Ivar & The Horde released the anti-war song “Broken Walls”, dedicated to raising money for the children affected by the War In Ukraine.
Leading on from the success of the Single, which amassed a total of 100,000 listeners, the brand-new “Broken Walls” Future Funk Squad Remix video is an opportunity for us to kickstart the GoFundMe campaign and to get us all to dig deep and contribute to the charity WarChild.
TURN THIS UP LOUD and watch the 'Future Funk Squad Remix' below:
Released on Black Razor Records. “Broken Walls” is the latest release from alternative rock/rap artists, Ivar & The Horde (Stu Brootal & Kieron Pepper), and draws inspiration from the war-themed arcade twin-stick shooter ‘Tiny Troopers: Global Ops’ which launched on 9th March.
The game highlights a series of military megalomaniacs from around the world, and their greed-filled desire to cause conflict and chaos.
Every contribution on the GoFundMe will receive a download code for:
All proceeds from the song on Bandcamp and the GoFundMe will be donated to War Child.
Please give as much as you can, because 1 in every 6 children in the world are affected by armed conflict and we can make a difference. If you can't support financially. Please, share the message and get it seen by as many people as possible.
If you would like to know more about the charity. Visit them here: WarChild.
Thank you.
Bulwarks Evolving Demo
Hey people,
This is a new stage in the life of Bulwark: Falconeer Chronicles. An evolving demo!
Lots of work went into improving the game based on the previous round of feedback and your input will be as foundational for the rest of development, so enjoy the demo and be heard. Jump on our Bulwark Discord.
I got the chance to show off some of the demo during the Mix showcase. Check it out below.
If you are around PAX East. Come on down to the Wired Indie Parlour (Stand 1807), Play the demo and say Hi!
Cheers Tomas
PS Drop a wishlist on Bulwark. really helps with visibility.
Two issues have fixes in this patch. -the recent title screen hangs should be ok now. or not lead to a block -mouse control in the menus could hang for no reasons, should be fixed
Bulwark : Falconeer Chronicles has a demo for Base Builder Fest this week
You might or might not know, but the Falconeer has a follow up. But not an air combat game but a base building game. It allows you to start a new settlement on the Ursee after the 'War of the Tree' you experienced the beginning of in the Falconeer.
It's a unique freeform 3D builder that's as much about designing a unique fortress as it will be about interacting with the people and factions of the Ursee.
Here's the trailer
And now it has a free demo to try. This is a pre-alpha demo intented to gather feedback and serves as something of a first user test. But I've been running updates for a few days now and I think it's at a good point more people can try it so go ahead here:
In certain cases the title screen could hang while attempting to load files, added preventions.
Flat Version input update
-updated the input system to 1.4.4. (unity latest) in hopes of preventing reported issues -changed some buttonUp code to make sure menu interactions only occur on button release (preventing button bashing weirdness) -fixed PC HDR support to be working -turned on hardware tessellation on the portraits
Performance , Minimap moved and some freeze prevention
-removed a sneaky debug log that could drain a lot of performance, might be smoother now -per request moved the minimap forward an up a bit -prevented some freezup potentials, (blind guessing for a reported issue, let's pray)
VR Patch 1.0!
When the rubber hits the road, there's bound to be issues. I hope this patch fixes the two reported issues. Here's the breakdown. (this only affects the VR binary)
A cheat keycombo was enabled (oops), has now been disabled to prevent random behavior
Legacy mousebutton inputs have been removed to prevent random input weirdness
Changes to input methods to prevent conflicts with other VR controllers (I hope this prevents the reported Issues but seems to work locally)
Some of the map UX was invisble or out of VR view, now fixed
Removed legacy screenfade FX that might cause grey screen flickers.
added fixedUpdate call for the targeting reticules , changed execution order of said targeting reticules, to add a tiny bit more stability to them and reduce jitter. Partially successful, but my Index is very worn and old so its sensors are jittery all over, hard to verify the issue for me.
The Falconeer Lands on Steam VR
Experience The Falconeer through a whole new perspective with VR available now in a free Steam Update!
Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent.
We are proud to announce the surprise release of a free VR update, on Steam, for the award-winning, The Falconeer, alongside a brand-new trailer. For new players, The Falconeer is also currently available for a staggering 60% discount on Steam.
Unveiled in a captivating surprise trailer, The Falconeer in VR expands the boundaries of the Great Ursee offering fully immersive views of the oceanic world in 3D VR. Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent, through a new and unique perspective.
Watch The Falconeer VR Reveal Trailer:
The Falconeer VR is available for PC VR today via Steam with a 60% discount!
Also from Tomas Sala & Wired Productions, Bulwark: Falconeer Chronicles is a stand-alone city builder set in the same expansive universe as The Falconeer. Featuring limitless building, freedom and creativity, Bulwark: Falconeer Chronicles encourages players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants.