The "melee only" and "distance only" feats now depends on used weapons, not obtained weapons
Slight changes in the combat area of Salamandra
Boss explosions can't pu vegetation on fire anymore
Coconuts now heal 2HP
Piercing arrows can now pierce through helmets (but don't do critical hits)
Enemies wearing helmets now have an animation when hit in the helmet with an arrow
A secret boss can't be beaten with distance weapons anymore
Collisions of a static mesh adjusted
Fixed an major issue with the third boss, who could stop engaging the player
Minor change to the third boss attack pattern
Fixed an issue with a building disappearing
Have fun everyone!
The End of Dyeus is now available!
I'm thrilled to announce that The End of Dyeus is now available!
Find your own equipment, explore a wild and cryptic open world, fight the Shadows, the Guardians and wild animals and uncover the secret of Dyeus and this ruined world.
[previewyoutube="P4yaMhCT0mg;full"]
Consider joining the Curious Planet Discord to share tips and advice with other players, and to be informed about future Curious Planet games!
Have fun everyone!
The End of Dyeus will be available on October 15th!
[previewyoutube="SJK32cQeADM;full"]
I'm glad to announce that The End of Dyeus will be available on October 15th! It has been quite a ride, and I'm really proud of the result.
Expect a lot of new features if you've played the BETA, like new combat mechanics, new weapons and enemies, more interactions with the world, a richer lore... and more.
Consider adding the game to your wishlist if not done, and see you in October!