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Genre: Role-playing (RPG), Adventure

The Elder Scrolls Online

ESO Live: May 19 @ 3PM EDT—Arcanists Take Tamriel


Learn more about the new Arcanist class with special guests from the ESO development team!

Tune in to Twitch.tv/Bethesda this Friday, May 19 at 3PM EDT, as Senior Community Managers Gina Bruno and Amy Schlueter host ESO’s Lead Combat Designer Brian Wheeler and a series of special guests from the development team to talk about the Necrom Chapter’s new Arcanist class.

These special guests include Associate Combat Designer Stephen Cerretani, Senior FX Artist Brian Hahn, and Senior Sound Designer Dylan Hairston. Together, they’ll dive deep into the new class, discussing its unique design, mechanics, and aesthetics. If you’re excited to wield the weird powers of Apocrypha itself, don’t miss this show!

Twitch Drops will be enabled during the livestream, so be sure to link your ESO and Twitch accounts here. We’re conjuring up an exciting new show, so save up that crux and tune in to Twitch.tv/Bethesda this Friday, May 19 at 3PM EDT—we’ll see you there!

ESO Live is your official Elder Scrolls Online stream, hosted on Twitch.tv/Bethesda by ESO’s Community Team.

ESO’s Devs and Voice-Over Actors Team Up to Support Voiceapalooza!


Watch two amazing livestreams and support Alzheimer’s research during Voiceapalooza, a charity drive from Wes Johnson and the Fallout For Hope team.

Established in 2020, Fallout For Hope has raised almost half a million dollars for organizations such as St. Jude’s Children’s Research Hospital, the American Heart Association, and others. As part of their support for the Alzheimer’s Association fundraising drive The Longest Day, the Fallout For Hope team worked in tandem with the Elder Scrolls’ legendary voice actor Wes Johnson to create Voiceapalooza. This incredible charity drive hosts a series of livestreams raising funds to help support research into Alzheimer’s disease.

After their extremely successful 2022 campaign, we are thrilled to help support Voiceapalooza 2023 by taking part in two unique ESO-themed livestreams, hosted by our own Stream Team Partner, Zero Period Productions. Check out everything you need to know about both livestreams below and be sure to tune in, but if you’d like to donate to the cause directly, you can do so here.


Voice Cast Reunion of The Elder Scrolls Online! Hosted by Zero Period Productions

Join Zero Period Productions, Wes Johnson, and some of the stars of The Elder Scrolls Online to discuss their characters, talk voice acting and work, and more!


Guests include Keith Szarabajka, Calvin Joyal, Casey Mongillo, Ellen Dubin, Paul Guyet, Chris Smith, Cindy Robinson, Kellen Goff, Anna Graves, Steve French, Noshir Dalal, Sharon Muthu, and Tasia Valenza.

When: Friday, May 19 at 4PM EDT / 9PM BST


Where: Twitch.tv/0periodproductions




The Elder Scrolls Online Developer Dive with the ZeniMax Online Team! Hosted by Zero Period Productions

Zero Period Productions and Wes Johnson chat with members of the development team from The Elder Scrolls Online for a dive into the game’s journey to date, the return of Hermaeus Mora, and what awaits you in Necrom! Special guests include Rich Lambert (Creative Director), Bill Slavicsek (Lead Writer), and Becky Ichnoski (Voice-Over Lead).

When: Friday, May 26 at 4PM EDT / 9PM BST

Where: Twitch.tv/0periodproductions

There’s a huge amount of incredible Voiceapalooza livestreams planned throughout the month of May, so be sure to check out the full schedule on their official website. We hope you’ll join us in supporting Wes Johnson and the Fallout For Hope team as they work together with the Alzheimer’s Association to help bring an end to this dreadful disease—we’ll see you on Twitch!

Necrom Preview—Fear Apocrypha's Most-Monstrous Inhabitants


Learn more about some of the horrific monstrosities that call the Daedric realm of Apocrypha home.

In the upcoming Necrom Chapter, you can visit Apocrypha, the twisted realm of Hermaeus Mora. However, endless knowledge is not all that awaits within the Daedric Prince’s dominion. Creatures ranging from the bizarre to the terrifying litter the ethereal landscape and threaten those who journey too far in search of Mora’s secrets.

Take a quick look at four of these cursed creatures and learn more about what roles they play in the vast sea of forbidden knowledge that is Apocrypha.

