The Gleam: VR Escape the Room cover
The Gleam: VR Escape the Room screenshot
Genre: Strategy, Adventure, Indie

The Gleam: VR Escape the Room

Half off sale!

In celebration of the announcement of our upcoming vr game, we are running a 50% off sale for The Gleam all week!

If you haven't already seen it, be sure to check out Roomscale Coaster. Coming March 2017.
http://store.steampowered.com/app/592330?beta=0

The Cabin: VR Escape the Room is out now.

The lore connected sequel is out now! Pick it up 20% on the first week. If you don't own the gleam, then you can purchase both in a discounted bundle. Will you escape?
http://store.steampowered.com/app/560640/

The Cabin: VR Escape the Room

Announcing The Cabin: VR Escape the Room. It is a loosely connected sequel to The Gleam. We've listened to your feedback and hope to improve in our newest entry to the escape genre.

https://www.youtube.com/watch?v=GXQHbaUQEzY

http://store.steampowered.com/app/560640/

Update 1.4 Ambient fog and dust + more

Happy holidays!



In anticipation to our next Escape the Room game, we're pushing a small update that connects the lore of the games and improves the visuals.



In this update, we've added the following:











We hope you enjoy this small update, and stay tuned for the next escape game! We've listened to your feedback and hope to improve in the next game. :photosmile:


Steam Trading cards + Upcoming updates

We've added trading cards, emojis and badges for you all to enjoy!

In addition, we're working on the next "VR Escape the Room" game. We'll have an official announcement in the next few weeks.

In the meantime, expect a small update coming soon that brings changes to the ending of the game, and adds spacial audio.

Thanks!

50% off!

The Gleam is on sale for 50% off! Don't pass up this awesome deal.

Happy Halloween!

The Gleam is on sale throughout the duration of the Halloween sale. Thank you all for your feedback, we hope you enjoy the puzzles and scares!

Hotfix (sticky flashlight)(1.3a)

Just a quick update:

As requested, we made it so you don't have to hold down the trigger constantly for the flashlight. You can drop it with a single button.

Changes:

-"Sticky" flashlight. Press trigger to pick up and grip to drop.
-Updated controls in main menu.
-Further collision improvements.


Sorry for all the updates today! :)

Reuploaded Trailer and New Collision (Patch 1.3)

Hello everyone!

We just realized that the trailer on the store page was actually cut off for some reason - assumingly an error when it was uploaded. It's now been reuploaded and worth checking out!

In addition, we've reworked some of the collision. Most notably the flashlight and keys. Previously, people had an issue with objects falling throught he floor. This shouldn't happen anymore.

Changes:

-Fixed flashlight and key glitches.
-Enabled continuous collision detection for all objects.


Current known issues:

There seems to be a very small amount of people experiencing lag. From our observation, it may only affect those with a 980ti. We're looking into it.

Togglable Hints (Patch 1.2)

Hello everyone!

We've been working on a small update for today.

Change log:

-Added a togglable hint system. Simply press a menu button to turn the hints on or off if you get stuck.

-Added controls description to the main menu.

-Further optimized the main menu.


There is also a new guide for those who are stuck!

http://steamcommunity.com/sharedfiles/filedetails/?id=781606916