Hello. Although this is not the last update, it is really big one for us.
By tradition, we bring here all fixes that have been made since version 1.3 and add a new ones.
Main changes:
We completed work on the all English texts (230k words), it was all re-read and edited with native speakers. It took a long time, but it was worth it. Naturally, no one is immune to errors, but the text has become way better. If you notice any problems - please write to us.
If you see russian text or combination of English-Russian, then there is a problem of identification your keyboard language. To fix it, switch in menu language Russian-English-Russian-English, several time.
We added collectible cards, emoticons, badges and backgrounds. And free soundtracks. Enjoy!
Fixed:
Fixed problem that stopped you from downloading free DLC Watchmaker's Son, you can find it in game folder now
Fixed a series of errors that produced a white screen in the Diary on some machines
Fixed a problem that displayed parameters (health and sanity) above the maximum
Fixed a bug of overflowing sound stack, leading to the disappearance of sounds in the middle of the game
The way to load localization has been changed, which should fix the problem with downloading wrong language interface
Fixed a bug that did not allow to explore the Catacombs with the Hand of Glory (Master)
Fixed a bug that did not allow finding a family secret at the funeral of your father
Improved resolution at the intro
Fixed fonts in conflicts and cutscenes
The bug that cause an appearance of double background in the popup window in the Torture Chamber was fixed
Fixed problems with Cannibalism, now it works as it should
Fixed dead man's eyes function in the inventory
Added reaction to switching the language in the inventory
All achievements are working (congratulation to first "perfect executioner")
Inability to bury father after the orphan’s funeral and vice versa is fixed
Fixed problem that cause Conflicts freeze
Removed the possibility of the death of the Orphan, before she got into the executioner's house
Removed the ability to maim the Orphan in the torture chamber (the Priest does not approve such methods)
Improvements:
Reworked Orhan's quest to become more understandable and simple
Added seven new entries to the glossary regarding complex concepts
During cannibalism, a popup window has been added explaining in more detail what is happening and telling about the tastes of human organs (based on medical data)
Added section "Authors" with the ability to express an opinion on each aspect of the game
The length of the main music track has been increased and it has become more diverse
Added sounds of the city on the city map
P.S. That's all for now. Thank you for the support that allow us to continue working on the game and take care.
Torn Strings
Hello. This is not a very big update in which we want to tell you one good and one bad news.
Let's start with the bad news. Unfortunately, the second part of The Executioner is delayed due to funding problems. We will keep you updated on the progress.
Good news. Using the new functionality of Steam, we released a free DLC with soundtracks, now you can download and listen to them. Enjoy.
And thank you very much for your support during these months after the release, it is very important for us and this motivates us to continue to work on the next part.
Tired Scribe
Hello. Although this is not the last update, it is really big one for us.
By tradition, we bring here all fixes that have been made since version 1.3 and add a new ones.
Main changes:
We completed work on the all English texts (230k words), it was all re-read and edited with native speakers. It took a long time, but it was worth it. Naturally, no one is immune to errors (and we didn't have QA to extensively test it), but the text has become way better. If you notice any problems - please write to us.
We added collectible cards, emoticons, badges and backgrounds. Enjoy.
Fixed:
Fixed problem that stopped you from downloading free DLC Watchmaker's Son, you can find it in game folder now
Fixed a series of errors that produced a white screen in the Diary on some machines
Fixed a problem that displayed parameters (health and sanity) above the maximum
Fixed a bug of overflowing sound stack, leading to the disappearance of sounds in the middle of the game
The way to load localization has been changed, which should fix the problem with downloading wrong language interface
Fixed a bug that did not allow to explore the Catacombs with the Hand of Glory (Master)
Fixed a bug that did not allow finding a family secret at the funeral of your father
Improved resolution at the intro
Fixed fonts in conflicts and cutscenes
The bug that cause an appearance of double background in the popup window in the Torture Chamber was fixed
Fixed problems with Cannibalism, now it works as it should
Fixed dead man's eyes function in the inventory
Added reaction to switching the language in the inventory
All achievements are working (congratulation to first "perfect executioner")
Inability to bury father after the orphan’s funeral and vice versa is fixed
Fixed problem that cause Conflicts freeze
Removed the possibility of the death of the Orphan, before she got into the executioner's house
Removed the ability to maim the Orphan in the torture chamber (the Priest does not approve such methods)
Improvements:
Reworked Orhan's quest to become more understandable and simple
Added seven new entries to the glossary regarding complex concepts
During cannibalism, a popup window has been added explaining in more detail what is happening and telling about the tastes of human organs (based on medical data)
Added section "Authors" with the ability to express an opinion on each aspect of the game
The length of the main music track has been increased and it has become more diverse
Added sounds of the city on the city map
P.S. That's all for now. Have a nice upcoming holidays and thank you for the support that allow us to continue working on the game.
Patch 1.3.4
Hello everyone, this is our "weekly" update :)
So the list of fixes for today
Fixed: 1) Fixed the but that stop you from burying the father after the orphan’s funeral and vice versa 2) During cannibalism, the "value" of the corpse is now reduced 3) Conflicts become less likely to crash 4) Removed the possibility of the death of the Orphan, even before she got into the Executioner's house
Improvements: 1) The length of the main music track has been increased and it has become more diverse 2) Added city sounds on the city map 3) With cannibalism, a window has been added explaining in more detail what is happening
Patch 1.3.3
So we continue to fix and it takes more and more time, because of natural selection bugs are become really stealth and tricky.