Seekers


Perhaps first and foremost among the denizens of Mora’s realm are the Seekers. You’re likely to come across these levitating, tentacled Daedra anywhere treasured knowledge may be found, as they tend to the endless stacks of tomes and loose pages scattered throughout Apocrypha.

“Seekers are the Daedric creatures most loyal to Hermaeus Mora, resembling spawn from the Inevitable Knower himself,” says Michael Zenke, ESO’s Loremaster. “While some sources (often tomes of ill repute written by half-mad scholars) indicate that Seekers can speak out loud, reliable witnesses claim that Seekers make only the most basic and uncanny of sounds as they silently prowl their Master’s realm.”

Seeker


Seekers are said to be the administrators and guardians of Apocrypha’s Endless Library, and they will reportedly go to extreme lengths to protect their lord’s trove of unfathomable lore.

“Indeed, the average Seeker will not pause to engage a mortal in Apocrypha in pleasant conversation,” says Zenke. “They instinctively feel that intruding mortals are a danger that should be destroyed immediately.”

You can find Seekers throughout much of Apocrypha, but it is said one uniquely mighty variant resides in one of the realm’s most unholy sites.

“A particularly ancient Seeker, the Prime Cataloguer, makes its home in the Libram Cathedral, waiting for groups of daring adventurers to challenge it,” warns Tom Murphy, Necrom’s Zone Lead.

Mortals curious about what knowledge they can procure from within Mora’s realm should be careful, lest they fall victim to a Seeker ready to punish any intruders for their trespasses.

Lurkers


While Seekers may guard Apocrypha’s libraries, Lurkers stalk its shores, ready to devour any unfortunates that cross their paths. These unsightly beasts are rumored to be birthed from the abyssal pools that make up the very foundation of Apocrypha. It is said that they represent the evolution of life pushed to its very extreme, resulting in a hideous monster that barely resembles any natural lifeform.

“Looking at these beasts, it’s easy to see their physiology was inspired by some of the strangest creatures of Nirn,” says Zenke. “Perhaps it’s this tenuous link back to the Nirn that makes them so truly disgusting, because deep down we recognize the shapes that inspired the Lurker. And we fear them.”

Lurker

The Lurker’s hulking frame disguises their unnatural speed, and its unending desire to feed drives them forward to consume whatever poor soul draws their attention.

“They feast equally on the flesh of trespassers and on the detritus of moldering libraries that are pulled into their dark waters,” explains Murphy. “Players will find them in Apocrypha’s mires and lowlands, hiding and basking in the sinister waters of their Prince’s domain.”

Those who have braved the marshlands of Apocrypha talk of a titanic Lurker, “Vro-Kuul-Sha,” who has made its home in an area referred to as Deepreave Quag. Facing this beast is a reckless pursuit, but if it can be killed, great rewards await its slayer.

Hushed


Unlike Seekers and Lurkers, the Hushed do not appear to be naturally occurring residents of Apocrypha. Instead, they are theorized to be the husks of mortal loreseekers who have been degraded both mentally and physically after peering too long into the Lord of Knowledge’s darkest secrets.

“The Hushed are the result of prolonged exposure to the boundless secrets of Mora’s realm,” says Zenke. “Once dedicated researchers and scholars, these misshapen, mouthless beings are now driven only by a thirst for knowledge. They are hostile in the extreme to mortal interlopers.”

Hushed


These horrific reflections of our own mortal form wander across the wastes of Apocrypha, supposedly in search of the very knowledge that led to their ghastly transformation. Despite their pitiful appearance, the Hushed are not to be underestimated.

“Though their minds are destroyed, they retain the skills and abilities they wielded in life–and in some cases, have unlocked new powers at the cost of mind and body,” warns Murphy. “Don’t treat them as mindless zombies.”

Hermaeus Mora’s gifts may appear tantalizing at first, but remember that few dealings with Daedric Princes come without a price.

Mind Terrors


The last and most disturbing creature you may encounter in your travels throughout Apocrypha are the nightmarish Mind Terrors. Everything about these unnerving monstrosities seems to be designed to instill terror into the minds of mortals. Fear is their weapon, and they wield it expertly.

“They are nightmares out of childhood,” says Zenke. “The shadows on the wall of our bedrooms given flesh, intellect, and a mouth full of hundreds of pointed teeth.”

