR

You can't deal melee attacks or specials, but you can use Weapons and Drop objects.



SPOOKY WALKING SIMULATOR




At some points of the game, we will walk in little hallways or areas in First Person View "FPS", we should have careful to not get jumpscared or we will die by a Heart Attack.




DEFEAT THE BOSS FIGHTS AGAIN



In Teak there's an special room "Boss Room" , now you can fight the final bosses you have defeated before.



AND A LOT MORE OF STUFF !


LAST WORDS FROM DS



Some people ask me about, why i'm called Infinite Games Studios?
The truth is that since i was a kid i wished to have a big company called like that, so, now everyone who works or helps me, we are infinite games studios.

You, your friend, the composers, the background artist and our dear players.

I knew there was some problems, there may be something to polish in the game. But i don't stop with Teak until is perfect for everyone.

Setbacks where made in order to surprise everyone with a better gameplay and experience.

A big hug for the players, enjoy my game! ːsteamhappyː

Major Update Deadline



Finally, here's the date of the deadline of the update " 07 / 7".

Let me explain a bit the things, after the release of the game some people told me about bugs and problems to solve, i watched videos of the game to make sure what people like and the things to fix.

So i was working since that day in order to have everything fixed, but people still finding more problems, so i decided to make a maintenance state where i work all the weeks in the game solving problems to make sure this update is enjoyable as possible.

I just want to make you understand the intense work behind a game like this one, there's not a team of 5 persons working in this, this is a one man army game for you guys.

As soon as i have the things i publish the patch notes of the major update.

Under Maintenance "Major update"



The game was a lot of fun for the players, but for the others had so many problems that ruined the experience, the last patch fixes solved important errors, but there's still a few ones that i'm resolving.

New story, cutscenes, decision making, characters and Beat' em up gameplay improvement will be the main focus of this update.



Sorry for the users that had this problems from the last updates, i'm still working to have everything solved in the next update.

Pacience and Have fun ːsteamhappyː