We've added new content to The Horologist's Legacy!
[previewyoutube="xVjI60H_6xg;full"] 2012 Mode!
This new bonus level can be played at any time from the menu after beating the game! Rediscover the decaying mansion like it's 2012 again with strange aberrations in reality and the return of a familiar time in indie horror games! It also contains more narrative dialogue and clues!
In addition, we've also made many other improvements to the game!
Asher in the forest shantytown has been made scarier with additional sound effects and the ability to destroy doors! Luckily for you, it will be a little easier to estimate his location and he may not see you if you close the door fast enough!
New dialogue in the mansion to enhance the narrative and understanding of objectives
Some additional scary sound effects have been added throughout the game
New wispy particle effects added to the church level to enhance the aesthetic experience
A certain massive explosion in a cutscene has been edited to be more glorious
New improved graphics on the launch menu and Unity splash screen
Many other bug fixes and improvements!
We hope you enjoy the new bonus level and other enhancements! Have fun!
Version 1.3 Summer Update!
We just rolled out some updates to The Horologist's Legacy!
Here are some of the improvements:
Major improvements to the forest town, particularly pulling the difficulty back in various small ways because it was too difficult previously.
Added a bit of assisting dialogue in the third house
Fixed some graphical glitches in the mansion level
August's blinking speed has been improved (super important)
Added some invisible walls when the mansion is pitch black so players don't get lost
Players could previously move during the mansion cutscene
Added a sneaky trick in the church level to help players stop missing the key
Added, as it were, "The Masterpiece".
Fixed some cutscenes and audio transitions that were previously sudden or jarring
Fixed some other small bugs
Version 1.2 Update!
We've added a new Level Selector and a few small fixes!
New Level Selector on the Main Menu for replaying levels and starting over, and keeps track of unlocked level progress
August's thumbs were kinda bent funny so I fixed those
Added some hills in the distance in the Mansion level
Made the Mansion secret room dome gold
Maybe a few other little fixes here and there
Hope you like the new level selector! Have fun everyone!
Version 1.1 is out!
What's new?
Made some of the late-game levels a more reasonable difficulty; some of them were way too hard before.
Did some little tweaks to improve first-time gameplay experience, from tilting a key to make it slightly more obvious to giving an on-screen hint for one of the monsters.
Some aesthetic changes such as brightening up August when she's outside and adding ambiance/music in a level that didn't have much.
Added in a few missing subtitles
Removed some glitches.
I hope this patch will help new and returning players alike enjoy the game more!
Have fun!