Mind Terror

Although Mind Terrors prowl across various regions of Apocrypha, they seem oddly distinct from the realm’s other inhabitants. They appear almost alien when compared to Mora’s spawn and seem to act in opposition to the Prince’s goals.

“Mind Terrors have arrayed themselves against Hermaeus Mora,” explains Murphy. “They are nightmares given form, feasting on mental anguish and terror.”

While each these monsters are extremely dangerous, one is feared above all others and has reportedly escaped from Oblivion.

“A particularly virulent Mind Terror, the Walking Nightmare, has broken free of any control and now runs rampant in the Telvanni Peninsula,” says Murphy. “Groups of adventurers can tackle this monstrosity in the Nightmare Den.”

Are you prepared to face your greatest fears and banish this abhorrent creature back to Oblivion?

Now that you’ve glimpsed the sort of adversaries you can encounter during your journeys through Apocrypha, do you feel prepared to plunge into the accursed realm of Hermaeus Mora when Necrom launches next month? Do you have a favorite monster from the horrors above? Let us know via TwitterInstagram, and Facebook

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023. Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed mount.

Delve into the Unknown and Explore Worlds Beyond with this New Necrom Trailer


Discover the mysteries and dangers of the Telvanni Peninsula and Apocrypha in this new gameplay trailer for The Elder Scrolls Online: Necrom.

In the upcoming Necrom Chapter, arriving June 5 on PC/Mac and June 20 on Xbox and PlayStation consoles, you can explore both Morrowind’s Telvanni Peninsula and the Prince of Fate’s realm of Apocrypha. Check out what kind of dangers you can expect from these two new zones and get a glimpse into the conspiracy that threatens the fates of both Nirn and Oblivion in this latest trailer.


You can discover so much in the upcoming Necrom chapter—from the mushroom-filled valleys of the Telvanni Peninsula, the somber catacombs of Necrom, and the endless libraries of Apocrypha. Which new zone are you most excited to begin your adventures in? Let us know via TwitterInstagram, and Facebook!

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023. Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed mount. Don't miss out!

Meet the Character– Sharp-as-Night


Learn about Sharp-as-Night, one of the two new Companions you can recruit during your adventures in The Elder Scrolls Online: Necrom!


A letter from Reynila Treviri to her associate, Cyril Caro

Cyr,

I regret I haven’t made it out your way in some time. Mevei sent a care package. Did you receive it? Been terribly busy since last we spoke. Hopefully no news is good news, and that you and the family still keep two lanterns in the farmhouse window.

I’m not writing for a favor this time. I’m looking for a friend of mine, someone I’ve been seeking for ages. When I knew him, he was called Sharp, short for Sharp-as-Night. He may be going by another name these days. In fact, I pray that he is.

As I’m sure you guessed, he’s Argonian. He’s tall for his kind, with deep blue scales, black horns and jaw spines, and a crest of black feathers. You’d know him instantly by the distinctive red markings around his eyes. He told me they were bestowed by his tribe—a signifier of his aptitude in nature magic. Such magic was never allowed to flourish when I knew him. Perhaps things have changed in the years since.

Sharp was my friend, and the first of our clients. I’m ashamed to say he suffered because of my inexperience. I’ll never forgive myself for those early mistakes, but I’m committed to making things right. Part of me always hoped Sharp found his way to a new home in Black Marsh and now spends his days fishing in tranquil waters. If he was happy and safe, I’d be content to never hear from him again.

I’m writing because I received word that a client came across an Argonian fitting Sharp’s description while waiting for extraction. The client caught said Argonian in the act of killing a member of the guard in the estate. The client assumed he was with us (if only), then quickly realized he was there on other business. They parted ways without altercation. A strange coincidence, and it’s the most I’ve heard concerning Sharp in ages. Other whispers speak of him taking on mercenary or assassin work from some sort of job broker for patrons in House Telvanni.

Hearing these accounts fills me with a sorrow I can’t begin to explain and a fear that Sharp will end up right back where he started. For the time being, no one can seem to pin him down, which I suppose is a blessing and a curse.

I should warn you that in general, Sharp is not very approachable. By which I mean if you find him, do not approach him even with the intention of a friendly handshake if you wish to keep your hand. He’s antisocial and slow to trust, as anyone with his history might be. He doesn’t take well to crowds, and especially doesn’t do well with figures of authority. But under his icy exterior is a caring companion, a true and loyal friend who deserves a life of peace and dignity.

