+ Fixed being unable to harvest plants after aiming the focus out of range. + Fixed losing census data when loading into a Garden and no day has passed. + Fixed an acre with rocks overlapping a campfire. + Fixed a bug pausing the wrong player when recording a plant in multiplayer. + Fixed an error that caused all Dustflies to either be glow worms or not glow worms. + Smoothed out Bunk animation transitions. + Grass seeds now considered harvestables (can be made into fertilizer). + Fixed grass seeds not depleting on use. + Restored missing line from Thom in French. + Added missing Raw Denim Jeans asset.
~Louis
Demo Live! Join Us for the Wholesome Games Steam Celebration
The Garden Path is taking part in the Wholesome Games Steam celebration! As part of the festivities, The Garden Path’s demo will be live for the duration of the event, August 15 - 21.
Explore the peaceful and rustling woods, light up stars in the night sky, obtain gardening shovels of all shapes and sizes (even tulip!), get to know new friends - and best of all, obtain an upside-down planter hat 😁
Perfect for an afternoon summer outside or relaxing music to accompany work or studies, The Garden Path’s soundtrack is now available on YouTube and Bandcamp!
All 66 tracks are composed by Louis Durrant and the soundtrack is separated into Day and Night halves. If you’d like to support the dev, please consider purchasing The Garden Path’s OST on Bandcamp for £5 GBP.
+ Fixed calculation causing some rarer harvestables to be much rarer than intended. + Fixed some harvestables converting tones in wrong direction when brewed.
~Louis
Wholesome Games Celebration Stream!
Join us for the pre-recorded stream of The Garden Path for the Wholesome Games Celebration! Playing through the beginning hour of the game, covering all the Day 1 fun.
Starting August 15th, at 1PM ET on the Steam page.
+ Fixed stackable furnishings appearing blue when placed. + Fixed furnishing placement being blocked by their original placement area. + Fixed a glitch where newly grown plants would appear younger on first load. + Fixed a bug that caused Bunk's shop to be unavailable.
Tweaks
+ Item grades rebalanced
~Louis
Update notes for 1.0.0.19
1.0.0.19 is now live. See changes below.
Fixes
+ Fixed props spawning on bridges. + Fixed Buckle Bag appearing too large. + Fixed some tutorials appearing more than once in the overview. + Fixed positioning of large horns. + Fixed Enamel Kettle not being placeable. + Fixed bug where full collections would always send items to the overflow when a viable stack exists. + Fixed only one ingredient being removed when multiple of an ingredient are selected brewing tea. + Fixed buttercups not returning a valid flower. + Restored quantity selection indicator in inventory. + Sun fish and Moon fish effects now last to the end of the day.
~Louis
Updates notes for 1.0.0.18
1.0.0.18 is now live. See changes below
Fixes
+ Default player inventories repaired on start if issues are detected.
~Louis
Updates notes for 1.0.0.17
1.0.0.17 is now live. See changes below
Fixes
+ Added a number of checks and failsafes to help prevent item loss on save. If the autosave icon appears red, the previous safe save is maintained to prevent item loss. If your progress continues to not be saved, please follow the instructions over on the Discussions tab to send over your save for diagnostics.
Many thanks,
~Louis
Launch Sale Ends Today, and... Thank You 💚
The Garden Path welcomed its first gardeners last week, and we can't thank you all enough for the kind words and support.
As launch week is winding down, we want to remind friends that it’s the last day to save 15% on The Garden Path! Come wander and grow with us:
If you’ve already spent time in the Garden, we would love and endlessly appreciate Steam reviews! It boosts the discoverability of The Garden Path on the Steam platform and is the best way to help indie devs.
We also dearly appreciate the thoughtful reviews from critics! Here’s just a few of the wonderful impressions The Garden Path received.
“To help the experience, The Garden Path is absolutely stunning. The gardens are designed in a way that looks hand-crafted. Brush strokes can be seen in tree leaves, and characters look like watercolour craft paper. It has an impressive amount of details for a game with such a simple premise, but this detail makes it even easier to sink into. A lot of the time, The Garden Path gave me the feeling of being wrapped in a warm blanket on a rainy evening, which is exactly what I want when playing something so relaxing.” - Kara Phillips, PC Gamer
“I do absolutely recommend this game if you’re a fan of whimsy, gardening, and slower-paced adventures. Not everyone has the time to spend hours gaming at once, nor do they want to, so for those who want a quick little getaway to a lovely land, The Garden Path is right up your alley.” - Holly Alice, Pocket Tactics
“It's a time frame which also perfectly suits how developer carrotcake has purposefully designed The Garden Path to be played in short bursts instead of long play sessions. You're meant to run out of things to do. You're meant to return the next day like I did to see if there are new items for sale or the prices have changed. You're always meant to have another reason to walk down the garden path.” - Lottie Lynn, Eurogamer
“This is not a game for the faint-hearted. If you like bright colours and clear guidance, look for a different game. But, just like in real life, the more time and effort you invest, the more reward you get, especially when it comes to gardening.” - Lynne Newey, Ladies Gamer