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Genre: Strategy, Indie

The Entity

Update V 1.09

Hello everyone, got another smaller update here:

- Changed the walking enemies range so the player can now walk behind the enemy if they want.
- Fixed an issue where the walking enemy would get stuck on objects
- Changed the texture of an item in the basement(Cannot say what because spoilers)
- And some minor optimizations

Regards: Ragdoll Inc

Update V 1.08

Hello everyone, we've got a good update for today!

- Tweaked a few effects for visuals
- Added a walking enemy you have to avoid upstairs(If you're caught it does not re-set everything. Also if you have any suggestions for changes let me know)
- Added a better sky texture
- Fixed the generator looking like it is half full at start
- Fixed issue where certain things wouldn't happen until 'Escape' is pressed

We hope you like this update and as we said earlier if you think anything should be fixed or changed for the new walking enemy please let me know.

Regards: Ragdoll Inc

Giving away 5 keys!!

Hello everyone,

We are giving away 5 free keys to The Entity to say thank you for all the feedback we have recieved and how the game has done.

*How To Enter*
1. Comment down below why you believe you deserve to win
2. Like the post

We will be contacting all the winners and posting a post with the winner names in on the 13th July ACST.

Update V 1.07

Hello everyone,

Another smaller update but has good improvments:

- Doubled the amount that the generator holds
- Added an extra texture in the underworld ending
- Fixed a bug which made it so the player could not recieve the underworld achievement
- A few visual tweaks
- And some minor bug fixes

Regards: Ragdoll Inc

Update V 1.06

Hello everyone,

This update is a good one with fixes and changes to make the game that bit better. Here are the notes:

- The doors and lights targetting (Clicking on) has been improved greatly.
- The phone now has more charge so it won't run out as fast.
- The players idle animation has been changed. (Before the legs would swing).
- Fixed a glitch where some notes could be read through walls.
- Fixed a glitch where some promts would appear inside each other.
- And we have added addition lamp lights around the house (They do not use generator power).

Regards: Ragdoll Inc

Update V 1.05

Hello everyone,

New update today, here are the patch notes:

- Fix another issue with the padlock
- Added an extra scare somewhere through the house
- Fixed various items (Coffee tables, etc) to no longer allow the player to be able to walk over them.
- And some optimizations

Regards: Ragdoll Inc

Addition/Fix Ideas

Hello everyone,

We wanted to ask you what you think we could add and or fix for the next update or for the future. If there is anything you really believe needs ti be added or needs to be fixed please let us know below. We will be looking through anything said and looking into the possiblity of the addition or fix.
We also wanted what you think of the game so far?

Regards: Ragdoll Inc

Update V 1.04

Hello everyone,

Another relatively small update today but it is very important, here are the notes:

- Made the third ending trigger work again after picking up the items needed.
- Moved the upstairs kitchen table a bit so the player can walk around it
- Made the collider of the bed for the end bedroom (downstairs) a bit taller so the player can't walk over it.

Remember if you encounter any bugs or problems post it in the discussion so I can fix it!
Regards: Ragdoll Inc

Update V 1.03

Hello everyone,

Yet another update fixing the padlock, here's the patch:

- You now do not get stuck on whatever the second padlock you click on.

Regards: Ragdoll Inc

Update V 1.02

Hello everyone,
Quick little update to fix an issue the last update brought up.

- When the door is open and the padlocks is gone you can no longer still access that padlock.


If you find any bugs while playing please put them in the discussion section so I can fix them!
Regards: Ragdoll Inc