Unfortunately, Sharp will not know my name if you mention it. It’s a long story. If by some miracle you or someone you trust comes across him, tell him that someone from his past dearly wishes to see him again. Not only me, but someone he made a promise to a long time ago.

More than anything, Cyr, please treat him with kindness. I can only imagine how lonely he’s been while trying to find his place in the world alone.

Your friend,

R.T.




You’ll have the opportunity to encounter Sharp yourself when exploring the Necrom Chapter’s Telvanni Peninsula this June. The Argonian’s history is shrouded in mystery, but should you get to know him, you’ll find Sharp-as-Night to be a faithful, stalwart ally. Will you be recruiting Sharp as you tour the peninsula and worlds beyond? Tell us via TwitterInstagram, and Facebook!

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023.

Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed. Don't miss out!

Necrom Zone Preview—Telvanni Peninsula & Apocrypha


Discover the weird and wonderful worlds you can explore within the upcoming Necrom Chapter.

The Elder Scrolls Online: Necrom, arriving June 5 on PC/Mac and June 20 on Xbox and PlayStation consoles, introduces two brand-new zones for Tamriel’s adventurers to experience: the Telvanni Peninsula and Apocrypha. Both new zones include their own unique locations to explore, quests to complete, challenges to overcome, and rewards to earn. 

Telvanni Peninsula & Necrom


Currently ruled over by House Telvanni, the Telvanni Peninsula with its towering mushroom forests, bizarre creatures, and craggy steppes might feel familiar to those who have ventured into Vvardenfell or Stonefalls, but this region remains politically distinct from the rest of Morrowind.

“The Telvanni Peninsula is isolated from Dunmer politics and the Three Banners War,” explains Tom Murphy, Necrom’s Zone Lead. “The leaders of House Telvanni saw little to gain by throwing in with the Ebonheart Pact. While the main leadership has centered itself on Sadrith Mora in Vvardenfell, a handful of masters rule over the peninsula in a conclave.”

While House Telvanni controls most of the peninsula, Necrom, the region’s largest city, remains independent. Also called the City of the Dead, the ancient city serves as a spiritual hub for Dark Elves across Morrowind.

“The city of Necrom arose as Dark Elf (formerly Chimer) culture carried ancestral worship to the region in the First Era,” says Michael Zenke, ESO’s Loremaster. “The edicts and suggestions of their living gods, the Tribunal, led this region to be a hub for veneration of the dead and departed—a confluence on the mortal plane of Nirn to commune with the spirits of Aetherius.”

The City of the Dead

The city allows all the Dark Elves to participate in their traditions, and it hosts great pilgrimages from all over Nirn. Due to its importance, Necrom enjoys a kind of neutrality when it comes to the political machinations of the Great Houses.

“Necrom is a holy city for Dark Elves of all houses and affiliations,” explains Murphy. “All acknowledge that such a place belongs to the Dunmer, and the Keepers of the Dead—the order that maintains the city—have fought tooth and nail to fend off the few conquerors foolish enough to try to claim it.”

The streets of Necrom

For would-be adventurers and explorers, Necrom features all the amenities and opportunities of any major Tamrielic city, and it is home to daily quest NPCs, crafting stations, an Outlaw’s Refuge, and vendors.  

The city bustles with traders, explorers, and hidden dangers, and yet there’s greater adventure beyond its high walls. With a host of delves and a public dungeon to experience, world bosses to conquer, side quests to discover, and all manner of wonderous sights, you’ll find no shortage of excitement within both Necrom and the Telvanni Peninsula.

Apocrypha & Chroma Incognito


The second explorable zone in the Necrom Chapter allows ESO’s undaunted adventurers to venture to the Daedric realm of Apocrypha. As the dominion of Hermaeus Mora, Apocrypha houses the collected knowledge of the Prince of Fate, and all manner of native Daedra and knowledge-seeking mortals call it home. 

“Mortals have long sought the forbidden secrets of Apocrypha for their own gain, leading to a number of factions that vie for control of the stacks,” explains Zenke. “The Ciphers of the Eye, the favored of Hermaeus Mora, are a particularly powerful and well-established group. Their settlement, Cipher’s Midden, is one of the few areas that can be said to be ‘safe’ for mortals in this twisting realm.”

