Dear players! Today we’ve finally finished the main part of work on our game. We’ve added a lot of new details and fixed a significant number of bugs. It was a difficult year which affected the quality of many game projects, including ours. We didn’t have time to implement all our ideas that were originally planned, but we’ll definitely do it in our future updates. Now that the main part of work is finished, the next stage of our development will be an update that will add co-op mode and full controller support (which many of you have been waiting for). We’re also going to release various cosmetic updates to the game that will improve its visualization. Thank you to all the players for your patience, support and faith in our project. We appreciate each of you, and we do our best to make happy with the game.
Sincerely, the Souly Games team.
P.S. Also, we’d like to wish all the players a happy New Year. We wish you all the best, so that you’ll be healthy, happy and in the new year you’ll always come across only high-quality and interesting games! Happy holidays, friends!
Patch 0.7.7
In this patch version 0.7.7 we have made the following changes: - Complete reworking of the game's save system (Important! If you have problems with saving after updating the game, you need to reinstall the game files completely); - The number of checkpoints during searching of the Raven’s totems has been increased; - New animations for monsters have been added; - New effects for monsters have been added; - The game locations "The Cursed Forest" and "The Spirit World" have been improved; - The speed and the radius of the review from hostile NPCs have been changed;
Dear players! The game has changed a lot technically and now it’s going to take a new level of development. The update to version 0.8 is coming soon!
Sincerely, the Souly Games team.
Patch 0.7.5
The following changes were made in this patch version 0.7.5: - Minor bugs, errors, and defects in the past updates were fixed; - New game effects were added, particle system was improved; - The forest landscape in all locations of the game was improved (more bumps, trees and bushes were added); - New game details were added (new models of stones and totems); - The design of the "Spirit World" and the "Derek's Dream" locations was slightly changed; - The monster model from the "Snake Island" location was redesigned; - The volume of game sounds was leveled and their quality was improved; - New animations for the game's characters were added; - The Rabbit in the starting location of the game was added (a small Easter egg that will improve the effect of the live environment); - The game balance was improved (the speed of monsters, their viewing angle and trajectory were reconfigured);
Dear players, we are still studying your reviews and feedback, testing, fixing bugs, and gradually adding new details. Very soon you will find the update version 0.8, by which we're planning to finish the work on bug fixes and finally focus on adding new interesting game content. Share your impressions of the game, leave your feedback and comments, because only together we can make a high-quality game that will satisfy all of us.