Fixed walls unloading and trapping player in unloaded building.
The Hike | Hotfix v1.5.1
Disclaimer - There will be at lease one more hotfix that will tackle performance optimization and other newly discovered bugs.
Bug Fixes
Increased speed of pushing and pulling objects.
Increased Fred's speed while crouching because he would be left behind making the chase easy and not scary.
This hotfix was released early because a lot of people were complaining that it takes to much to drag the objects.
The Hike | Full Release Update
This is the update where The Hike becomes a fully released game. I have never thought I would make it this far.
New Features
Created a second chase (outside).
Completely remastered the whole lighting.
Improved the post processing.
Added a couple more jumpscares.
Now all of the interactable objects have emission (batteries, keys, documents)
Bug Fixes
Fixed broken heightmaps on some materials.
Fixed broken textures.
The Hike | Update v1.4
New Features
Added new horror features:
Added Jumpscares.
Reworked the lighting:
Reduced overall number of lights leaving only a couple of high intensity lights that give off a eerie dark ambience and also help you navigate by giving you a vague sense of direction.
Fixed shadowing and lightmap bleeding problems
Bug Fixes
Fixed audio looping problems.
Fixed funky SSR.
The Hike | Hotfix v1.3
Bug Fixes
Fixed AI bugs:
Fred's AI would freeze when going back in the elevator or under some tables.
Fred's AI could lead player to empty room.
Fred's AI would freeze if the player entered pause mode in the loading phase.
Fixed elevator door having no collision.
The Hike Hotfix v1.2
Bug Fixes
Fixed bug where blackscreen wouldn't show during player death or game ending.
Fixed bug where Fred's AI would start randomly opening doors.
Fixed buggy geometry in some places.
Fixed grass going through pavement on the outdoor court.
New Features
Added more batteries and made them glow in the dark as requested.
The Hike Hotfix v1.1
Bugs Fixed
Fixed bug where log wouldn't hit player in some locations.