Venture into Apocrypha

This warped Daedric realm is also home to a tentacled host of Daedra and Dremora, all (mostly) loyal to the Prince of Knowledge.

“Daedra abound in Apocrypha, as in any Daedric realm, with the most numerous being the floating Seekers–archivists of the endless library,” says Zenke. “Lurkers also slouch and squelch through the abyssal pools of Apocrypha. Adventurers can discover that these heavyweight soldiers defend Mora's secrets at all costs."

You might be an agent of Hermaeus Mora during your adventures in this part of Oblivion, but don’t let that lower your guard—many dangers prowl the shadows of Apocrypha, and all who walk its paths in search of knowledge should be wary.

“Knowledge is power, and power corrupts,” warns Murphy. “Mortal adventurers will almost certainly run afoul of the Hushed–ill-fated readers of forbidden lore that have mutated into monsters. Eerie and horrific Daedra, like Seekers and Lurkers, prowl in the shadows of books. And new invaders have established footholds in Apocrypha.”

Beware Apocrypha’s dangers

You can experience these dangers for yourself when you venture into this strange world. However, when exploring Apocrypha in the Necrom Chapter, you can also discover an all-new part of Mora’s realm: Chroma Incognito.

Distinct from the rest of Apocrypha, Chroma Incognito is home to fates that never came to pass. It is a world of unclaimed potential, missed opportunities, and impossible futures that, for whatever reason, the Prince of Fate hoards within his ream.

“Hermaeus Mora is not just one thing—he is many,” states Zenke. “Chroma Incognito is a reflection of that, as all Daedric realms are a reflection and extension of the Prince that rules it. Chroma represents the ‘color out of space’ from Lovecraftian lore—the twisting threads of fate that Mora views and judges. Think of it as that feeling of being very, very small you get from gazing up at the night sky on a cloudless night. As a result, this ever-shifting region of Apocrypha contains multitudes: a crucible of faded fates, a drifting vortex of lost ships and sunken vessels, and a menagerie unlike any seen in all of Aetherius.”

Chroma Incognito

This bizarre piece of Apocrypha becomes yours to explore at will, but be warned: like any other part of Oblivion, it exposes you to new mysteries and dangers that you need to overcome throughout your journeys. Between these two portions of Mora’s realm, you encounter unique delves to explore, a public dungeon to clear, world bosses to confront, and side quests to complete.

Reveal Secret Rewards


As you quest throughout the Telvanni Peninsula and Apocrypha, you can earn rewards specific to the Necrom Chapter. This includes a host of Achievements, six item sets (three crafted, three that drop in the world), three powerful mythic items (dug up via antiquities), a new Tales of Tribute deck (Almalexia), and a huge mix of astonishing collectibles.

Check your in-game Achievements

These collectibles include the Shroomtender’s Garb armor style (earned by completing various Necrom achievements), the Graht-Oak Squirrel pet (earned via both of Necrom’s public dungeons), the Obsidian Dwarven Sphere pet (earned via the new Bastion Nymic world event), unique outfit styles, mementos, emotes, and much more.

Complete almost every Necrom Chapter Achievement and you receive the stunning Berylglow Nix-Ox Steed—the ideal mount for your adventures across the peninsula and Apocrypha.

Necrom’s Unique Collectibles

The Telvanni Peninsula and Apocrypha might hold untold mysteries and dangers, but those brave or foolhardy enough to dive deep into these two spectacular worlds find no shortage of in-game rewards awaiting them. Good luck!

New Worlds Await!


Whether you’re excited to delve into the volatile political world of House Telvanni and Necrom or the unknowable wonders and horrors of Apocrypha, the Necrom Chapter’s two unique zones provide explorers with all manner of adventures, challenges, and rewards. Are you ready and willing to venture to the Telvanni Peninsula, the city of Necrom, and Hermaeus Mora’s realm of Oblivion? Let us know via TwitterInstagram, and Facebook.

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023.

Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed. Don't miss out!

Stalk Tamriel’s PvP Battlefields & Earn Bonus Rewards During Whitestrake’s Mayhem


Clash across Cyrodiil, the Imperial City, and Battlegrounds during the Whitestrake’s Mayhem in-game event and you’ll earn bonuses to Alliance Points and XP gains, in-game rewards, and more!

The Mayhem Never Ends!


The Whitestrake’s Mayhem in-game event returns Thursday, May 11 at 10AM EDT, and runs until Tuesday, May 23 at 10AM EDT. During this period, you and your fellow adventurers can enjoy big boosts to both your Alliance Point and XP gains while earning awesome in-game rewards by participating in ESO’s PvP modes.

Ready and eager to join your fellow warriors? Simply follow the steps below:
  1. Visit the in-game Crown Store to acquire the “Details on the Whitestrake’s Mayhem" quest
  2. Travel to your Alliance War faction's main gate in Cyrodiil using the Alliance War menu or a Battlegrounds camp outside major cities
  • You are not required to travel to Cyrodiil to kick off the event
<*>Find the NPC named “Predicant Maera" and continue the quest
  • If you already completed the quest in a previous year, you won't need to do it again
<*>Complete the quest to receive your Scroll of Pelinal's Ferocity and a Pelinal's Boon Box<*>Use the scroll to enjoy a two-hour, 100% buff in the Alliance War, Imperial City, and Battlegrounds to:
  • Alliance Points gained
  • XP gains for PvP player kills
<*>In addition, enjoy a 100% boost to Tel Var Stones gained throughout the course of Whitestrike’s Mayhem; no scroll required!
Battle to claim Cyrodiil

You can use the Scroll of Pelinal’s Ferocity throughout the Whitestrake’s Mayhem event period. If for whatever reason the scroll is lost or destroyed, return to Predicant Maera to obtain another, or use the Basin of the Gore Virtuous. Be aware that the Scroll of Pelinal's Ferocity is an inventory item, not a memento.

Claim the Spoils


As you battle throughout Tamriel, gaining fame and glory beyond compare, you can earn event-specific loot.

House Dufort Banneret Outfit Styles

Brandish your chivalric pride for all to witness through the armament of the Knights of the House of Dufort, dropped by Imperial City sweepers and bosses.

NEW—Gloamsedge Armor Style

Blend into the shadows as you stalk your prey in the Gloamsedge armor, dropped by Imperial City sweepers and bosses.

Ambush your foes in Gloamsedge armor

Pelinal’s Boon Boxes

As you compete across Cyrodiil, Battlegrounds, and the Imperial City, you can earn Pelinal’s Boon Boxes in addition to your regular Rewards for the Worthy containers and PvP daily quest rewards. You can receive these boxes from participating in the activities listed below:
  • Battleground quests from Battlemaster Rivyn
  • Scouting, Battle, Warfront, and Conquest Missions
  • Elder Scroll capture and recapture quests
  • Town quests in Vlastarus, Bruma, Cropsford, Cheydinhal, and Chorrol
  • Imperial City daily quests

Within Boon Boxes, you have the chance to receive the following items:
  • Parcel of Tel Var Stones
  • Cyrodiil repair kit
  • Soul Gems
  • A guaranteed drop of ONE of the following:
    • Alchemy ingredients
    • A style item for your Alliance's armor style
    • A style item for Akaviri armor style
    • A Daedric siege weapon
    • A Whitestrake's Mayhem book furnishing
    • A Forward Camp for your Alliance
    • A Chapter of your Alliance's armor motif
      • There is a small chance that the full book may drop instead of a single chapter
    • A Prismatic Runestone
    • A Chapter for the Akaviri armor motif (or very rarely, the full book) (0.5%)
  • Fragment of the Alliance Breton Terrier pet
    • There is a small chance you discover two fragments instead of only one
  • Transmute Geode
  • Tools of Domination Weapon Style Page

Bonus Resources & The Golden

Players making use of harvesting nodes during the Whitestrike Mayhem event will loot extra resources. Additionally, the Cyrodiil merchant Adhazabi, “The Golden” Aba-daro will update her shop’s stock to contain jewelry from Cyrodiil’s item sets, in CP160 Legendary quality. Aba-daro’s Bazaar will offer valuable necklaces during the first weekend of the event and rare rings during the second.

Purchase PvP jewelry from Aba-daro

Note that during Whitestrake’s Mayhem, Aba-daro will not be selling Monster Masks and all purchases in her shop must be made with Alliance Points. She will not accept gold.

