We have just released Patch 1.3.0, which includes cut-scenes before each level and a few minor bug fixes.
Have a great summer everyone, and remember the summer sale!
The Fate of Baldr will be a part of the Steam summer sale with a nice discount, so be sure to grab your copy! Or, if you already own the game, let your friends know and have them join you for some coop play!
Patch 1.2.0
Hi Vikings of Midgard! Patch 1.2.0 is live! Thank you for your continued support for The Fate of Baldr. We are really happy that you enjoy playing the game!
Leaderboards We now introduce global leaderboards. The rules are simple. There is one leaderboard for each planet. Get the highest total score on a planet, while retrieving the quest item, and you will be the top dog Viking. Only runs done from patch 1.2.0 and onward will be included in the leaderboards. Good luck and may the (uncorrupted) Odin favor you!
Full changelog - Patch 1.2.0 - Added global leaderboard for each level - Fixed issues where clients would not see enemy attacks - Fixed collider issues on Helheim - Added a fix that should resolve player teleport/respawn issues
Patch 1.1.0
Hey all!
First off, thank you so much to all who purchased the game! We sincerely hope you have enjoyed playing!
If you have not done so yet, please consider leaving a review. It helps a lot with visibility on Steam.
Bugfixes
We have been hard at work since launch fixing bugs reported by you, as well as a few we've found ourselves :)
Some small additional features
Also, we were really happy to get feedback/tips on some features that needed implementing. The game can now be paused when entering in-game menu (Note that for now this only works in single player). We have also added options to invert X and Y look axis, as well as an option to disable camera shake.
Full changelog - Patch 1.1.0
- The game can be paused (single player only) - Added option to invert X and Y look axis - Added option to disable camera shake - Reduced recoil intensity - Teleport no longer removes buffs from players - Optimized code to reduce lag spikes - Fixed a bug with Gersemi that would cause a client to be disconnected - Mulitiple smaller bugfixes
0.10.1 - Steam Fix
- Fixed issue with Steam joining
0.10.0 Balancing
- Balanced weapons, enemies, towers and resources - Updated UI - Updated player and weapon textures - Improved performance - Fixed scene loading issue - Tweaked upgrade systems
0.10.0 - Balancing
- Balanced weapons, enemies, towers and resources - Updated UI - Updated player and weapon textures - Improved performance - Fixed scene loading issue - Tweaked upgrade systems
0.9.0 Brokkr And Eitri
- Added Svartalfheim with boss Brokkr and Eitri - Changed the enemy navmesh system - Changed the mothership upgrade UI - Changed the planet selection UI - Improved the visuals on all the planets - Changed the Smidr main weapon functionality
0.9.0 - Brokkr And Eitri
- Added Svartalfheim with boss Brokkr and Eitri - Changed the enemy navmesh system - Changed the mothership upgrade UI - Changed the planet selection UI - Improved the visuals on all the planets - Changed the Smidr main weapon functionality
0.8.0 New dawn
- Changed to realtime global illumination - Reworked enemy agent priorities - Added a weather system - Added system for spending firestone on permanent upgrades - Reworked the Mortar - Added a new enemy on Jotunheim - Overhauled the environment on Midgardmun - Added environmental hazards - Overhauled the melee combat system - Added "Player killed by" info messages
0.7.2 - Farbauti
- Added Fárbauti in Jotunheim - Added system to ping other players - Improved visuals of views and popups - Added gifts and offers system to the altar - Changed shield visuals and function - Will now sync enemies ragdoll posision - Updated terrain of both planets - Added UIContainer animations