There were a couple of errors in the last build, so: 1) The color of the lies is returned back to violet 2) Fixed fonts in tooltips and cutscenes
Fixed: 1) Fixed non-working localization keys in Cannibalism in the Inventory 2) Fixed non-working Dead Man's eyes option in the Inventory 3) Added reaction to switching the language in the Inventory 4) Fixed progressive achievements
Improved: 1) Added section "Authors" with an option for you to express an opinion on each aspect of the game
Editing: Edited second part of the text and fixed schedule of final editing. All english text will be updated in first week of December.
Patch 1.3.2
Weekly patch
1) Fixed a bug that does not allow to explore the catacombs with the master-level Hand of Glory master 2) Fixed a bug that does not allow to find a family secret at the funeral of the Father 3) Fixed intro video, improved resolution and make it run smoothly 4) Fixed fonts in conflicts and cutscenes 5) Fixed a bug that create a double background in a pop-up in Torture Chamber 6) Added 20.000 edited words (150.000 words to go)
Patch 1.3.1
Not a lot of fixes, they turned out to be bigger than we expected
Fixed 1) Fixed a series of floating bugs that produced a white screen on some machines 2) Fixed the problem that in some cases could displayed the parameters above the maximum 3) Fixed the error of overflowing sound stack, leading to the disappearance of sounds in the middle of the game 4) Change the way to load localization, which should fix the problem with loading bugged interface instead of normal
Logos Update
This is quite a significant update for us, this is an update of English localization.
Bugs: 1) Fixed a bug that caused the axe to drop out from equipped state during upgrade 2) Fixed a bug limiting the number of questions to three and making the fourth and fifth questions inaccessible 3) Fixed a problem leading to a white screen when the Dog is tamed (we hope so, as it is played differently on different machines)
Localisation: English texts of the Prologue and the third day, with the exception of the dossier of the Gamekeeper and the Scribe were edited.
Please give us feedback on quality of editing, because we continue to improve texts and we need to understand about quality of improvement.
Broken Memories Update
Hello everyone, this is a selection of all the changes for this week.
Most importantly, we fixed the save system, however, as we said in previous posts, it is incompatible with the old save. We apologize for this inconvenience.
Fixed:
Fixed a bug leading to the repeated funeral of the Huntsman in the evening of the 7th day
Changed skill descriptions to more understandable and clear
Fixed a bug leading to incorrect endings in some cases after completion of tutorial
Fixed problems with some achievements, including progressive achievments
Disabled the achievement "Day No. 1", because it can not be obtained
Fixed a bug that did not allow to gain access to the skills "Gratitude of the Shepherd" and "Archive of the Duke"
Fixed a bug that prevented the purchase of some items and upgrades, in particular a Pistol
Fixed a bug that created a duplicate of the Axe after each axe-upgrade
Fixed a bug that prevented some of the Final Cutscene dialogue texts from being displayed correctly
Fixed a bug that prevented expansion of torture arsenal with character development
Corrections have been made to several items, in particular to the "heavy brigantine"
Fixed a bug that did not allow you to take part in the initiation ceremony and as a result get "the acolyte" achievement
Fixed a bug that did not display the final pictures at the end of the first chapter
Fixed bug leading to crash when taming a Dog
Fixed a bug in the work of Rack and in its description
Bug fixed that prevented Amputations from appearing in the torture list
Fixed a bug displaying "nil" instead of the price for "Court clothing"
Fixed bug fixed swapping two axes upgrades at Student's shop
Removed "cutscene" dialog option from the end of the game
Fixed Bug that forced to count any corpse as the corpse of Father at the Slaughterhouse
Fixed a bug that left the parameters for advanced drugs (via Herbalism skill) the same as they were for the basic version
Fixed a bug in amount of money payed for a fight in the arena
Fixed a bug that give 2000 for 3rd and 4th corpses at the Slaughterhouse
Fixed missing items and phantom appearance of new ones when loading saves
Fixed cycle boot at start
Improved loading / saving performance
Improved localization synchronization system
Improvements
Added a scene in which you can purchase a reduction in chaos
Added a scene involving a undeground death battles
Added more illustrations
The number of nightmares almost doubled
Free DLC "Son of the Watchmaker" is ready and available for download on steam page.
P.S. Next update will be localisation update. Where text will be cleaned and edited and we would like to ask you for your feedback, when the time will come.
Patch 1.1.3
Hello.
Today's patch is not very large, we are working on big things like "saving game" and it takes resources and time. In this regard, I want to make an announcement.
Over the weekend, we will launch a new, more reliable save system and after that the old saves will be incompatible with the new system, they will have to be deleted. Therefore, if for some reason you have a nostalgic view on our troubled past, you have time to say goodbye to it :)
Corrections: 1) Corrections have been made to several items, in particular to the "heavy brigantine" 2) Fixed a bug that did not allow you to take part in the initiation ceremony and as a result get "the acolyte" achievement 3) Fixed a bug that did not display the final pictures at the end of the first chapter
Improvements: 1) The number of nightmares almost doubled 2) Free DLC "Son of the Watchmaker" is ready and available for download on steam page.