Event Tickets & Rewards


During this event, you can earn up to three Event Tickets each day by completing two different PvP activities:
  • Two Event Tickets from the first Cyrodiil or Battleground daily repeatable quest
    • Note that these can include Bounty Board quests, a Town Daily, the Conquest Board quests, or the daily Battleground quest
  • One Event Ticket from a District daily quest within the Imperial City

This means by the end of Whitestrike’s Mayhem you could accumulate a mighty 39 Event Tickets! Keep in mind that you can hold up to a maximum of 12 Event Tickets at a time. If you happen to earn more while already at the cap, those tickets will not be added to your inventory.

Once you’ve collected enough tickets, head on over to the Impresario merchant to barter for some exclusive event collectibles:
  • All three Passion Dancer Blossom pet fragments
    • Chartreuse Lily Petals
    • Enchanted Silver Flute
    • Mystical Sheet Music
  • All three Passion's Muse personality fragments
    • Bottle of Silver Mist
    • Delicate Dancer's Baton
    • Pressed Lily Petal Insoles
  • The first two Meadowbreeze Memories skin fragments
    • Bottled Skin Dyes
    • Ground Jade Lily Powder
  • Bound Gloamsedge armor style pages
  • Bag of Veteran's Glory containing one guaranteed drop of a previous Whitestrake's/Midyear rewards that you haven’t already collected
    • Black Drake Clanwrap style pages
    • Second Legion style pages
    • Legion Zero style pages
    • Legion Zero Vigiles pages
    • Ebonsteel Armor pages
    • Black Drake's body or face markings
    • Battle-Scarred body or face markings
    • Standard-Bearer emotes
    • Standard-Bearer staves and shields
  • Group Repair Kits
  • Companion Guild Commendations for Fighters Guild, Mages Guild, and Undaunted

The Meadowbreeze Memories skin

Finally, the Impresario’s colleague, Nenulaure the Indrik Vendor, has the following items available for purchase with Event Tickets:
  • Nascent Indrik Feathers
  • Luminous Indrik Berries
  • Icebreath Indrik Berries
  • Shimmering Indrik pet
  • Rimedusk Indrik pet

Glory and Honor Awaits!


Compete across Tamriel’s many battlefields during the Whitestrake’s Mayhem in-game event, and you can earn special rewards as compensation for your epic deeds. Are you ready to test your mettle against your fellow players? Let us know via TwitterInstagram, and Facebook

The Whitestrake’s Mayhem in-game event begins Thursday, May 11 at 10AM EDT, and runs until Tuesday, May 23 at 10AM EDT.

Community Spotlight—Homemade Shrines to Mora


Take a moment to admire the devotion of Mora’s most faithful by perusing this collection of player-made shrines to the Daedric Prince of Knowledge.

With the release of The Elder Scrolls Online: Necrom rapidly approaching, many (quite worryingly) have Hermaeus Mora on the mind. Knowing this, we reached out to our talented community of ESO home designers to ask them to build and share homes and scenes dedicated to Oblivion’s most infamous hoarder of knowledge. Here are just a few of our favorite creations:

Animar111





MagicalLija





Emilyhyoyeon





DJfriede





DragonRacer





lellieg8





Kallykat





Agrona





Turgenev





KAT0MI





FabresFour





Elvenheart





Turns out that masses of hovering eyeballs and writhing tentacles can make for some excellent, avant-garde interior design! Have you encountered or crafted your own shrine to the One Who Knows that you’d like to share with the rest of the ESO community? Send it our way via TwitterInstagram, and Facebook!

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023. Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed mount. Don't miss out!

ESO Live: April 28 @ 4PM EDT—Wes Johnson Talks Hermaeus Mora


The voice of Hermaeus Mora in the upcoming Necrom Chapter joins the team for a special ESO Live.

Tune in to Twitch.tv/Bethesda this Friday, April 28 at 4PM EDT, as Lead Community Manager Jessica Folsom and Senior Community Manager Gina Bruno host an Elder Scrolls icon: voice actor Wes Johnson!

Having worked in both the classic series and ESO, Wes returns to Tamriel’s Second Era to lend his talents to the One Who Knows, Hermaeus Mora. Together, the team will discuss Wes’s work as a voice actor, his place of prominence within the Elder Scrolls community (and other fandoms*), and what makes the Prince of Fate such a fascinating character to work with.

Twitch Drops will be enabled during the show, so don’t forget to link your ESO and Twitch accounts here. We’re summoning the Keeper of Forbidden Knowledge himself to share some (non-spoilery) secrets in our next ESO Live, so don’t hesitate to join us this Friday, April 28 on Twitch.tv/Bethesda at 4PM EDT.

ESO Live is your official Elder Scrolls Online stream, hosted on Twitch.tv/Bethesda by ESO’s Senior Community Manager Gina Bruno and Lead Community Manager Jess Folsom.

*C-A-P-S CAPS CAPS CAPS!

Come Face-to-Tentacled-Face with Hermaeus Mora (or His Followers) in These Quests!


Before the Necrom Chapter arrives in June, you can encounter the Prince of Knowledge in Elder Scrolls Online right now.

During the Second Era, Hermaeus Mora is certainly one of Tamriel’s more elusive Daedric Princes. While many of his fellow princes actively meddle in the affairs of Nirn, Mora’s work is much more subtle, and none more jealously guards secrets than the Lord of Knowledge.

That said, you can encounter the followers of the Gardener of Men or even the Daedric Prince himself in various locations in the game right now. Interested in discovering what Hermaeus Mora has been up to in Tamriel up to this point? Check out these quests below.




Help Mora’s Followers

As you explore the ESO base game, you can encounter Hermaeus Mora’s dedicated followers via various zone quests. For example, in the quests “Mistress of the Lake” and “Sunken Knowledge,” the Primeval Seekers of Bangkorai require your help securing some Ayleid ruins, while in “The Flooded Grove” the Wooded Eye cult of Greenshade need assistance handling a Daedric invasion.

In both cases, should you choose to assist the followers of Mora, you’ll be honored with an audience with the Daedric Prince himself. Find Herald Kixathi in Lake Halcyon, Bangkorai, and Orthenir in Rootwater Grove, Greenshade, to pick these quests up!




Battle Through the Vile Manse

If you’re seeking a challenge, you could investigate the Vile Manse and acquire the quest titled “The Walking Dreamer.” There, you battle your way through the mansion’s dungeons to help the Prince of Knowledge recover one of his most powerful tomes.

Explore the Vile Manse

As a Public Dungeon, the Vile Manse is defended by large groups of enemies and dangerous bosses, so you might want to bring an ally—just make sure you keep whatever forbidden knowledge you uncover during your explorations to yourself!  

The Vile Manse Public Dungeon is located in northwest Reaper’s March.




Open the Way to The Seeker’s Archive

Seasoned adventurers can find even greater challenge still via the “The Seeker’s Archive,” which you can acquire within the group zone of Craglorn. In this quest, you must open the way to a secret shrine to Mora.

Discover danger beneath Craglorn

Since the archive is group content in the Craglorn zone, we recommend having a party of four players  to tackle this quest and its various minions and bosses. That said, it is possible to battle your way through solo or quietly sneak in and out. Should you succeed, you gain another audience with the One Who Knows, which unlocks three additional quests. Get started by finding Ibrula and the ruins northwest of Belkarth, Craglorn.




Delve into Scrivener’s Hall

A great way to learn more about Hermaeus Mora is to investigate some of his devoted followers. In the newly released dungeon Scrivener’s Hall, you and three allies dive deep into the Scribes of Mora, a cult dedicated to the One Who Knows and the collection of all knowledge.

Encounter cultists empowered by Apocrypha

While you won’t meet Mora face-to-face in this dungeon, you learn more about how his worshipers perceive him as well as his broader mission in Nirn. You can access Scrivener’s Hall by acquiring the Scribes of Fate dungeon DLC from the in-game Crown Store or via ESO Plus™.




Pick Up the Necrom Prologue

Finally, perhaps the best way to encounter Hermaeus Mora in ESO right now is to complete the Necrom Prologue. In this free base-game quest, you must prove your worth to the Daedric Prince and team up with his emissary, Leramil the Wise, to investigate a mysterious new threat.

Earn a unique memento in the Necrom Prologue

You can acquire the Necrom Prologue by picking up the quest titled “Eye of Fate” free from the in-game Crown Store. This quest continues the Shadow Over Morrowind adventure and sets you on the path to the upcoming Necrom Chapter—good luck!

You’ll be seeing a lot more of the Prince of Fate when the Necrom Chapter arrives in June. Are you excited to delve into the mysteries of Apocrypha and Hermaeus Mora? Let us know via TwitterInstagram, and Facebook.

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023.

Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed. Don't miss out!